User contributions for Program Sam
9 February 2026
- 08:2708:27, 9 February 2026 diff hist +628 N Improved Clay Crane Created page with "= Improved Clay Crane = With these weird materials we find, I'm sure we can make this crane work even better! {| class="wikitable" |- ! colspan="2" | Improved Clay Crane |- | '''Category''' || Resources (Upgrade) |- | '''Type''' || Point |- | '''Parent''' || Clay Pit |- | '''Placement''' || Within 20m of Clay Pit |- | '''Upgraded From''' || Clay Crane |- | '''Cost''' || 100 Scrap |- | '''Rate''' | {| class="wikitable" |- ! Biome !! Earth !! [[Tools]..."
- 08:2708:27, 9 February 2026 diff hist +661 N Clay Crane Created page with "= Clay Crane = The crane, one of the greatest back saving inventions! No longer haul all this clay out of the pit, just use the crane. {| class="wikitable" |- ! colspan="2" | Clay Crane |- | '''Category''' || Resources (sub-building) |- | '''Type''' || Point |- | '''Parent''' || Clay Pit |- | '''Placement''' || Within 20m of Clay Pit |- | '''Upgrades To''' || Improved Clay Crane |- | '''Cost''' || 100 Wood |- | '''Rate''' | {| class="wikitable" |- ! Bio..."
- 08:2708:27, 9 February 2026 diff hist +787 N Claypit Created page with "= Clay Pit = Its a simple pit in the ground. But if we dry the earth we get here, it gets quite hard! It is a labor intensive job, and leaves quite an ugly scar in the landscape. {| class="wikitable" |- ! colspan="2" | Clay Pit |- | '''Category''' || Resources |- | '''Type''' || Polygon |- | '''Production''' || Yes |- | '''Cost (per m²)''' | {| class="wikitable" |- ! Biome !! Cost |- | Wood || 0.01 Wood |- | Stone || 0.01 Wood |-..."
- 08:2708:27, 9 February 2026 diff hist +627 N Improved Stone Crane Created page with "= Improved Stone Crane = With these weird materials we find, I'm sure we can make this crane work even better! {| class="wikitable" |- ! colspan="2" | Improved Stone Crane |- | '''Category''' || Resources (Upgrade) |- | '''Type''' || Point |- | '''Parent''' || Quarry |- | '''Placement''' || Within 20m of Quarry |- | '''Upgraded From''' || Stone Crane |- | '''Cost''' || 100 Scrap |- | '''Rate''' | {| class="wikitable" |- ! Biome !! Stone !! Tools..."
- 08:2708:27, 9 February 2026 diff hist +664 N Stone Crane Created page with "= Stone Crane = The crane, one of the greatest back saving inventions! No longer haul all this stone out of the quarry, just use the crane. {| class="wikitable" |- ! colspan="2" | Stone Crane |- | '''Category''' || Resources (sub-building) |- | '''Type''' || Point |- | '''Parent''' || Quarry |- | '''Placement''' || Within 20m of Quarry |- | '''Upgrades To''' || Improved Stone Crane |- | '''Cost''' || 100 Wood |- | '''Rate''' | {| class="wikitable" |- !..."
- 08:2608:26, 9 February 2026 diff hist +757 N Quarry Created page with "= Quarry = In quarries you extract the stones from the earth. Its an intensive job, but rocks are forever! They do leave a big scar in the landscape. {| class="wikitable" |- ! colspan="2" | Quarry |- | '''Category''' || Resources |- | '''Type''' || Polygon |- | '''Production''' || Yes |- | '''Cost (per m²)''' | {| class="wikitable" |- ! Biome !! Cost |- | Wood || 0.01 Wood |- | Stone || 0.01 Wood |- | Earth || 0.0..."
- 08:2608:26, 9 February 2026 diff hist +1,001 N Foraging Hut Created page with "= Foraging Hut = Who needs fancy food when you can just eat anything that grows in the wild? The foraging hut collects various materials, but it needs a lot of open space to do so. {| class="wikitable" |- ! colspan="2" | Foraging Hut |- | '''Category''' || Resources |- | '''Type''' || Point |- | '''Production''' || Yes |- | '''Cost''' | {| class="wikitable" |- ! Biome !! Cost |- | Wood || 50 Wood |- | Stone || 50 Stone |- | Eart..."
