Earth: Difference between revisions
From Project Rebearth
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== Production == | == Production == | ||
{| class=" | <div class="rb-table-frame"><div class="rb-table-inner"> | ||
{| class="rb-table" | |||
|- | |- | ||
! Building !! [[Wood Biome|Wood]] !! [[Stone Biome|Stone]] !! [[Earth Biome|Earth]] !! [[Arctic Biome|Arctic]] !! Workers !! Notes | ! Building !! [[Wood Biome|Wood]] !! [[Stone Biome|Stone]] !! [[Earth Biome|Earth]] !! [[Arctic Biome|Arctic]] !! Workers !! Notes | ||
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| [[Foraging Hut]] || +{{BuildingData|name=foraging_hut|data=rate|biome=wood|resource=earth}} || +{{BuildingData|name=foraging_hut|data=rate|biome=stone|resource=earth}} || — || — || {{#expr:0-{{BuildingData|name=foraging_hut|data=balance|resource=population}}}} || Also produces {{Icon|Food}}, {{Icon|Wood}}/{{Icon|Stone}} | | [[Foraging Hut]] || +{{BuildingData|name=foraging_hut|data=rate|biome=wood|resource=earth}} || +{{BuildingData|name=foraging_hut|data=rate|biome=stone|resource=earth}} || — || — || {{#expr:0-{{BuildingData|name=foraging_hut|data=balance|resource=population}}}} || Also produces {{Icon|Food}}, {{Icon|Wood}}/{{Icon|Stone}} | ||
|} | |} | ||
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The [[Claypit]] has the highest output in the [[Earth Biome]] (+{{BuildingData|name=claypit|data=rate|biome=earth|resource=earth}}/m²/day), 4 times the rate in the [[Wood Biome]] and [[Stone Biome]] (+{{BuildingData|name=claypit|data=rate|biome=wood|resource=earth}}/m²/day). The [[Clay Crane]] and [[Improved Clay Crane]] are placed inside a [[Claypit]] and provide substantial flat-rate production, making them essential for scaling {{Icon|Earth}} output. The [[Claypit]] is not available in the [[Arctic Biome]]. | The [[Claypit]] has the highest output in the [[Earth Biome]] (+{{BuildingData|name=claypit|data=rate|biome=earth|resource=earth}}/m²/day), 4 times the rate in the [[Wood Biome]] and [[Stone Biome]] (+{{BuildingData|name=claypit|data=rate|biome=wood|resource=earth}}/m²/day). The [[Clay Crane]] and [[Improved Clay Crane]] are placed inside a [[Claypit]] and provide substantial flat-rate production, making them essential for scaling {{Icon|Earth}} output. The [[Claypit]] is not available in the [[Arctic Biome]]. | ||
== Production | == Production chains == | ||
=== Glass | === Glass chain === | ||
{{Chain|Earth|Glassworks|Glass|title=Glass Chain}} | {{Chain|Earth|Glassworks|Glass|title=Glass Chain}} | ||
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== Consumption == | == Consumption == | ||
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! Building !! Rate !! Notes | ! Building !! Rate !! Notes | ||
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| [[Glassworks]] || {{BuildingData|name=glassworks|data=rate|resource=earth}}/day || Input for {{Icon|Glass}} production; also consumes {{Icon|Tools}} ({{BuildingData|name=glassworks|data=rate|resource=tools}}/day) | | [[Glassworks]] || {{BuildingData|name=glassworks|data=rate|resource=earth}}/day || Input for {{Icon|Glass}} production; also consumes {{Icon|Tools}} ({{BuildingData|name=glassworks|data=rate|resource=tools}}/day) | ||
|} | |} | ||
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The [[Glassworks]] is the only building that consumes {{Icon|Earth}} as an ongoing resource. It converts {{#expr:0-{{BuildingData|name=glassworks|data=rate|resource=earth}}}} {{Icon|Earth}}/day into {{BuildingData|name=glassworks|data=rate|resource=glass}} {{Icon|Glass}}/day, requiring a substantial and steady supply from [[Claypit|Claypits]] and [[Clay Crane|Clay Cranes]]. | The [[Glassworks]] is the only building that consumes {{Icon|Earth}} as an ongoing resource. It converts {{#expr:0-{{BuildingData|name=glassworks|data=rate|resource=earth}}}} {{Icon|Earth}}/day into {{BuildingData|name=glassworks|data=rate|resource=glass}} {{Icon|Glass}}/day, requiring a substantial and steady supply from [[Claypit|Claypits]] and [[Clay Crane|Clay Cranes]]. | ||
== Storage == | == Storage == | ||
{| class=" | <div class="rb-table-frame"><div class="rb-table-inner"> | ||
{| class="rb-table" | |||
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! Building !! Volume | ! Building !! Volume | ||
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| [[Foraging Hut]] || {{BuildingData|name=foraging_hut|data=storage|resource=volume}} ({{Icon|Food}}, {{Icon|Wood}}, {{Icon|Stone}}, {{Icon|Earth}}) | | [[Foraging Hut]] || {{BuildingData|name=foraging_hut|data=storage|resource=volume}} ({{Icon|Food}}, {{Icon|Wood}}, {{Icon|Stone}}, {{Icon|Earth}}) | ||
|} | |} | ||
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== Other | == Other sources == | ||
* '''[[Trade]]''' can be used to buy and sell {{Icon|Earth}} on the [[Market]] ({{formatnum:{{BuildingData|name=market|data=marketStorage}}}} capacity) or [[Port]] ({{formatnum:{{BuildingData|name=port|data=marketStorage}}}} capacity). | * '''[[Trade]]''' can be used to buy and sell {{Icon|Earth}} on the [[Market]] ({{formatnum:{{BuildingData|name=market|data=marketStorage}}}} capacity) or [[Port]] ({{formatnum:{{BuildingData|name=port|data=marketStorage}}}} capacity). | ||
