Goat: Difference between revisions
From Project Rebearth
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Goats are the first animal type to become available. They are unlocked when a settlement's total [[Expeditions|explored area]] reaches '''1 hectare''' (10,000 m²). When the threshold is reached, a notification event informs the player that goats have been discovered and are now available as a field type. | Goats are the first animal type to become available. They are unlocked when a settlement's total [[Expeditions|explored area]] reaches '''1 hectare''' (10,000 m²). When the threshold is reached, a notification event informs the player that goats have been discovered and are now available as a field type. | ||
== Production | == Production chain == | ||
{{Icon|Milk}} produced by goat fields can be processed at the [[Creamery]], which converts {{Icon|Milk}} into {{Icon|Food}} at a rate of -50 {{Icon|Milk}} / +50 {{Icon|Food}} per day. A 1-hectare goat field produces '''100''' {{Icon|Milk}} per day, enough to supply '''2''' Creameries. This yields an additional '''100''' {{Icon|Food}} per day from processing, for a combined total of '''150''' {{Icon|Food}} per day (50 direct + 100 from Creameries), making goats paired with Creameries one of the highest total {{Icon|Food}} yields per hectare among animal types. | {{Icon|Milk}} produced by goat fields can be processed at the [[Creamery]], which converts {{Icon|Milk}} into {{Icon|Food}} at a rate of -50 {{Icon|Milk}} / +50 {{Icon|Food}} per day. A 1-hectare goat field produces '''100''' {{Icon|Milk}} per day, enough to supply '''2''' Creameries. This yields an additional '''100''' {{Icon|Food}} per day from processing, for a combined total of '''150''' {{Icon|Food}} per day (50 direct + 100 from Creameries), making goats paired with Creameries one of the highest total {{Icon|Food}} yields per hectare among animal types. | ||
The {{Icon|Food}} produced directly by goat fields is consumed by the population and does not require further processing. | The {{Icon|Food}} produced directly by goat fields is consumed by the population and does not require further processing. | ||
== Comparison with | == Comparison with other animal types == | ||
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When factoring in [[Creamery]] processing, goats yield the highest total {{Icon|Food}} per worker: 1 hectare of goats (4 workers) plus 2 Creameries (10 workers) produces 150 {{Icon|Food}}/day with 14 total workers. By comparison, 1 hectare of cows (6 workers) plus 1 Creamery (5 workers) produces 150 {{Icon|Food}}/day with 11 total workers, making cows more worker-efficient when the full production chain is considered. | When factoring in [[Creamery]] processing, goats yield the highest total {{Icon|Food}} per worker: 1 hectare of goats (4 workers) plus 2 Creameries (10 workers) produces 150 {{Icon|Food}}/day with 14 total workers. By comparison, 1 hectare of cows (6 workers) plus 1 Creamery (5 workers) produces 150 {{Icon|Food}}/day with 11 total workers, making cows more worker-efficient when the full production chain is considered. | ||
== Affected | == Affected by == | ||
The [[Vegan Society]] choice disables all animal field types, including goats. While active, existing animal fields cannot produce and new ones cannot be set to animal types. Vegan Society provides a +20% bonus to {{Icon|Food}} production in exchange. | The [[Vegan Society]] choice disables all animal field types, including goats. While active, existing animal fields cannot produce and new ones cannot be set to animal types. Vegan Society provides a +20% bonus to {{Icon|Food}} production in exchange. | ||
Revision as of 05:59, 10 March 2026
Goat fields are one of three animal types that can be raised on a Field in Project Rebearth. Goat fields produce both
Food and
Milk, and are the most worker-efficient animal type with the highest
Milk output.
-
A male goat
-
A female goat
Overview
A goat field produces 0.005
Food and 0.01
Milk per m² per day. At 1 hectare (10,000 m²), this amounts to 50
Food and 100
Milk per day. Goat fields require only 0.0004 workers per m², meaning a 1-hectare field needs just 4 workers, fewer than both Sheep and Cow fields, which each require 6 workers per hectare.
Goats are the most
Milk-efficient animal type, producing double the
Milk of cows (+0.01 vs +0.005 per m²/day). Their
Food output matches sheep at +0.005 per m²/day, which is half that of cows. Combined with their low worker requirement, goats offer the best ratio of total output per worker of any animal type.
Like all fields, goat fields are polygon-type buildings drawn directly on the map. Construction costs 0.01 of the biome's primary resource per m²:
Wood in the Wood Biome,
Stone in the Stone Biome, and
Earth in the Earth Biome. A 1-hectare goat field therefore costs 100 of the biome resource. Goat fields are not available in the Arctic Biome.
Fields cannot overlap with other Fields, Quarries, or Claypits and must maintain a minimum distance of 1 meter from them.
Unlocking
Goats are the first animal type to become available. They are unlocked when a settlement's total explored area reaches 1 hectare (10,000 m²). When the threshold is reached, a notification event informs the player that goats have been discovered and are now available as a field type.
Production chain
Milk produced by goat fields can be processed at the Creamery, which converts
Milk into
Food at a rate of -50
Milk / +50
Food per day. A 1-hectare goat field produces 100
Milk per day, enough to supply 2 Creameries. This yields an additional 100
Food per day from processing, for a combined total of 150
Food per day (50 direct + 100 from Creameries), making goats paired with Creameries one of the highest total
Food yields per hectare among animal types.
The
Food produced directly by goat fields is consumed by the population and does not require further processing.
Comparison with other animal types
Goats produce the most
Milk and require the fewest workers, making them the best choice for
Milk-focused production and settlements with limited population. Cows produce double the direct
Food but half the
Milk with more workers. Sheep are the only animal type that produces
Wool, which is needed for the Tailor to make
Clothes.
When factoring in Creamery processing, goats yield the highest total
Food per worker: 1 hectare of goats (4 workers) plus 2 Creameries (10 workers) produces 150
Food/day with 14 total workers. By comparison, 1 hectare of cows (6 workers) plus 1 Creamery (5 workers) produces 150
Food/day with 11 total workers, making cows more worker-efficient when the full production chain is considered.
Affected by
The Vegan Society choice disables all animal field types, including goats. While active, existing animal fields cannot produce and new ones cannot be set to animal types. Vegan Society provides a +20% bonus to
Food production in exchange.
The Intensive Farming choice unlocks the Maize crop type but does not directly affect goat fields.