- 08:2608:26, 9 February 2026 diff hist +18 Buildings →Food & Crafting
- 08:2508:25, 9 February 2026 diff hist +583 N Tent Created page with "= Tent = How to get more woods out of the forest? Put more people in the forest. How do we put more people in the forest? Put more tents in the forest. {| class="wikitable" |- ! colspan="2" | Tent |- | '''Category''' || Resources (sub-building) |- | '''Type''' || Point |- | '''Parent''' || Woodcutter |- | '''Placement''' || Within 50m of Woodcutter |- | '''Cost''' || 5 Wood |- | '''Rate''' | {| class="wikitable" |- ! Biome !! Wood |- | Wood Biome|Wood..."
- 08:2508:25, 9 February 2026 diff hist +543 N Nursery Created page with "= Tree Nursery = Why let the woodcutter go to the trees when we can bring the trees to the woodcutter. {| class="wikitable" |- ! colspan="2" | Tree Nursery |- | '''Category''' || Resources (sub-building) |- | '''Type''' || Point |- | '''Parent''' || Woodcutter |- | '''Placement''' || Within 50m of Woodcutter |- | '''Cost''' || 10 Wood |- | '''Rate''' | {| class="wikitable" |- ! Biome !! Wood |- | Wood || +5 |- | Stone || +..."
- 08:2408:24, 9 February 2026 diff hist +418 N Sawmill Created page with "= Saw = Progress! With some fancy tools we can make processing wood a breeze. {| class="wikitable" |- ! colspan="2" | Saw |- | '''Category''' || Resources (sub-building) |- | '''Type''' || Point |- | '''Parent''' || Woodcutter |- | '''Placement''' || Within 50m of Woodcutter |- | '''Cost''' || 50 Wood, 5 Tools |- | '''Rate''' || Wood: +20/day, Tools: -0.5/day |- | '''Population''' || -3 |}"
- 08:2208:22, 9 February 2026 diff hist +923 N Woodcutter Created page with "= Woodcutter = The woodcutter will cut wood. How much wood? as much as a woodcutter could. {| class="wikitable" |- ! colspan="2" | Woodcutter |- | '''Category''' || Resources |- | '''Type''' || Point |- | '''Production''' || Yes |- | '''Cost''' | {| class="wikitable" |- ! Biome !! Cost |- | Wood || 50 Wood |- | Stone || 50 Wood |- | Earth || 50 Wood |} |- | '''Rate''' | {| class="wikitable" |- ! Biome !! Wood..."
- 08:2108:21, 9 February 2026 diff hist +634 N Creamery Created page with "= Creamery = Someone left their fresh milk out for too long and now it's... solid? At least we can sell it as food now. {| class="wikitable" |- ! colspan="2" | Creamery |- | '''Category''' || Production |- | '''Type''' || Point |- | '''Production''' || Yes |- | '''Cost''' | {| class="wikitable" |- ! Biome !! Cost |- | Wood || 50 Wood |- | Stone || 50 Stone |- | Earth || 50 Earth |- | Arctic ||..."
- 08:2108:21, 9 February 2026 diff hist 0 Buildings →Food & Crafting
- 08:2108:21, 9 February 2026 diff hist +699 N Bakery Created page with "= Bakery = Nothing beats the smell of fresh bread, made with the freshest flower and the occasional cockroach. {| class="wikitable" |- ! colspan="2" | Bakery |- | '''Category''' || Food |- | '''Type''' || Point |- | '''Production''' || Yes |- | '''Cost''' | {| class="wikitable" |- ! Biome !! Wood !! Stone !! Earth !! Tools |- | Wood || 100 || 50 || — || 5 |- | Stone || 50 || 100 || — || 5 |- | Earth ||..."
