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Field

From Project Rebearth

Revision as of 17:46, 15 February 2026 by East6 (talk | contribs) (Text replacement - "Stone" to "{{Icon|Stone}}")
Field
General
Category
Food
Type
Polygon
Production
Yes
Placement
Cannot overlap other Fields, Quarries, or Claypits (1 meter minimum distance)
Construction
BiomeCost (per m²)
Wood0.01 The Wood resource icon on Project Rebearth Wood
Stone0.01 The Stone resource icon on Project Rebearth Stone
Earth0.01 Earth
Economy
Rate
TypeProduction (per m²/day)
Empty
PotatoFood +0.005
GrainGrain +0.01
MaizeGrain +0.01
SheepFood +0.005, Wool +0.005
GoatFood +0.005, Milk +0.01
CowFood +0.01, Milk +0.005
Population
Workers
TypeWorkers (per m²)
Empty-0.0002
Potato-0.001
Grain-0.001
Maize-0.001
Sheep-0.0006
Goat-0.0004
Cow-0.0006
Special
Not available in Arctic

The Field is a food production building that produces Food, Grain, Milk, or Wool depending on its assigned type. Unlike most buildings, the Field is a polygon placed by drawing an area on the map, and all of its costs, production rates, and worker requirements scale with its size in square meters.

Overview

The Field is one of the primary sources of raw food resources in the game. It can be set to one of seven types: Empty, Potato, Grain, Maize, Sheep, Goat, or Cow. Each type determines what the Field produces and how many workers it requires. The Field cannot be built in the Arctic biome.

Construction costs 0.01 of the biome's primary resource per m². A 10,000 m² field (1 hectare) therefore costs 100 The Wood resource icon on Project Rebearth Wood, The Stone resource icon on Project Rebearth Stone, or Earth depending on the biome. Fields cannot overlap with other Fields, Quarries, or Claypits, and must maintain a minimum distance of 1 meter from them.

Crop types include Potato, which produces 0.005 Food per m² per day, and Grain and Maize, which each produce 0.01 Grain per m² per day. All three crop types require 0.001 workers per m², meaning a 1-hectare crop field needs 10 workers. Grain produced by Fields can be processed into Flour at a Windmill and then into Food at a Bakery, or fermented into Drinks at a Brewery.

Animal types offer more diverse output. Sheep produce 0.005 Food and 0.005 Wool per m² per day, requiring 0.0006 workers per m². Goats produce 0.005 Food and 0.01 Milk per m² per day with the lowest worker requirement of 0.0004 per m². Cows produce 0.01 Food and 0.005 Milk per m² per day, requiring 0.0006 workers per m². Wool from sheep can be converted into Clothes at a Tailor, while Milk can be processed into Food at a Creamery. Animals are unlocked after you unlock the University.

An Empty field still requires a minimal workforce of 0.0002 workers per m² but produces nothing, making it useful only as a reserved area.

See also