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Created page with "= Ore = Ore is extracted from Iron Mines and refined at the Refinery into Metal. Stone biomes have the highest Ore yield. Iron Mines must be placed at least 1,500m apart from each other. == Production == {| class="wikitable" |- ! Building !! Wood Biome !! Stone Biome !! Earth Biome !! Arctic Biome !! Notes |- | Iron Mine || +40 || +100 || +60 || — || Consumes Tools (-1/day); not avai..."
 
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= Ore =
{{Resource
 
| name          = Ore
[[Ore]] is extracted from [[Iron Mine|Iron Mines]] and refined at the [[Refinery]] into [[Metal]]. [[Stone Biome|Stone]] biomes have the highest [[Ore]] yield. [[Iron Mine|Iron Mines]] must be placed at least 1,500m apart from each other.
| image        = ore.png
| category      = Raw Materials
| produced_by  = [[Iron Mine]], [[Improved Iron Mine]]
| obtained_from = [[Trade]]
| consumed_by  = [[Refinery]]
| construction  = No
| stored_in    = [[Center]], [[Square]], [[Warehouse]], [[Iron Mine]], [[Improved Iron Mine]]
| chain        = [[Iron Mine]] → {{Icon|Ore}} → [[Refinery]] → {{Icon|Metal}} → [[Tools Workshop]] → {{Icon|Tools}}
| affected_by  = All production [[Effects]]
}}
'''Ore''' is a [[Resources|resource]] in [[Main Page|Project Rebearth]] extracted from [[Iron Mine|Iron Mines]] and refined at the [[Refinery]] into {{Icon|Metal}}. The [[Stone Biome]] has the highest {{Icon|Ore}} yield. {{Icon|Ore}} is the first step in the metal production chain, which ultimately produces {{Icon|Tools}}, one of the most critical resources in the game.


== Production ==
== Production ==
{| class="wikitable"
{| class="wikitable"
|-
|-
! Building !! [[Wood Biome]] !! [[Stone Biome]] !! [[Earth Biome]] !! [[Arctic Biome]] !! Notes
! Building !! [[Wood Biome|Wood]] !! [[Stone Biome|Stone]] !! [[Earth Biome|Earth]] !! [[Arctic Biome|Arctic]] !! Workers !! Notes
|-
|-
| [[Iron Mine]] || +40 || +100 || +60 || — || Consumes [[Tools]] (-1/day); not available in [[Arctic Biome|Arctic]]
| [[Iron Mine]] || +{{BuildingData|name=iron_mine|data=rate|biome=wood|resource=ore}} || +{{BuildingData|name=iron_mine|data=rate|biome=stone|resource=ore}} || +{{BuildingData|name=iron_mine|data=rate|biome=earth|resource=ore}} || — || {{#expr:0-{{BuildingData|name=iron_mine|data=balance|resource=population}}}} || Consumes {{Icon|Tools}} ({{BuildingData|name=iron_mine|data=rate|biome=wood|resource=tools}}/day); upgrades to [[Improved Iron Mine]]
|-
|-
| [[Improved Iron Mine]] || +80 || +200 || +120 || — || Upgrade; consumes [[Tools]] (-1/day)
| [[Improved Iron Mine]] || +{{BuildingData|name=iron_mine_upgraded|data=rate|biome=wood|resource=ore}} || +{{BuildingData|name=iron_mine_upgraded|data=rate|biome=stone|resource=ore}} || +{{BuildingData|name=iron_mine_upgraded|data=rate|biome=earth|resource=ore}} || — || {{#expr:0-{{BuildingData|name=iron_mine_upgraded|data=balance|resource=population}}}} || Upgraded [[Iron Mine]]; consumes {{Icon|Tools}} ({{BuildingData|name=iron_mine_upgraded|data=rate|biome=wood|resource=tools}}/day)
|}
|}
The [[Iron Mine]] is the only source of {{Icon|Ore}} and has the highest output in the [[Stone Biome]] (+{{BuildingData|name=iron_mine|data=rate|biome=stone|resource=ore}}/day), followed by the [[Earth Biome]] (+{{BuildingData|name=iron_mine|data=rate|biome=earth|resource=ore}}/day) and [[Wood Biome]] (+{{BuildingData|name=iron_mine|data=rate|biome=wood|resource=ore}}/day). The [[Improved Iron Mine]] doubles output in all biomes but requires {{#expr:0-{{BuildingData|name=iron_mine_upgraded|data=balance|resource=population}}}} workers compared to {{#expr:0-{{BuildingData|name=iron_mine|data=balance|resource=population}}}} for the standard version. The upgrade costs {{BuildingData|name=iron_mine_upgraded|data=cost|resource=scrap}} {{Icon|Scrap}}. Iron Mines must be placed at least 1,500 meters apart from each other and are not available in the [[Arctic Biome]].
== Production Chains ==
=== Metal Chain ===
{{Chain|Ore|Iron Mine|Ore|Refinery|Metal|Tools Workshop|Tools|title=Metal Chain}}
The [[Iron Mine]] produces {{Icon|Ore}}, which the [[Refinery]] converts into {{Icon|Metal}} at a rate of {{#expr:0-{{BuildingData|name=refinery|data=rate|resource=ore}}}} {{Icon|Ore}}/day to +{{BuildingData|name=refinery|data=rate|resource=metal}} {{Icon|Metal}}/day ({{#expr:0-{{BuildingData|name=refinery|data=balance|resource=population}}}} workers, {{BuildingData|name=refinery|data=rate|resource=tools}} {{Icon|Tools}}/day). The [[Tools Workshop]] then consumes {{#expr:0-{{BuildingData|name=tools_workshop|data=rate|resource=metal}}}} {{Icon|Metal}}/day and {{#expr:0-{{BuildingData|name=tools_workshop|data=rate|resource=wood}}}} {{Icon|Wood}}/day to produce {{BuildingData|name=tools_workshop|data=rate|resource=tools}} {{Icon|Tools}}/day ({{#expr:0-{{BuildingData|name=tools_workshop|data=balance|resource=population}}}} workers). This chain is essential for sustaining {{Icon|Tools}} supply, which is required by many advanced production buildings.


