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Clothes: Difference between revisions

From Project Rebearth

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== Production Chain ==
== Production Chain ==
* '''Clothing:''' [[Field]] (Sheep → [[Wool]]) → [[Tailor]] ([[Clothes]]) → [[Goods Stall]] ([[Coins]])
* '''Clothing:''' [[Field]] (Sheep → [[Wool]]) → [[Tailor]] ([[Clothes]]) → [[Goods Stall]] ([[Coins]])
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Latest revision as of 18:29, 18 February 2026

Clothes are produced by the Tailor from Wool. They can be sold at Goods Stalls for a higher Coin rate than food stalls, making them a premium trade good.

Production

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Building Rate Notes
Tailor +50 Consumes 50 Wool, 0.1 The Tools resource icon on Project Rebearth Tools per day

Consumption

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Building Rate Notes
Goods Stall -1 Produces 0.5 Coins (10× more profitable than food stalls)

Storage

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Building Volume
Center 5,000 (shared with all resources)
Square 10,000 (shared with all resources)
Warehouse 5,000 (shared with all resources)
Tailor 100 (Clothes only)

Production Chain

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