- 08:2008:20, 9 February 2026 diff hist +645 N Improved Windmill Created page with "= Improved Windmill = With these weird materials we find, I'm sure we can make this windmill work even faster. The more moving parts the better, right? {| class="wikitable" |- ! colspan="2" | Improved Windmill |- | '''Category''' || Food (Upgrade) |- | '''Type''' || Point |- | '''Upgraded From''' || Windmill |- | '''Cost''' || 100 Scrap |- | '''Rate''' || Grain: -80/day, Flour: +100/day |- | '''Storage''' || 100 (Flour) |- | '''Exclusion Zone''' ||..."
- 08:2008:20, 9 February 2026 diff hist +890 N Windmill Created page with "= Windmill = Crazy how someone was able to turn the wind into food. Its the only feasible way to turn those hard plant rocks into flour for our soft delicious bread. {| class="wikitable" |- ! colspan="2" | Windmill |- | '''Category''' || Food |- | '''Type''' || Point |- | '''Production''' || Yes |- | '''Upgrades To''' || Improved Windmill |- | '''Cost''' | {| class="wikitable" |- ! Biome !! Wood !! Stone !! Earth !! Tools |- | Wood ||..."
- 08:2008:20, 9 February 2026 diff hist +556 N Pier Created page with "= Pier = People swear the bigger fish are in the deeper waters. Let's see how deep we can go. {| class="wikitable" |- ! colspan="2" | Pier |- | '''Category''' || Food (sub-building) |- | '''Type''' || Point |- | '''Parent''' || Fishery |- | '''Placement''' || Within 10m of Fishery |- | '''Restriction''' || Water |- | '''Cost''' | {| class="wikitable" |- ! Biome !! Cost |- | Wood || 10 Wood |- | Stone || 10 Stone |- | Ear..."
- 08:1908:19, 9 February 2026 diff hist +430 N Boat Created page with "= Boat = The boat is great for fishing in deeper waters, or the occasional kissing young couple {| class="wikitable" |- ! colspan="2" | Boat |- | '''Category''' || Food (sub-building) |- | '''Type''' || Point |- | '''Parent''' || Fishery or Pier |- | '''Placement''' || Within 50m of parent |- | '''Restriction''' || Water |- | '''Cost''' || 10 Wood |- | '''Rate''' || Food: +3/day |- | '''Population''' || -1 |}"
- 08:1908:19, 9 February 2026 diff hist +664 N Fishery Created page with "= Fishery = Nothing is more idyllic than a small fishery on the shore. It produces relatively fresh fish for your town. {| class="wikitable" |- ! colspan="2" | Fishery |- | '''Category''' || Food |- | '''Type''' || Point |- | '''Restriction''' || Coast |- | '''Production''' || Yes |- | '''Cost''' | {| class="wikitable" |- ! Biome !! Cost |- | Wood || 100 Wood |- | Stone || 100 Stone |- | Earth || 100 Earth |- |..."
- 08:1908:19, 9 February 2026 diff hist +1,054 N Field Created page with "= Field = When we clear out a field, we can grow plants there. some we can eat. {| class="wikitable" |- ! colspan="2" | Field |- | '''Category''' || Food |- | '''Type''' || Polygon |- | '''Production''' || Yes |- | '''Cost (per m²)''' | {| class="wikitable" |- ! Biome !! Cost |- | Wood || 0.01 Wood |- | Stone || 0.01 Stone |- | Earth || 0.01 Earth |} |- | '''Crop Rates (per m²/day)''' | {| class="wikitable" |..."
