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[[Wood]] is one of the three primary resources and the backbone of construction in temperate forest biomes. It is used as a building material, consumed as fuel | {{MessageBox|text=This article is about the '''Wood resource'''. You might be looking for the [[Wood Biome]].}} | ||
{{Resource | |||
| name = Wood | |||
| image = wood.png | |||
| category = Raw Materials | |||
| produced_by = [[Woodcutter]], [[Saw]], [[Nursery]], [[Tent]], [[Foraging Hut]] | |||
| obtained_from = [[Trade]], [[Expeditions]], [[Celebration]]s | |||
| consumed_by = Housing (upkeep), [[Tools Workshop]], construction | |||
| construction = Yes, primary material in [[Wood Biome]] and [[Arctic Biome]] | |||
| stored_in = [[Center]], [[Square]], [[Warehouse]], [[Woodcutter]], [[Logpile]], [[Foraging Hut]] | |||
| chain = [[Woodcutter]] → {{Icon|Wood}} → [[Tools Workshop]] (with {{Icon|Metal}}) → {{Icon|Tools}} | |||
| affected_by = Goods production, all production [[Effects]] | |||
}} | |||
'''Wood''' is one of the three primary [[Resources|resources]] in [[Main Page|Project Rebearth]] and the backbone of construction in temperate forest biomes. It is used as a building material, consumed as fuel and upkeep by all housing buildings, and is an input for the [[Tools Workshop]]. {{Icon|Wood}} is produced primarily by the [[Woodcutter]] and its sub-buildings. | |||
== Production == | == Production == | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Building !! [[Wood Biome]] !! [[Stone Biome]] !! [[Earth Biome]] !! [[Arctic Biome]] !! Notes | ! Building !! [[Wood Biome|Wood]] !! [[Stone Biome|Stone]] !! [[Earth Biome|Earth]] !! [[Arctic Biome|Arctic]] !! Workers !! Notes | ||
|- | |- | ||
| [[Woodcutter]] || + | | [[Woodcutter]] || +{{BuildingData|name=woodcutter|data=rate|biome=wood|resource=wood}} || +{{BuildingData|name=woodcutter|data=rate|biome=stone|resource=wood}} || +{{BuildingData|name=woodcutter|data=rate|biome=earth|resource=wood}} || — || 4 || Main producer; {{BuildingData|name=woodcutter|data=rate|biome=wood|resource=tools}} {{Icon|Tools}}/day in [[Wood Biome]] only | ||
|- | |- | ||
| [[ | | [[Saw]] || colspan="4" style="text-align:center;" | +{{BuildingData|name=saw|data=rate|resource=wood}} || 3 || Child of [[Woodcutter]]; requires {{Icon|Tools}} ({{BuildingData|name=saw|data=rate|resource=tools}}/day) | ||
|- | |- | ||
| [[ | | [[Nursery]] || +{{BuildingData|name=nursery|data=rate|biome=wood|resource=wood}} || +{{BuildingData|name=nursery|data=rate|biome=stone|resource=wood}} || +{{BuildingData|name=nursery|data=rate|biome=earth|resource=wood}} || — || 1 || Child of [[Woodcutter]] | ||
|- | |- | ||
| [[Tent]] || + | | [[Tent]] || +{{BuildingData|name=tent|data=rate|biome=wood|resource=wood}} || +{{BuildingData|name=tent|data=rate|biome=stone|resource=wood}} || +{{BuildingData|name=tent|data=rate|biome=earth|resource=wood}} || — || 1 || Child of [[Woodcutter]]; {{BuildingData|name=tent|data=rate|biome=wood|resource=tools}} {{Icon|Tools}}/day in [[Wood Biome]] only | ||
|- | |- | ||
| [[Foraging Hut]] || — || + | | [[Foraging Hut]] || — || +{{BuildingData|name=foraging_hut|data=rate|biome=stone|resource=wood}} || +{{BuildingData|name=foraging_hut|data=rate|biome=earth|resource=wood}} || — || 1 || Also produces {{Icon|Food}}, {{Icon|Stone}}/{{Icon|Earth}} | ||
|} | |} | ||
The [[Woodcutter]] is the primary source of {{Icon|Wood}} and has the highest output in the [[Wood Biome]] (+30/day). Output is lower in the [[Stone Biome]] (+15/day) and [[Earth Biome]] (+5/day). The [[Saw]] provides a flat +20/day bonus regardless of biome but requires a steady supply of {{Icon|Tools}}. The [[Woodcutter]] is not available in the [[Arctic Biome]]. | |||
== Production Chains == | |||
=== Tools Chain === | |||
{{Chain|Wood|Tools Workshop|Tools|title=Tools Chain}} | |||
{{Icon|Wood}} is a key input for the [[Tools Workshop]], which consumes 5 {{Icon|Wood}}/day and 4 {{Icon|Metal}}/day to produce 2 {{Icon|Tools}}/day (10 workers). {{Icon|Tools}} are required by many advanced production buildings including the [[Saw]], [[Windmill]], [[Bakery]], [[Brewery]], [[Glassworks]], and [[Refinery]]. | |||
== Consumption == | == Consumption == | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Building !! [[Wood Biome]] !! [[Stone Biome]] !! [[Earth Biome]] !! [[Arctic Biome]] !! Notes | ! Building !! [[Wood Biome|Wood]] !! [[Stone Biome|Stone]] !! [[Earth Biome|Earth]] !! [[Arctic Biome|Arctic]] !! Notes | ||
|- | |- | ||
| [[Shack]] || | | [[Shack]] || {{BuildingData|name=house_1|data=rate|biome=wood|resource=wood}} || {{BuildingData|name=house_1|data=rate|biome=stone|resource=wood}} || {{BuildingData|name=house_1|data=rate|biome=earth|resource=wood}} || {{BuildingData|name=house_1|data=rate|biome=arctic|resource=wood}} || Housing upkeep | ||
