Ore: Difference between revisions
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[[Ore]] is extracted from [[Iron Mine|Iron Mines]] and refined at the [[Refinery]] into | {{Resource | ||
| name = Ore | |||
| image = ore.png | |||
| category = Raw Materials | |||
| produced_by = [[Iron Mine]], [[Improved Iron Mine]] | |||
| obtained_from = [[Trade]] | |||
| consumed_by = [[Refinery]] | |||
| construction = No | |||
| stored_in = [[Center]], [[Square]], [[Warehouse]], [[Iron Mine]], [[Improved Iron Mine]] | |||
| chain = [[Iron Mine]] → {{Icon|Ore}} → [[Refinery]] → {{Icon|Metal}} → [[Tools Workshop]] → {{Icon|Tools}} | |||
| affected_by = All production [[Effects]] | |||
}} | |||
'''Ore''' is a [[Resources|resource]] in [[Main Page|Project Rebearth]] extracted from [[Iron Mine|Iron Mines]] and refined at the [[Refinery]] into {{Icon|Metal}}. The [[Stone Biome]] has the highest {{Icon|Ore}} yield. {{Icon|Ore}} is the first step in the metal production chain, which ultimately produces {{Icon|Tools}}, one of the most critical resources in the game. | |||
== Production == | == Production == | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Building !! [[Wood Biome]] !! [[Stone Biome]] !! [[Earth Biome]] !! [[Arctic Biome]] !! Notes | ! Building !! [[Wood Biome|Wood]] !! [[Stone Biome|Stone]] !! [[Earth Biome|Earth]] !! [[Arctic Biome|Arctic]] !! Workers !! Notes | ||
|- | |- | ||
| [[Iron Mine]] || + | | [[Iron Mine]] || +{{BuildingData|name=iron_mine|data=rate|biome=wood|resource=ore}} || +{{BuildingData|name=iron_mine|data=rate|biome=stone|resource=ore}} || +{{BuildingData|name=iron_mine|data=rate|biome=earth|resource=ore}} || — || {{#expr:0-{{BuildingData|name=iron_mine|data=balance|resource=population}}}} || Consumes {{Icon|Tools}} ({{BuildingData|name=iron_mine|data=rate|biome=wood|resource=tools}}/day); upgrades to [[Improved Iron Mine]] | ||
|- | |- | ||
| [[Improved Iron Mine]] || + | | [[Improved Iron Mine]] || +{{BuildingData|name=iron_mine_upgraded|data=rate|biome=wood|resource=ore}} || +{{BuildingData|name=iron_mine_upgraded|data=rate|biome=stone|resource=ore}} || +{{BuildingData|name=iron_mine_upgraded|data=rate|biome=earth|resource=ore}} || — || {{#expr:0-{{BuildingData|name=iron_mine_upgraded|data=balance|resource=population}}}} || Upgraded [[Iron Mine]]; consumes {{Icon|Tools}} ({{BuildingData|name=iron_mine_upgraded|data=rate|biome=wood|resource=tools}}/day) | ||
|} | |} | ||
The [[Iron Mine]] is the only source of {{Icon|Ore}} and has the highest output in the [[Stone Biome]] (+{{BuildingData|name=iron_mine|data=rate|biome=stone|resource=ore}}/day), followed by the [[Earth Biome]] (+{{BuildingData|name=iron_mine|data=rate|biome=earth|resource=ore}}/day) and [[Wood Biome]] (+{{BuildingData|name=iron_mine|data=rate|biome=wood|resource=ore}}/day). The [[Improved Iron Mine]] doubles output in all biomes but requires {{#expr:0-{{BuildingData|name=iron_mine_upgraded|data=balance|resource=population}}}} workers compared to {{#expr:0-{{BuildingData|name=iron_mine|data=balance|resource=population}}}} for the standard version. The upgrade costs {{BuildingData|name=iron_mine_upgraded|data=cost|resource=scrap}} {{Icon|Scrap}}. Iron Mines must be placed at least 1,500 meters apart from each other and are not available in the [[Arctic Biome]]. | |||
== Production Chains == | |||
=== Metal Chain === | |||