- 08:1808:18, 9 February 2026 diff hist +476 N Bridge Created page with "= Bridge = It's a bridge. what do you expect. it gets you from A to B. {| class="wikitable" |- ! colspan="2" | Bridge |- | '''Category''' || Infrastructure |- | '''Type''' || LineString |- | '''Restriction''' || Water + Coast |- | '''Cost (per meter)''' | {| class="wikitable" |- ! Biome !! Cost |- | Wood || 0.1 Wood |- | Stone || 0.1 Stone |- | Earth || 0.1 Wood |- | Arctic || 0.1 Wood |} |}"
- 08:1808:18, 9 February 2026 diff hist +317 N Road Created page with "= Road = Roads give structure to your village. they are not required for your buildings but look more fancy than paths. {| class="wikitable" |- ! colspan="2" | Road |- | '''Category''' || Infrastructure |- | '''Type''' || LineString |- | '''Upgraded From''' || Path |- | '''Cost''' || 0.1 Stone per meter |}"
- 08:1808:18, 9 February 2026 diff hist +284 N Path Created page with "= Path = A simple dirt path. It just gets the job done. Altough buildings will work just fine without them. {| class="wikitable" |- ! colspan="2" | Path |- | '''Category''' || Infrastructure |- | '''Type''' || LineString |- | '''Upgrades To''' || Road |- | '''Cost''' || Free |}"
- 08:1708:17, 9 February 2026 diff hist +281 Villa No edit summary
- 08:1708:17, 9 February 2026 diff hist +528 N Villa Created page with "= Villa = Everybody needs a place to live. This luxurious house provide a place for your people to eat and live. {| class="wikitable" |- ! colspan="2" | Villa |- | '''Category''' || Housing |- | '''Type''' || Point |- | '''Placement''' || Within 100m of Center, Square, or Market |- | '''Cost''' | {| class="wikitable" |- ! Biome !! Cost |- | Wood || 280 Wood |- | Stone || 280 Stone |- | Earth || 280 Ea..."
- 08:1708:17, 9 February 2026 diff hist +817 N Residence Created page with "= Residence = Everybody needs a place to live. This ellaborate house provide a place for your people to eat and live. {| class="wikitable" |- ! colspan="2" | Residence |- | '''Category''' || Housing |- | '''Type''' || Point |- | '''Placement''' || Within 100m of Center, Square, or Market |- | '''Cost''' | {| class="wikitable" |- ! Biome !! Cost |- | Wood || 200 Wood |- | Stone || 200 Stone |- | Earth ||..."
- 08:1608:16, 9 February 2026 diff hist +795 N Cabin Created page with "= Cabin = Everybody needs a place to live. This house provide a place for your people to eat and live. {| class="wikitable" |- ! colspan="2" | Cabin |- | '''Category''' || Housing |- | '''Type''' || Point |- | '''Placement''' || Within 100m of Center, Square, or Market |- | '''Cost''' | {| class="wikitable" |- ! Biome !! Cost |- | Wood || 80 Wood |- | Stone || 80 Stone |- | Earth || 80 Earth |- | ..."
- 08:1608:16, 9 February 2026 diff hist +4 House No edit summary
- 08:1608:16, 9 February 2026 diff hist +795 N House Created page with "= Cabin = Everybody needs a place to live. This house provide a place for your people to eat and live. {| class="wikitable" |- ! colspan="2" | Cabin |- | '''Category''' || Housing |- | '''Type''' || Point |- | '''Placement''' || Within 100m of Center, Square, or Market |- | '''Cost''' | {| class="wikitable" |- ! Biome !! Cost |- | Wood || 80 Wood |- | Stone || 80 Stone |- | Earth || 80 Earth |- | ..."
- 08:1508:15, 9 February 2026 diff hist +798 N Hut Created page with "= Hut = Everybody needs a place to live. This small house provide a place for your people to eat and live. {| class="wikitable" |- ! colspan="2" | Hut |- | '''Category''' || Housing |- | '''Type''' || Point |- | '''Placement''' || Within 100m of Center, Square, or Market |- | '''Cost''' | {| class="wikitable" |- ! Biome !! Cost |- | Wood || 55 Wood |- | Stone || 55 Stone |- | Earth || 55 Earth |- |..."
- 08:1408:14, 9 February 2026 diff hist +800 N Shack Created page with "= Shack = Everybody needs a place to live. This small house provide a place for your people to eat and live. {| class="wikitable" |- ! colspan="2" | Shack |- | '''Category''' || Housing |- | '''Type''' || Point |- | '''Placement''' || Within 100m of Center, Square, or Market |- | '''Cost''' | {| class="wikitable" |- ! Biome !! Cost |- | Wood || 35 Wood |- | Stone || 35 Stone |- | Earth || 35 Earth |..."
