Ore: Difference between revisions
From Project Rebearth
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== Production == | == Production == | ||
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{| class="rb-table" | |||
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! Building !! [[Wood Biome|Wood]] !! [[Stone Biome|Stone]] !! [[Earth Biome|Earth]] !! [[Arctic Biome|Arctic]] !! Workers !! Notes | ! Building !! [[Wood Biome|Wood]] !! [[Stone Biome|Stone]] !! [[Earth Biome|Earth]] !! [[Arctic Biome|Arctic]] !! Workers !! Notes | ||
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| [[Improved Iron Mine]] || +{{BuildingData|name=iron_mine_upgraded|data=rate|biome=wood|resource=ore}} || +{{BuildingData|name=iron_mine_upgraded|data=rate|biome=stone|resource=ore}} || +{{BuildingData|name=iron_mine_upgraded|data=rate|biome=earth|resource=ore}} || — || {{#expr:0-{{BuildingData|name=iron_mine_upgraded|data=balance|resource=population}}}} || Upgraded [[Iron Mine]]; consumes {{Icon|Tools}} ({{BuildingData|name=iron_mine_upgraded|data=rate|biome=wood|resource=tools}}/day) | | [[Improved Iron Mine]] || +{{BuildingData|name=iron_mine_upgraded|data=rate|biome=wood|resource=ore}} || +{{BuildingData|name=iron_mine_upgraded|data=rate|biome=stone|resource=ore}} || +{{BuildingData|name=iron_mine_upgraded|data=rate|biome=earth|resource=ore}} || — || {{#expr:0-{{BuildingData|name=iron_mine_upgraded|data=balance|resource=population}}}} || Upgraded [[Iron Mine]]; consumes {{Icon|Tools}} ({{BuildingData|name=iron_mine_upgraded|data=rate|biome=wood|resource=tools}}/day) | ||
|} | |} | ||
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The [[Iron Mine]] is the only source of {{Icon|Ore}} and has the highest output in the [[Stone Biome]] (+{{BuildingData|name=iron_mine|data=rate|biome=stone|resource=ore}}/day), followed by the [[Earth Biome]] (+{{BuildingData|name=iron_mine|data=rate|biome=earth|resource=ore}}/day) and [[Wood Biome]] (+{{BuildingData|name=iron_mine|data=rate|biome=wood|resource=ore}}/day). The [[Improved Iron Mine]] doubles output in all biomes but requires {{#expr:0-{{BuildingData|name=iron_mine_upgraded|data=balance|resource=population}}}} workers compared to {{#expr:0-{{BuildingData|name=iron_mine|data=balance|resource=population}}}} for the standard version. The upgrade costs {{BuildingData|name=iron_mine_upgraded|data=cost|resource=scrap}} {{Icon|Scrap}}. Iron Mines must be placed at least 1,500 meters apart from each other and are not available in the [[Arctic Biome]]. | The [[Iron Mine]] is the only source of {{Icon|Ore}} and has the highest output in the [[Stone Biome]] (+{{BuildingData|name=iron_mine|data=rate|biome=stone|resource=ore}}/day), followed by the [[Earth Biome]] (+{{BuildingData|name=iron_mine|data=rate|biome=earth|resource=ore}}/day) and [[Wood Biome]] (+{{BuildingData|name=iron_mine|data=rate|biome=wood|resource=ore}}/day). The [[Improved Iron Mine]] doubles output in all biomes but requires {{#expr:0-{{BuildingData|name=iron_mine_upgraded|data=balance|resource=population}}}} workers compared to {{#expr:0-{{BuildingData|name=iron_mine|data=balance|resource=population}}}} for the standard version. The upgrade costs {{BuildingData|name=iron_mine_upgraded|data=cost|resource=scrap}} {{Icon|Scrap}}. Iron Mines must be placed at least 1,500 meters apart from each other and are not available in the [[Arctic Biome]]. | ||
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== Consumption == | == Consumption == | ||
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! Building !! {{Icon|Ore}} Rate !! Output !! {{Icon|Tools}} Cost !! Workers !! Notes | ! Building !! {{Icon|Ore}} Rate !! Output !! {{Icon|Tools}} Cost !! Workers !! Notes | ||
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| [[Refinery]] || {{BuildingData|name=refinery|data=rate|resource=ore}}/day || +{{BuildingData|name=refinery|data=rate|resource=metal}} {{Icon|Metal}}/day || {{BuildingData|name=refinery|data=rate|resource=tools}}/day || {{#expr:0-{{BuildingData|name=refinery|data=balance|resource=population}}}} || Converts {{Icon|Ore}} to {{Icon|Metal}} | | [[Refinery]] || {{BuildingData|name=refinery|data=rate|resource=ore}}/day || +{{BuildingData|name=refinery|data=rate|resource=metal}} {{Icon|Metal}}/day || {{BuildingData|name=refinery|data=rate|resource=tools}}/day || {{#expr:0-{{BuildingData|name=refinery|data=balance|resource=population}}}} || Converts {{Icon|Ore}} to {{Icon|Metal}} | ||
