Actions

Vegan Society

From Project Rebearth

Revision as of 21:24, 27 February 2026 by East6 (talk | contribs) (Created page with "{{Choice | name = Vegan Society | category = Choice | lock = 7 days | effects = <table class="rb-ib-subtable"><tr><th>Effect</th><th>Multiplier</th></tr><tr><td>{{Icon|Food}} production</td><td class="rb-ib-buff">×1.2</td></tr></table> | flags = Enables vegan mode (disables animal Field types) }} '''Vegan Society''' is a choice in Project Rebearth that boosts {{Icon|Food}} production by 20% while disabling all animal Field t...")
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Vegan Society
General
Category
Choice
Lock
7 days
Effects
EffectMultiplier
The Food resource icon on Project Rebearth Food production×1.2
Flags
Enables vegan mode (disables animal Field types)

Vegan Society is a choice in Project Rebearth that boosts The Food resource icon on Project Rebearth Food production by 20% while disabling all animal Field types (Goat, Sheep, and Cow). It has no resource cost to enact but carries a 7-day lock period, the second-longest among toggleable choices.

Effects

Effect Multiplier Description
The Food resource icon on Project Rebearth Food production ×1.2 Increases all food production by 20%
Vegan flag Enabled Disables animal field types (goat, sheep, cow)

The food production multiplier applies to all buildings that produce The Food resource icon on Project Rebearth Food, including Fields (potato and maize sub-styles), Fisheries, the Bakery, Creamery, and Foraging Hut.

The choice disables all animal sub-styles on Fields (Goat, Sheep, and Cow). While active, existing animal fields cannot produce and new fields cannot be set to animal types. This removes access to The Milk resource icon on Project Rebearth Milk and The Wool resource icon on Project Rebearth Wool from animal fields, as well as the The Food resource icon on Project Rebearth Food those animals would otherwise generate.

Details

Vegan Society has no resource cost to enact, making it immediately available to any settlement with a Town Hall. Once activated, it is locked for 7 days before it can be disabled. This is significantly longer than most choices (1 day) but shorter than the trade focus choices (14 days).

Vegan Society is a standalone choice with no exclusive group and it does not conflict with any other choices and can be combined with any other active policies. Notably, it can stack with Dubious Working Rules (food production ×1.1) for a combined ×1.32 food production multiplier, or with Worker Safety (food production ×0.9) for ×1.08.

Strategy

Vegan Society is a trade-off between raw The Food resource icon on Project Rebearth Food output and access to the animal production chains. The +20% The Food resource icon on Project Rebearth Food production bonus is substantial, but losing animal fields eliminates two important resources: The Milk resource icon on Project Rebearth Milk (used by the Creamery to produce The Food resource icon on Project Rebearth Food) and The Wool resource icon on Project Rebearth Wool (used by the Tailor to produce The Clothes resource icon on Project Rebearth Clothes).

Settlements that rely heavily on plant-based food chains benefit most from this choice. The FieldWindmillBakery chain (The Grain resource icon on Project Rebearth GrainThe Flour resource icon on Project Rebearth FlourThe Food resource icon on Project Rebearth Food) and potato fields both receive the full +20% boost, as do Fisheries and Foraging Huts. Settlements that have not yet unlocked animals or do not use animal fields have no downside to enabling Vegan Society. Settlements with a strong Tailor and Creamery economy should avoid this choice unless they have alternative supply through Trade.

Vegan Society pairs well with Dubious Working Rules for maximum food output (combined ×1.32 multiplier), though the happiness penalty from Dubious Working Rules (×0.8) must be managed. For a safer combination, pairing with Worker Safety still yields a net ×1.08 food production bonus alongside reduced accident rates and a slight happiness boost.

See also