== Consumption ==
== Consumption ==
{| class="wikitable"
{| class="wikitable"
|-
|-
! Building !! Rate !! Notes
! Building !! {{Icon|Ore}} Rate !! Output !! {{Icon|Tools}} Cost !! Workers !! Notes
|-
|-
| [[Refinery]] || -50 || Converts to [[Metal]]
| [[Refinery]] || {{BuildingData|name=refinery|data=rate|resource=ore}}/day || +{{BuildingData|name=refinery|data=rate|resource=metal}} {{Icon|Metal}}/day || {{BuildingData|name=refinery|data=rate|resource=tools}}/day || {{#expr:0-{{BuildingData|name=refinery|data=balance|resource=population}}}} || Converts {{Icon|Ore}} to {{Icon|Metal}}
|}
|}
The [[Refinery]] is the only building that consumes {{Icon|Ore}}. It converts {{#expr:0-{{BuildingData|name=refinery|data=rate|resource=ore}}}} {{Icon|Ore}}/day into {{BuildingData|name=refinery|data=rate|resource=metal}} {{Icon|Metal}}/day, also requiring {{#expr:0-{{BuildingData|name=refinery|data=rate|resource=tools}}}} {{Icon|Tools}}/day.


== Storage ==
== Storage ==
{| class="wikitable"
{| class="wikitable"
|-
|-
! Building !! Volume
! Building !! Volume
|-
|-
| [[Center]] || 5,000 (shared with all resources)
| [[Center]] || {{formatnum:{{BuildingData|name=center|data=storage|resource=volume}}}} (shared with all resources)
|-
| [[Square]] || {{formatnum:{{BuildingData|name=square|data=storage|resource=volume}}}} (shared with all resources)
|-
| [[Warehouse]] || {{formatnum:{{BuildingData|name=warehouse|data=storage|resource=volume}}}} (shared with all resources)
|-
| [[Iron Mine]] || {{BuildingData|name=iron_mine|data=storage|resource=volume}} ({{Icon|Ore}} only)
|-
| [[Improved Iron Mine]] || {{formatnum:{{BuildingData|name=iron_mine_upgraded|data=storage|resource=volume}}}} ({{Icon|Ore}} only)
|}
 
== Other Sources ==
* '''[[Trade]]''' can be used to buy and sell {{Icon|Ore}} on the [[Market]] ({{formatnum:{{BuildingData|name=market|data=marketStorage}}}} capacity) or [[Port]] ({{formatnum:{{BuildingData|name=port|data=marketStorage}}}} capacity).
 
== Affected By ==
{| class="wikitable"
|-
|-
| [[Square]] || 10,000 (shared with all resources)
! Effect !! Source !! Multiplier !! Type
|-
|-
| [[Warehouse]] || 5,000 (shared with all resources)
| rowspan="3" | All production || [[New Town Boost]] || ×{{BuildingData|section=choices|name=newTownBoost|data=effects|resource=allProduction}} || Automatic ({{#expr:{{BuildingData|section=choices|name=newTownBoost|data=duration}}/86400}} days)
|-
|-
| [[Iron Mine]] || 500 ([[Ore]] only)
| [[Great Federation]] || ×{{BuildingData|section=choices|name=greatFederation|data=effects|resource=allProduction}} || [[Alliances|Alliance type]]
|-
|-
| [[Improved Iron Mine]] || 1,000 ([[Ore]] only)
| [[Science League]] || ×{{BuildingData|section=choices|name=scienceLeague|data=effects|resource=allProduction}} || [[Alliances|Alliance type]]
|}
|}