{{Chain|Ore|Iron Mine|Ore|Refinery|Metal|Tools Workshop|Tools|title=Metal Chain}} | |||
The [[Iron Mine]] produces {{Icon|Ore}}, which the [[Refinery]] converts into {{Icon|Metal}} at a rate of {{#expr:0-{{BuildingData|name=refinery|data=rate|resource=ore}}}} {{Icon|Ore}}/day to +{{BuildingData|name=refinery|data=rate|resource=metal}} {{Icon|Metal}}/day ({{#expr:0-{{BuildingData|name=refinery|data=balance|resource=population}}}} workers, {{BuildingData|name=refinery|data=rate|resource=tools}} {{Icon|Tools}}/day). The [[Tools Workshop]] then consumes {{#expr:0-{{BuildingData|name=tools_workshop|data=rate|resource=metal}}}} {{Icon|Metal}}/day and {{#expr:0-{{BuildingData|name=tools_workshop|data=rate|resource=wood}}}} {{Icon|Wood}}/day to produce {{BuildingData|name=tools_workshop|data=rate|resource=tools}} {{Icon|Tools}}/day ({{#expr:0-{{BuildingData|name=tools_workshop|data=balance|resource=population}}}} workers). This chain is essential for sustaining {{Icon|Tools}} supply, which is required by many advanced production buildings. | |||
== Consumption == | == Consumption == | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Building !! Rate !! Notes | ! Building !! {{Icon|Ore}} Rate !! Output !! {{Icon|Tools}} Cost !! Workers !! Notes | ||
|- | |- | ||
| [[Refinery]] || - | | [[Refinery]] || {{BuildingData|name=refinery|data=rate|resource=ore}}/day || +{{BuildingData|name=refinery|data=rate|resource=metal}} {{Icon|Metal}}/day || {{BuildingData|name=refinery|data=rate|resource=tools}}/day || {{#expr:0-{{BuildingData|name=refinery|data=balance|resource=population}}}} || Converts {{Icon|Ore}} to {{Icon|Metal}} | ||
|} | |} | ||
The [[Refinery]] is the only building that consumes {{Icon|Ore}}. It converts {{#expr:0-{{BuildingData|name=refinery|data=rate|resource=ore}}}} {{Icon|Ore}}/day into {{BuildingData|name=refinery|data=rate|resource=metal}} {{Icon|Metal}}/day, also requiring {{#expr:0-{{BuildingData|name=refinery|data=rate|resource=tools}}}} {{Icon|Tools}}/day. | |||
== Storage == | == Storage == | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Building !! Volume | ! Building !! Volume | ||
|- | |- | ||
| [[Center]] || | | [[Center]] || {{formatnum:{{BuildingData|name=center|data=storage|resource=volume}}}} (shared with all resources) | ||
|- | |- | ||
| [[Square]] || | | [[Square]] || {{formatnum:{{BuildingData|name=square|data=storage|resource=volume}}}} (shared with all resources) | ||
|- | |- | ||
| [[Warehouse]] || | | [[Warehouse]] || {{formatnum:{{BuildingData|name=warehouse|data=storage|resource=volume}}}} (shared with all resources) | ||
|- | |- | ||
| [[Iron Mine]] || | | [[Iron Mine]] || {{BuildingData|name=iron_mine|data=storage|resource=volume}} ({{Icon|Ore}} only) | ||
|- | |- | ||
| [[Improved Iron Mine]] || | | [[Improved Iron Mine]] || {{formatnum:{{BuildingData|name=iron_mine_upgraded|data=storage|resource=volume}}}} ({{Icon|Ore}} only) | ||
|} | |} | ||
== | == Other Sources == | ||
* ''' | * '''[[Trade]]''' can be used to buy and sell {{Icon|Ore}} on the [[Market]] ({{formatnum:{{BuildingData|name=market|data=marketStorage}}}} capacity) or [[Port]] ({{formatnum:{{BuildingData|name=port|data=marketStorage}}}} capacity). | ||
== Affected By == | |||
{| class="wikitable" | |||
|- | |||
! Effect !! Source !! Multiplier !! Type | |||
|- | |||