|- | |- | ||
| [[Hut]] || | | [[Hut]] || {{BuildingData|name=house_2|data=rate|biome=wood|resource=wood}} || {{BuildingData|name=house_2|data=rate|biome=stone|resource=wood}} || {{BuildingData|name=house_2|data=rate|biome=earth|resource=wood}} || {{BuildingData|name=house_2|data=rate|biome=arctic|resource=wood}} || Housing upkeep | ||
|- | |- | ||
| [[Cabin]] || | | [[Cabin]] || {{BuildingData|name=house_3|data=rate|biome=wood|resource=wood}} || {{BuildingData|name=house_3|data=rate|biome=stone|resource=wood}} || {{BuildingData|name=house_3|data=rate|biome=earth|resource=wood}} || {{BuildingData|name=house_3|data=rate|biome=arctic|resource=wood}} || Housing upkeep | ||
|- | |- | ||
| [[House]] || | | [[House]] || {{BuildingData|name=house_4|data=rate|biome=wood|resource=wood}} || {{BuildingData|name=house_4|data=rate|biome=stone|resource=wood}} || {{BuildingData|name=house_4|data=rate|biome=earth|resource=wood}} || {{BuildingData|name=house_4|data=rate|biome=arctic|resource=wood}} || Housing upkeep | ||
|- | |- | ||
| [[Residence]] || | | [[Residence]] || {{BuildingData|name=house_5|data=rate|biome=wood|resource=wood}} || {{BuildingData|name=house_5|data=rate|biome=stone|resource=wood}} || {{BuildingData|name=house_5|data=rate|biome=earth|resource=wood}} || {{BuildingData|name=house_5|data=rate|biome=arctic|resource=wood}} || Housing upkeep | ||
|- | |- | ||
| [[Villa]] || | | [[Villa]] || {{BuildingData|name=house_6|data=rate|biome=wood|resource=wood}} || {{BuildingData|name=house_6|data=rate|biome=stone|resource=wood}} || {{BuildingData|name=house_6|data=rate|biome=earth|resource=wood}} || {{BuildingData|name=house_6|data=rate|biome=arctic|resource=wood}} || Housing upkeep | ||
|- | |- | ||
| [[Tools Workshop]] || colspan="4" style="text-align:center;" | | | [[Tools Workshop]] || colspan="4" style="text-align:center;" | {{BuildingData|name=tools_workshop|data=rate|resource=wood}} || Input for {{Icon|Tools}} production | ||
|} | |} | ||
Housing {{Icon|Wood}} upkeep varies significantly by biome. The [[Earth Biome]] consumes roughly 1/10th the {{Icon|Wood}} of other biomes (e.g. a [[Shack]] uses -0.1/day instead of -1.0/day). The [[Arctic Biome]] consumes double the normal rate (e.g. a [[Shack]] uses -2.0/day). | |||
== Storage == | == Storage == | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| Line 51: | Line 71: | ||
| [[Warehouse]] || 5,000 (shared with all resources) | | [[Warehouse]] || 5,000 (shared with all resources) | ||
|- | |- | ||
| [[Woodcutter]] || 100 ( | | [[Woodcutter]] || 100 ({{Icon|Wood}} only) | ||
|- | |- | ||
| [[ | | [[Logpile]] || 100 ({{Icon|Wood}} only) | ||
|- | |- | ||
| [[Foraging Hut]] || 100 ( | | [[Foraging Hut]] || 100 ({{Icon|Food}}, {{Icon|Wood}}, {{Icon|Stone}}, {{Icon|Earth}}) | ||
|} | |} | ||
== Other Sources == | == Other Sources == | ||
* '''[[Trade | * '''[[Trade]]''' can be used to buy and sell {{Icon|Wood}} on the [[Market]] (1,000 capacity) or [[Port]] (5,000 capacity). | ||
* '''[[ | * '''[[Expeditions]]''' yield 15 random basic resources ({{Icon|Wood}}, {{Icon|Stone}}, {{Icon|Earth}}, or {{Icon|Glass}}) per 1,000 hectares explored. | ||
* '''[[ | * '''[[Celebration]]''' events can grant bonus {{Icon|Wood}}. | ||
== Affected By == | == Affected By == | ||
{| class="wikitable" | |||
* | |- | ||
! Effect !! Source !! Multiplier !! Type | |||
|- | |||
| rowspan="2" | Goods production || [[Dubious Working Rules]] || ×1.2 || [[Choices|Choice]] | |||
|- | |||
| [[Worker Safety]] || ×0.8 || [[Choices|Choice]] | |||
|- | |||
| rowspan="3" | All production || [[New Town Boost]] || ×2.0 || Automatic (4 days) | |||
|- | |||
| [[Great Federation]] || ×1.1 || [[Alliances|Alliance type]] | |||
|- | |||
| [[Science League]] || ×0.8 || [[Alliances|Alliance type]] | |||
|} | |||
The goods production effect specifically targets {{Icon|Wood}}, {{Icon|Stone}}, and {{Icon|Earth}} production. The all production effect affects every production building in the settlement. | |||
== Changelog == | |||
{{Changelog}} | |||
== See also == | |||
* {{Icon|Stone}} | |||
* {{Icon|Earth}} | |||
* {{Icon|Tools}} | |||
* [[Wood Biome]] | |||
* [[Resources]] | |||
* [[Effects]] | |||
{{Navbox}} | |||
[[Category:Resources]] | |||
Latest revision as of 00:32, 28 February 2026
Wood is one of the three primary resources in Project Rebearth and the backbone of construction in temperate forest biomes. It is used as a building material, consumed as fuel and upkeep by all housing buildings, and is an input for the Tools Workshop.