== Production Chain ==
Unlike {{Icon|Wood}}, {{Icon|Stone}}, and {{Icon|Earth}}, {{Icon|Ore}} production is not affected by the goods production modifier. Only the all production effect applies, which affects every production building in the settlement.
* '''Metal:''' [[Iron Mine]] ([[Ore]]) → [[Refinery]] ([[Metal]]) → [[Tools Workshop]] ([[Tools]])
 
== Changelog ==
{{Changelog}}
 
== See also ==
* {{Icon|Metal}}
* {{Icon|Tools}}
* {{Icon|Wood}}
* {{Icon|Stone}}
* [[Iron Mine]]
* [[Refinery]]
* [[Tools Workshop]]
* [[Resources]]
* [[Effects]]
 
{{Navbox}}
 
[[Category:Resources]]

Latest revision as of 20:36, 1 March 2026

Ore
General
Category
Raw Materials
Sources
Obtained from
Usage
Consumed by
Construction
No
Storage
Production Chain
Modifiers
All production Effects

Ore is a resource in Project Rebearth extracted from Iron Mines and refined at the Refinery into The Metal resource icon on Project Rebearth Metal. The Stone Biome has the highest The Ore resource icon on Project Rebearth Ore yield. The Ore resource icon on Project Rebearth Ore is the first step in the metal production chain, which ultimately produces The Tools resource icon on Project Rebearth Tools, one of the most critical resources in the game.

Production

[edit]
Building Wood Stone Earth Arctic Workers Notes
Iron Mine +40 +100 +60 50 Consumes The Tools resource icon on Project Rebearth Tools (-1/day); upgrades to Improved Iron Mine
Improved Iron Mine +80 +200 +120 100 Upgraded Iron Mine; consumes The Tools resource icon on Project Rebearth Tools (-1/day)

The Iron Mine is the only source of The Ore resource icon on Project Rebearth Ore and has the highest output in the Stone Biome (+100/day), followed by the Earth Biome (+60/day) and Wood Biome (+40/day). The Improved Iron Mine doubles output in all biomes but requires 100 workers compared to 50 for the standard version. The upgrade costs 100 The Scrap resource icon on Project Rebearth Scrap. Iron Mines must be placed at least 1,500 meters apart from each other and are not available in the Arctic Biome.

Production Chains

[edit]

Metal Chain

[edit]
Metal Chain

The Iron Mine produces The Ore resource icon on Project Rebearth Ore, which the Refinery converts into The Metal resource icon on Project Rebearth Metal at a rate of 50 The Ore resource icon on Project Rebearth Ore/day to +10 The Metal resource icon on Project Rebearth Metal/day (20 workers, -0.2 The Tools resource icon on Project Rebearth Tools/day). The Tools Workshop then consumes 4 The Metal resource icon on Project Rebearth Metal/day and 5 The Wood resource icon on Project Rebearth Wood/day to produce 2 The Tools resource icon on Project Rebearth Tools/day (10 workers). This chain is essential for sustaining The Tools resource icon on Project Rebearth Tools supply, which is required by many advanced production buildings.

Consumption

[edit]
Building The Ore resource icon on Project Rebearth Ore Rate Output The Tools resource icon on Project Rebearth Tools Cost Workers Notes
Refinery -50/day +10 The Metal resource icon on Project Rebearth Metal/day -0.2/day 20 Converts The Ore resource icon on Project Rebearth Ore to The Metal resource icon on Project Rebearth Metal

The Refinery is the only building that consumes The Ore resource icon on Project Rebearth Ore. It converts 50 The Ore resource icon on Project Rebearth Ore/day into 10 The Metal resource icon on Project Rebearth Metal/day, also requiring 0.2 The Tools resource icon on Project Rebearth Tools/day.

Storage

[edit]
Building Volume
Center 5,000 (shared with all resources)
Square 10,000 (shared with all resources)
Warehouse 5,000 (shared with all resources)
Iron Mine 500 (The Ore resource icon on Project Rebearth Ore only)
Improved Iron Mine 1,000 (The Ore resource icon on Project Rebearth Ore only)

Other Sources

[edit]
  • Trade can be used to buy and sell The Ore resource icon on Project Rebearth Ore on the Market (1,000 capacity) or Port (5,000 capacity).

Affected By

[edit]
Effect Source Multiplier Type
All production New Town Boost ×2 Automatic (4 days)
Great Federation ×1.1 Alliance type
Science League ×0.8 Alliance type

Unlike The Wood resource icon on Project Rebearth Wood, The Stone resource icon on Project Rebearth Stone, and The Earth resource icon on Project Rebearth Earth, The Ore resource icon on Project Rebearth Ore production is not affected by the goods production modifier. Only the all production effect applies, which affects every production building in the settlement.

Changelog

[edit]
No changelog entries for this page yet.

See also

[edit]