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Created page with "= Fishery = Nothing is more idyllic than a small fishery on the shore. It produces relatively fresh fish for your town. {| class="wikitable" |- ! colspan="2" | Fishery |- | '''Category''' || Food |- | '''Type''' || Point |- | '''Restriction''' || Coast |- | '''Production''' || Yes |- | '''Cost''' | {| class="wikitable" |- ! Biome !! Cost |- | Wood || 100 Wood |- | Stone || 100 Stone |- | Earth || 100 Earth |- |..."
 
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= Fishery =
{{Building
| image_wood  = FisheryWood.png
| image_stone = FisheryStone.png
| image_earth = FisheryClay.png
| name        = Fishery
| category    = Food
| type        = Point
| production  = Yes
| placement  = Coast
| cost        = <table class="rb-ib-subtable"><tr><th>Biome</th><th>Cost</th></tr><tr><td>[[Wood Biome|Wood]]</td><td>{{BuildingData|name=fishery|data=cost|biome=wood|resource=wood}} {{Icon|Wood}}</td></tr><tr><td>[[Stone Biome|Stone]]</td><td>{{BuildingData|name=fishery|data=cost|biome=stone|resource=stone}} {{Icon|Stone}}</td></tr><tr><td>[[Earth Biome|Earth]]</td><td>{{BuildingData|name=fishery|data=cost|biome=earth|resource=earth}} {{Icon|Earth}}</td></tr><tr><td>[[Arctic Biome|Arctic]]</td><td>{{BuildingData|name=fishery|data=cost|biome=arctic|resource=wood}} {{Icon|Wood}}</td></tr></table>
| rate        = <table class="rb-ib-subtable"><tr><th>Biome</th><th>{{Icon|Food}}/day</th></tr><tr><td>[[Wood Biome|Wood]]</td><td>{{BuildingData|name=fishery|data=rate|biome=wood|resource=food|color=yes}}</td></tr><tr><td>[[Stone Biome|Stone]]</td><td>{{BuildingData|name=fishery|data=rate|biome=stone|resource=food|color=yes}}</td></tr><tr><td>[[Earth Biome|Earth]]</td><td>{{BuildingData|name=fishery|data=rate|biome=earth|resource=food|color=yes}}</td></tr><tr><td>[[Arctic Biome|Arctic]]</td><td>{{BuildingData|name=fishery|data=rate|biome=arctic|resource=food|color=yes}}</td></tr></table>
| population  = {{BuildingData|name=fishery|data=balance|resource=population}}
| storage    = {{BuildingData|name=fishery|data=storage|resource=volume}} ({{Icon|Food}})
| special    = Parent of [[Boat]] and [[Pier]].
}}
The '''Fishery''' is a [[Buildings|Food building]] that produces {{Icon|Food}} from coastal waters. It must be placed on the coast and serves as the parent structure for [[Boat]]s and [[Pier]]s, which extend its reach over water.


Nothing is more idyllic than a small fishery on the shore. It produces relatively fresh fish for your town.
== Overview ==
The Fishery costs '''{{BuildingData|name=fishery|data=cost|biome=wood|resource=wood}}''' of the [[Biomes|biome's]] primary resource to construct. In the [[Arctic Biome|Arctic]] it costs '''{{BuildingData|name=fishery|data=cost|biome=arctic|resource=wood}}''' {{Icon|Wood}}, the same numeric amount as the other biomes. It requires '''{{#expr:0-{{BuildingData|name=fishery|data=balance|resource=population}}}}''' [[Population|worker]] to operate and stores '''{{BuildingData|name=fishery|data=storage|resource=volume}}''' {{Icon|Food}}.


{| class="wikitable"
The Fishery produces '''{{BuildingData|name=fishery|data=rate|biome=wood|resource=food}}''' {{Icon|Food}} per day in the [[Wood Biome|Wood]], [[Stone Biome|Stone]], and [[Earth Biome|Earth]] biomes. In the Arctic it produces '''{{BuildingData|name=fishery|data=rate|biome=arctic|resource=food}}''' {{Icon|Food}} per day. The Fishery is the only production building that yields more in the Arctic than in temperate biomes, making it a key food source in polar settlements where land-based farming is unavailable.
|-
 
! colspan="2" | Fishery
The Fishery acts as a parent for two child buildings. [[Boat]]s are placed on water within '''50''' meters of a Fishery (or [[Pier]]) and produce additional {{Icon|Food}}. [[Pier]]s are placed on water within '''10''' meters of a Fishery and serve as anchor points that allow Boats to be placed further out from the coast.
|-
 
| '''Category''' || Food
== Changelog ==
|-
{{Changelog}}
| '''Type''' || Point
 
|-
== See also ==
| '''Restriction''' || Coast
* [[Boat]]
|-
* [[Pier]]
| '''Production''' || Yes
* [[Field]]
|-
* [[Foraging Hut]]
| '''Cost'''
* [[Food]]
|
* [[Buildings]]
{| class="wikitable"
 
|-
{{Navbox}}
! Biome !! Cost
 
|-
[[Category:Buildings]]
| [[Wood Biome|Wood]] || 100 [[Wood]]
[[Category:Food]]
|-
| [[Stone Biome|Stone]] || 100 [[Stone]]
|-
| [[Earth Biome|Earth]] || 100 [[Earth]]
|-
| [[Arctic Biome|Arctic]] || 100 [[Wood]]
|}
|-
| '''Rate''' || [[Food]]: +5/day
|-
| '''Population''' || -1
|-
| '''Storage''' || 100 ([[Food]])
|-
| '''Children''' || [[Boat]], [[Pier]]
|}

Latest revision as of 06:34, 28 April 2026

Fishery
General
Category
Food
Type
Point
Production
Yes
Placement
Coast
Construction
Economy
Rate
BiomeThe Food resource icon on Project Rebearth Food/day
Wood+5
Stone+5
Earth+5
Arctic+10
Storage
100 (The Food resource icon on Project Rebearth Food)
Population
Workers
-1
Special
Parent of Boat and Pier.

The Fishery is a Food building that produces The Food resource icon on Project Rebearth Food from coastal waters. It must be placed on the coast and serves as the parent structure for Boats and Piers, which extend its reach over water.

Overview

[edit]

The Fishery costs 100 of the biome's primary resource to construct. In the Arctic it costs 100 The Wood resource icon on Project Rebearth Wood, the same numeric amount as the other biomes. It requires 1 worker to operate and stores 100 The Food resource icon on Project Rebearth Food.

The Fishery produces 5 The Food resource icon on Project Rebearth Food per day in the Wood, Stone, and Earth biomes. In the Arctic it produces 10 The Food resource icon on Project Rebearth Food per day. The Fishery is the only production building that yields more in the Arctic than in temperate biomes, making it a key food source in polar settlements where land-based farming is unavailable.

The Fishery acts as a parent for two child buildings. Boats are placed on water within 50 meters of a Fishery (or Pier) and produce additional The Food resource icon on Project Rebearth Food. Piers are placed on water within 10 meters of a Fishery and serve as anchor points that allow Boats to be placed further out from the coast.

Changelog

[edit]

March 18, 2026

See also

[edit]