Actions

Taxation

From Project Rebearth

Taxation
General
Category
Choice
Cost
1,000 The Knowledge resource icon on Project Rebearth Knowledge
Lock
1 day
Effects
EffectValue
Happiness−30%
Flags
Enables taxation (The Coin resource icon on Project Rebearth Coin collection from population)

Taxation is a choice in Project Rebearth that enables the taxation system for a settlement. When active, the settlement collects The Coin resource icon on Project Rebearth Coin income from its population, but at the cost of significantly reduced happiness. Taxation requires a large The Knowledge resource icon on Project Rebearth Knowledge investment to enact and can be toggled on or off with a 1-day lock period.

Effects

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Effect Multiplier Description
Happiness −30% Reduces settlement happiness by 30%
Taxation system Enabled Activates The Coin resource icon on Project Rebearth Coin collection from population

The core mechanic of this choice is enabling the taxation system. When active, the settlement generates The Coin resource icon on Project Rebearth Coin income through its population. Without Taxation active, settlements can only earn The Coin resource icon on Project Rebearth Coin through buildings like the Tavern and Market Stalls.

The taxation income rate is further modified by alliance type: the Trade Alliance increases taxation income by 10% (×1.1), while the Great Federation decreases it by 20% (×0.8). The Science League does not affect taxation.

Details

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Taxation costs 1,000 The Knowledge resource icon on Project Rebearth Knowledge to enact, the highest The Knowledge resource icon on Project Rebearth Knowledge cost of any choice in the game. This makes it a mid-to-late game option, requiring significant research investment before it becomes available.

Once enacted, Taxation has a 1-day lock period before it can be disabled. It can be freely toggled on and off (paying the lock period each time), unlike permanent choices such as Intensive Farming.

Taxation is a standalone choice with no exclusive group. It does not conflict with any other choices and can be combined with any other active policies.

Strategy

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The −30% happiness penalty is substantial and can push a settlement toward Strikes if happiness is already low. Players should ensure their happiness is comfortably above the strike threshold before enabling Taxation. Choices that boost happiness, such as Lavish Rations (+20%) or Worker Safety (+10%), can help offset the penalty.

The The Coin resource icon on Project Rebearth Coin income from Taxation is valuable for funding buildings that consume The Coin resource icon on Project Rebearth Coin, including the University (−10/day), Museum (−10/day), Tower (−5/day), and Water Tower (−5/day). Without Taxation, The Coin resource icon on Project Rebearth Coin income is limited to the Tavern (+10/day from The Drinks resource icon on Project Rebearth Drinks), Market/Square (+1/day each), and Market Stalls (+0.05 to +0.5/day each).

Settlements in a Trade Alliance benefit most from Taxation due to the +10% income bonus, while those in a Great Federation receive 20% less taxation income but gain other advantages like +10% production and reduced raid risk.

The 100,000 The Knowledge resource icon on Project Rebearth Knowledge cost means players should plan for Taxation well in advance, prioritizing The Knowledge resource icon on Project Rebearth Knowledge production through the University and Museum to accumulate the required amount.

Changelog

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No changelog entries for this page yet.

See also

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