| rowspan="3" | All production || [[New Town Boost]] || ×{{BuildingData|section=choices|name=newTownBoost|data=effects|resource=allProduction}} || Automatic ({{#expr:{{BuildingData|section=choices|name=newTownBoost|data=duration}}/86400}} days) | |||
|- | |||
| [[Great Federation]] || ×{{BuildingData|section=choices|name=greatFederation|data=effects|resource=allProduction}} || [[Alliances|Alliance type]] | |||
|- | |||
| [[Science League]] || ×{{BuildingData|section=choices|name=scienceLeague|data=effects|resource=allProduction}} || [[Alliances|Alliance type]] | |||
|} | |||
Unlike {{Icon|Wood}}, {{Icon|Stone}}, and {{Icon|Earth}}, {{Icon|Ore}} production is not affected by the goods production modifier. Only the all production effect applies, which affects every production building in the settlement. | |||
== Changelog == | |||
{{Changelog}} | |||
== See also == | |||
* {{Icon|Metal}} | |||
* {{Icon|Tools}} | |||
* {{Icon|Wood}} | |||
* {{Icon|Stone}} | |||
* [[Iron Mine]] | |||
* [[Refinery]] | |||
* [[Tools Workshop]] | |||
* [[Resources]] | |||
* [[Effects]] | |||
{{Navbox}} | {{Navbox}} | ||
[[Category:Resources]] | |||
Latest revision as of 20:36, 1 March 2026
Ore is a resource in Project Rebearth extracted from Iron Mines and refined at the Refinery into
Metal. The Stone Biome has the highest
Ore yield.
Ore is the first step in the metal production chain, which ultimately produces
Tools, one of the most critical resources in the game.
Production
[edit]| Building | Wood | Stone | Earth | Arctic | Workers | Notes |
|---|---|---|---|---|---|---|
| Iron Mine | +40 | +100 | +60 | — | 50 | Consumes |
| Improved Iron Mine | +80 | +200 | +120 | — | 100 | Upgraded Iron Mine; consumes |
The Iron Mine is the only source of
Ore and has the highest output in the Stone Biome (+100/day), followed by the Earth Biome (+60/day) and Wood Biome (+40/day). The Improved Iron Mine doubles output in all biomes but requires 100 workers compared to 50 for the standard version. The upgrade costs 100
Scrap. Iron Mines must be placed at least 1,500 meters apart from each other and are not available in the Arctic Biome.
Production Chains
[edit]Metal Chain
[edit]The Iron Mine produces
Ore, which the Refinery converts into
Metal at a rate of 50
Ore/day to +10
Metal/day (20 workers, -0.2
Tools/day). The Tools Workshop then consumes 4
Metal/day and 5
Wood/day to produce 2
Tools/day (10 workers). This chain is essential for sustaining
Tools supply, which is required by many advanced production buildings.
Consumption
[edit]| Building | Output | Workers | Notes | ||
|---|---|---|---|---|---|
| Refinery | -50/day | +10 |
-0.2/day | 20 | Converts |
The Refinery is the only building that consumes
Ore. It converts 50
Ore/day into 10
Metal/day, also requiring 0.2
Tools/day.
Storage
[edit]| Building | Volume |
|---|---|
| Center | 5,000 (shared with all resources) |
| Square | 10,000 (shared with all resources) |
| Warehouse | 5,000 (shared with all resources) |
| Iron Mine | 500 ( |
| Improved Iron Mine | 1,000 ( |
Other Sources
[edit]Affected By
[edit]| Effect | Source | Multiplier | Type |
|---|---|---|---|
| All production | New Town Boost | ×2 | Automatic (4 days) |
| Great Federation | ×1.1 | Alliance type | |
| Science League | ×0.8 | Alliance type |
Unlike
Wood,
Stone, and
Earth,
Ore production is not affected by the goods production modifier. Only the all production effect applies, which affects every production building in the settlement.