|} | |} | ||
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The [[Refinery]] is the only building that consumes {{Icon|Ore}}. It converts {{#expr:0-{{BuildingData|name=refinery|data=rate|resource=ore}}}} {{Icon|Ore}}/day into {{BuildingData|name=refinery|data=rate|resource=metal}} {{Icon|Metal}}/day, also requiring {{#expr:0-{{BuildingData|name=refinery|data=rate|resource=tools}}}} {{Icon|Tools}}/day. | The [[Refinery]] is the only building that consumes {{Icon|Ore}}. It converts {{#expr:0-{{BuildingData|name=refinery|data=rate|resource=ore}}}} {{Icon|Ore}}/day into {{BuildingData|name=refinery|data=rate|resource=metal}} {{Icon|Metal}}/day, also requiring {{#expr:0-{{BuildingData|name=refinery|data=rate|resource=tools}}}} {{Icon|Tools}}/day. | ||
== Storage == | == Storage == | ||
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! Building !! Volume | ! Building !! Volume | ||
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| [[Improved Iron Mine]] || {{formatnum:{{BuildingData|name=iron_mine_upgraded|data=storage|resource=volume}}}} ({{Icon|Ore}} only) | | [[Improved Iron Mine]] || {{formatnum:{{BuildingData|name=iron_mine_upgraded|data=storage|resource=volume}}}} ({{Icon|Ore}} only) | ||
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== Other Sources == | == Other Sources == | ||
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== Affected By == | == Affected By == | ||
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! Effect !! Source !! Multiplier !! Type | ! Effect !! Source !! Multiplier !! Type | ||
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| [[Science League]] || ×{{BuildingData|section=choices|name=scienceLeague|data=effects|resource=allProduction}} || [[Alliances|Alliance type]] | | [[Science League]] || ×{{BuildingData|section=choices|name=scienceLeague|data=effects|resource=allProduction}} || [[Alliances|Alliance type]] | ||
|} | |} | ||
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Unlike {{Icon|Wood}}, {{Icon|Stone}}, and {{Icon|Earth}}, {{Icon|Ore}} production is not affected by the goods production modifier. Only the all production effect applies, which affects every production building in the settlement. | Unlike {{Icon|Wood}}, {{Icon|Stone}}, and {{Icon|Earth}}, {{Icon|Ore}} production is not affected by the goods production modifier. Only the all production effect applies, which affects every production building in the settlement. | ||
Revision as of 16:46, 3 March 2026
Ore is a resource in Project Rebearth extracted from Iron Mines and refined at the Refinery into
Metal. The Stone Biome has the highest
Ore yield.
Ore is the first step in the metal production chain, which ultimately produces
Tools, one of the most critical resources in the game.
Production
| Building | Wood | Stone | Earth | Arctic | Workers | Notes |
|---|---|---|---|---|---|---|
| Iron Mine | +40 | +100 | +60 | — | 50 | Consumes |
| Improved Iron Mine | +80 | +200 | +120 | — | 100 | Upgraded Iron Mine; consumes |
The Iron Mine is the only source of
Ore and has the highest output in the Stone Biome (+100/day), followed by the Earth Biome (+60/day) and Wood Biome (+40/day). The Improved Iron Mine doubles output in all biomes but requires 100 workers compared to 50 for the standard version. The upgrade costs 100
Scrap. Iron Mines must be placed at least 1,500 meters apart from each other and are not available in the Arctic Biome.
Production Chains
Metal Chain
The Iron Mine produces
Ore, which the Refinery converts into
Metal at a rate of 50
Ore/day to +10
Metal/day (20 workers, -0.2
Tools/day). The Tools Workshop then consumes 4
Metal/day and 5
Wood/day to produce 2
Tools/day (10 workers). This chain is essential for sustaining
Tools supply, which is required by many advanced production buildings.
Consumption
The Refinery is the only building that consumes
Ore. It converts 50
Ore/day into 10
Metal/day, also requiring 0.2
Tools/day.
Storage
Other Sources
Affected By
| Effect | Source | Multiplier | Type |
|---|---|---|---|
| All production | New Town Boost | ×2 | Automatic (4 days) |
| Great Federation | ×1.1 | Alliance type | |
| Science League | ×0.8 | Alliance type |
Unlike
Wood,
Stone, and
Earth,
Ore production is not affected by the goods production modifier. Only the all production effect applies, which affects every production building in the settlement.