Wood: Difference between revisions
From Project Rebearth
No edit summary |
m Text replacement - "Wood" to "{{Icon|Wood}}" |
||
| Line 62: | Line 62: | ||
| [[Warehouse]] || 5,000 (shared with all resources) | | [[Warehouse]] || 5,000 (shared with all resources) | ||
|- | |- | ||
| [[Woodcutter]] || 100 ( | | [[Woodcutter]] || 100 ({{Icon|Wood}} only) | ||
|- | |- | ||
| [[Log Pile]] || 100 ( | | [[Log Pile]] || 100 ({{Icon|Wood}} only) | ||
|- | |- | ||
| [[Foraging Hut]] || 100 ([[Food]], | | [[Foraging Hut]] || 100 ([[Food]], {{Icon|Wood}}, [[Stone]], [[Earth]]) | ||
|} | |} | ||
== Other Sources == | == Other Sources == | ||
* '''[[Trade|Trading]]''' - Can be bought and sold on the [[Market]] or [[Port]]. | * '''[[Trade|Trading]]''' - Can be bought and sold on the [[Market]] or [[Port]]. | ||
* '''[[Celebration]]''' event - Can grant bonus | * '''[[Celebration]]''' event - Can grant bonus {{Icon|Wood}}. | ||
* '''[[Productivity Boom]]''' - High [[Happiness|happiness]] can cause a productivity boom that increases all production temporarily. | * '''[[Productivity Boom]]''' - High [[Happiness|happiness]] can cause a productivity boom that increases all production temporarily. | ||
Revision as of 17:44, 15 February 2026
Wood
General
Category
Raw Materials
Sources
Produced by
Usage
Consumed by
Housing (upkeep), Tools Workshop
Storage
Stored in
Production Chain
Woodcutter > Housing upkeep / Tools Workshop
Modifiers
Wood is one of the three primary resources and the backbone of construction in temperate forest biomes. It is used as a building material, consumed as fuel and upkeep by housing, and is an input for the Tools Workshop.
Production
| Building | Wood | Stone | Earth | Arctic | Notes |
|---|---|---|---|---|---|
| Woodcutter | +30 | +15 | +5 | - | Main wood producer; not available in Arctic |
| Sawmill | +20 | Requires Tools (-0.5/day) | |||
| Tree Nursery | +5 | +2 | +1 | - | Sub-building of Woodcutter |
| Tent | +5 | +3 | +1 | - | Sub-building of Woodcutter |
| Foraging Hut | - | +1 | +1 | - | Also produces Food, Stone/Earth |
Consumption
| Building | Wood | Stone | Earth | Arctic | Notes |
|---|---|---|---|---|---|
| Shack | -1.0 | -1.0 | -0.1 | -2.0 | Housing upkeep |
| Hut | -1.5 | -1.5 | -0.15 | -3.0 | Housing upkeep |
| Cabin | -2.0 | -2.0 | -0.2 | -4.0 | Housing upkeep |
| House | -2.5 | -2.5 | -0.25 | -5.0 | Housing upkeep |
| Residence | -3.0 | -3.0 | -0.3 | -6.0 | Housing upkeep |
| Villa | -3.5 | -3.5 | -0.35 | -7.0 | Housing upkeep |
| Tools Workshop | -5 | Input for tool production | |||
Storage
| Building | Volume |
|---|---|
| Center | 5,000 (shared with all resources) |
| Square | 10,000 (shared with all resources) |
| Warehouse | 5,000 (shared with all resources) |
| Woodcutter | 100 ( |
| Log Pile | 100 ( |
| Foraging Hut | 100 (Food, |
Other Sources
- Trading - Can be bought and sold on the Market or Port.
- Celebration event - Can grant bonus
Wood. - Productivity Boom - High happiness can cause a productivity boom that increases all production temporarily.
Affected By
- Goods Production modifier (from Choices: Worker Safety x0.8, Dubious Working Rules x1.2)
- All Production modifier (from Choices/Alliances)