Wood is produced primarily by the Woodcutter and its sub-buildings.
Production
[edit]| Building | Wood | Stone | Earth | Arctic | Workers | Notes |
|---|---|---|---|---|---|---|
| Woodcutter | +30 | +15 | +5 | — | 4 | Main producer; -0.05 |
| Saw | +20 | 3 | Child of Woodcutter; requires | |||
| Nursery | +5 | +2 | +1 | — | 1 | Child of Woodcutter |
| Tent | +5 | +3 | +1 | — | 1 | Child of Woodcutter; -0.025 |
| Foraging Hut | — | +1 | +1 | — | 1 | Also produces |
The Woodcutter is the primary source of
Wood and has the highest output in the Wood Biome (+30/day). Output is lower in the Stone Biome (+15/day) and Earth Biome (+5/day). The Saw provides a flat +20/day bonus regardless of biome but requires a steady supply of
Tools. The Woodcutter is not available in the Arctic Biome.
Production Chains
[edit]Tools Chain
[edit]
Wood is a key input for the Tools Workshop, which consumes 5
Wood/day and 4
Metal/day to produce 2
Tools/day (10 workers).
Tools are required by many advanced production buildings including the Saw, Windmill, Bakery, Brewery, Glassworks, and Refinery.
Consumption
[edit]| Building | Wood | Stone | Earth | Arctic | Notes |
|---|---|---|---|---|---|
| Shack | -1 | -1 | -0.1 | -2 | Housing upkeep |
| Hut | -1.5 | -1.5 | -0.15 | -3 | Housing upkeep |
| Cabin | -2 | -2 | -0.2 | -4 | Housing upkeep |
| House | -2.5 | -2.5 | -0.25 | -5 | Housing upkeep |
| Residence | -3 | -3 | -0.3 | -6 | Housing upkeep |
| Villa | -3.5 | -3.5 | -0.35 | -7 | Housing upkeep |
| Tools Workshop | -5 | Input for | |||
Housing
Wood upkeep varies significantly by biome. The Earth Biome consumes roughly 1/10th the
Wood of other biomes (e.g. a Shack uses -0.1/day instead of -1.0/day). The Arctic Biome consumes double the normal rate (e.g. a Shack uses -2.0/day).
Storage
[edit]| Building | Volume |
|---|---|
| Center | 5,000 (shared with all resources) |
| Square | 10,000 (shared with all resources) |
| Warehouse | 5,000 (shared with all resources) |
| Woodcutter | 100 ( |
| Logpile | 100 ( |
| Foraging Hut | 100 ( |
Other Sources
[edit]- Trade can be used to buy and sell
Wood on the Market (1,000 capacity) or Port (5,000 capacity). - Expeditions yield 15 random basic resources (
Wood,
Stone,
Earth, or
Glass) per 1,000 hectares explored. - Celebration events can grant bonus
Wood.
Affected By
[edit]| Effect | Source | Multiplier | Type |
|---|---|---|---|
| Goods production | Dubious Working Rules | ×1.2 | Choice |
| Worker Safety | ×0.8 | Choice | |
| All production | New Town Boost | ×2.0 | Automatic (4 days) |
| Great Federation | ×1.1 | Alliance type | |
| Science League | ×0.8 | Alliance type |
The goods production effect specifically targets
Wood,
Stone, and
Earth production. The all production effect affects every production building in the settlement.
Changelog
[edit]February 7, 2026
- Balance The Iron Mine has been rebalanced: maximum daily production is now 100 / 60 / 40 (
Stone /
Wood /
Earth biomes). Production in the Wood Biome and Earth Biome is now feasible, though the Stone Biome remains most favourable.