- 08:1308:13, 9 February 2026 diff hist +700 N Market Created page with "= Market = The market will allow you to trade with other towns and cities. Houses like to be close to this. {| class="wikitable" |- ! colspan="2" | Market |- | '''Category''' || Housing |- | '''Type''' || Point |- | '''Cost''' | {| class="wikitable" |- ! Biome !! Wood !! Stone !! Earth |- | Wood || 500 || 100 || 50 |- | Stone || 100 || 500 || 50 |- | Earth || 100 || 50 || 500 |- | Arctic || 500..."
- 08:1308:13, 9 February 2026 diff hist −8 Square No edit summary
- 08:1208:12, 9 February 2026 diff hist −21 Center No edit summary
- 07:3507:35, 9 February 2026 diff hist +645 N Square Created page with "= Square = {| class="wikitable" |- ! colspan="2" | Square |- | '''Category''' || Starting Building (Upgrade) |- | '''Type''' || Point |- | '''Upgraded From''' || Center |- | '''Description''' || A proper town center! This square looks fancier than the basic center. |- | '''Cost''' | {| class="wikitable" |- ! Biome !! Wood !! Stone !! Earth |- | Wood || 500 || 100 || 50 |- | Stone || 100 || 500 || 50 |- | Earth|| 100 || 5..."
- 07:3307:33, 9 February 2026 diff hist −8 Center No edit summary
- 07:3207:32, 9 February 2026 diff hist +514 N Center Created page with "= Center = {| class="wikitable" |- ! colspan="2" | Center |- | '''Category''' || Starting Building |- | '''Type''' || Point |- | '''Upgrades To''' || Square |- | '''Description''' || The heart of your town. This is where it all begins. It houses a few people and stores the essentials. It can be upgraded to a square that looks a bit more permanent. |- | '''Cost''' || Free (starting building) |- | '''Rate''' || Food: -4/day |- | '''Population''' || +10 |- | ''..."
8 February 2026
- 15:3615:36, 8 February 2026 diff hist −16 Biomes No edit summary
- 15:2715:27, 8 February 2026 diff hist +2,981 N Biomes Created page with "= Biomes = In '''Project Rebearth''', the world is divided into large-scale '''biomes''' that determine which resources can be produced in a given location. Biomes are derived from real-world climate data and are consistent across the full 1:1 replica of Earth. Where you build directly affects what your buildings can produce and how efficiently your settlement can grow. Each biome contains multiple climate zones, representing more specific ecological regions wi..."
- 11:4811:48, 8 February 2026 diff hist +1 Buildings →Storage & Trade
- 11:4811:48, 8 February 2026 diff hist +22 Buildings No edit summary
- 11:2811:28, 8 February 2026 diff hist +16 Main Page No edit summary
- 11:2811:28, 8 February 2026 diff hist −10 Main Page No edit summary
- 11:2811:28, 8 February 2026 diff hist +83 Main Page No edit summary
- 11:2411:24, 8 February 2026 diff hist −37 Buildings No edit summary
- 11:2311:23, 8 February 2026 diff hist +1,581 N Buildings Created page with "= Buildings in Project Rebearth = This page serves as an index of all buildings and structures available in *Project Rebearth*. Click a building name to go to its dedicated page for detailed info. == Town & Core == * Center * Square * Market * Town Hall * Plaza * Tavern == Housing == * Hut * House * House 1 * House 2 * House 3 * House 4 * House 5 * House 6 == Infrastructure == * Path * Road * [..."
- 11:1911:19, 8 February 2026 diff hist +976 N Resources Created page with "= Resources in Project Rebearth = This page serves as an index of all known resource categories and individual resources in ''Project Rebearth''. == Major Resource Categories == === Raw Materials === These are raw environmental resources gathered directly from the landscape. The efficiency of gathering these resources depend on the biome you are in. They serve as inputs for nearly all production chains in the game. * Wood * Stone * Clay * Or..."
- 11:0411:04, 8 February 2026 diff hist +10 Main Page No edit summary
- 11:0311:03, 8 February 2026 diff hist +2,906 Main Page No edit summary