Intensive Farming
Project Rebearth wiki
Intensive Farming is a choice that permanently unlocks the ability to feed
Grain to animals, increasing the amount of animal products a town can produce at the cost of consuming more grains.
Effects
Intensive Farming allows players to feed their animals
Grain to boost the output of animal products such as
Milk and
Wool.
Details
Intensive Farming costs 100
Knowledge to enact. The policy is not part of any exclusive group, so it can be active alongside any other choice. It is not a default choice and must be actively selected by the player.
Strategy
Intensive Farming is a one-time investment of 100
Knowledge that expands a town's animal farming capabilities. Since it has no negative effects (no happiness penalty, no production reductions), the main consideration is whether the player has a
Grain supply available to take advantage of the new feeding mechanic.
Towns with established fields producing surplus
Grain benefit the most, as the extra grain can be redirected to animals for increased
Milk and
Wool output. For towns that rely heavily on animal products for their economy (through creameries, tailors, or trade).
Unlike choices such as Worker Safety or Dubious Working Rules that involve ongoing trade-offs, Intensive Farming is a simple unlock. There is little reason to delay enacting it once a player has the
Knowledge and an animal farming operation in place.