* '''[[Expeditions]]''' yield random basic resources ({{Icon|Wood}}, {{Icon|Stone}}, {{Icon|Earth}}, or {{Icon|Glass}}) per area explored. | * '''[[Expeditions]]''' yield random basic resources ({{Icon|Wood}}, {{Icon|Stone}}, {{Icon|Earth}}, or {{Icon|Glass}}) per area explored. | ||
* '''[[Celebration]]''' events can grant bonus {{Icon|Earth}}. | * '''[[Celebration]]''' events can grant bonus {{Icon|Earth}}. | ||
== Affected | == Affected by == | ||
{| class=" | <div class="rb-table-frame"><div class="rb-table-inner"> | ||
{| class="rb-table" | |||
|- | |- | ||
! Effect !! Source !! Multiplier !! Type | ! Effect !! Source !! Multiplier !! Type | ||
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| [[Science League]] || ×{{BuildingData|section=choices|name=scienceLeague|data=effects|resource=allProduction}} || [[Alliances|Alliance type]] | | [[Science League]] || ×{{BuildingData|section=choices|name=scienceLeague|data=effects|resource=allProduction}} || [[Alliances|Alliance type]] | ||
|} | |} | ||
</div></div> | |||
The goods production effect specifically targets {{Icon|Wood}}, {{Icon|Stone}}, and {{Icon|Earth}} production. The all production effect affects every production building in the settlement. | The goods production effect specifically targets {{Icon|Wood}}, {{Icon|Stone}}, and {{Icon|Earth}} production. The all production effect affects every production building in the settlement. | ||
Latest revision as of 05:58, 10 March 2026
Earth (clay) is one of the three primary resources in Project Rebearth and the backbone of construction in the Earth Biome. It is extracted from clay pits using Clay Cranes and is the key input for the Glassworks, which converts it into
Glass.
Earth is also used as a building material in the Earth Biome, where it replaces
Wood and
Stone as the primary construction resource.
Overview
[edit]The Claypit is the primary source of
Earth. As a polygon building, its production rate scales with area: +0.01
Earth/m²/day in the Wood Biome and Stone Biome, and +0.04
Earth/m²/day in the Earth Biome. The Clay Crane is placed within a Claypit to boost output, producing +20/day in the Wood Biome, +10/day in the Stone Biome, and +30/day in the Earth Biome, at the cost of
Tools (-0.1/day). The Improved Clay Crane significantly increases output (+50/+20/+80 per day in Wood/Stone/Earth) but consumes more
Tools (-1/day).
The Foraging Hut produces a small amount of
Earth (+1/day) in the Wood Biome and Stone Biome, alongside
Food and other basic resources. It does not produce
Earth in the Earth Biome.
In the Earth Biome,
Earth is the primary construction material. Most buildings that cost
Wood in the Wood Biome or
Stone in the Stone Biome cost
Earth instead. The Claypit is not available in the Arctic Biome.
Production
[edit]| Building | Wood | Stone | Earth | Arctic | Workers | Notes |
|---|---|---|---|---|---|---|
| Claypit | +0.01/m² | +0.01/m² | +0.04/m² | — | -0.01/m² | Polygon building; rate scales with area |
| Clay Crane | +20 | +10 | +30 | — | 5 | Child of Claypit; consumes |
| Improved Clay Crane | +50 | +20 | +80 | — | 5 | Upgraded Clay Crane; consumes |
| Foraging Hut | +1 | +1 | — | — | 1 | Also produces |
The Claypit has the highest output in the Earth Biome (+0.04/m²/day), 4 times the rate in the Wood Biome and Stone Biome (+0.01/m²/day). The Clay Crane and Improved Clay Crane are placed inside a Claypit and provide substantial flat-rate production, making them essential for scaling
Earth output. The Claypit is not available in the Arctic Biome.
Production chains
[edit]Glass chain
[edit]The Glassworks converts
Earth into
Glass at a rate of -50
Earth/day to +5
Glass/day (10 workers).
Glass is required for constructing the University and Museum, and is consumed by the University at -5
Glass/day. This makes
Earth an indirect prerequisite for
Knowledge production.
Consumption
[edit]| Building | Rate | Notes |
|---|---|---|
| Glassworks | -50/day | Input for |
The Glassworks is the only building that consumes
Earth as an ongoing resource. It converts 50
Earth/day into 5
Glass/day, requiring a substantial and steady supply from Claypits and Clay Cranes.
Storage
[edit]Other sources
[edit]- Trade can be used to buy and sell
Earth on the Market (1,000 capacity) or Port (5,000 capacity). - Expeditions yield random basic resources (
Wood,
Stone,
Earth, or
Glass) per area explored. - Celebration events can grant bonus
Earth.
Affected by
[edit]| Effect | Source | Multiplier | Type |
|---|---|---|---|
| Goods production | Dubious Working Rules | ×1.2 | Policy |
| Worker Safety | ×0.8 | Policy | |
| All production | New Town Boost | ×2 | Automatic (4 days) |
| Great Federation | ×1.1 | Alliance type | |
| Science League | ×0.8 | Alliance type |
The goods production effect specifically targets
Wood,
Stone, and
Earth production. The all production effect affects every production building in the settlement.
Changelog
[edit]February 7, 2026
- Balance The Iron Mine has been rebalanced: maximum daily production is now 100 / 60 / 40 (
Stone /
Wood /
Earth biomes). Production in the Wood Biome and Earth Biome is now feasible, though the Stone Biome remains most favourable.