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Market Stall (Vegetable): Difference between revisions

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m Text replacement - "Food" to "{{Icon|Food}}"
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A stall selling vegetable products.
{{Building
| image      = MarketStallVegetable.png
| name        = Market Stall (Vegetable)
| category    = Town
| type        = Point
| cost        = {{BuildingData|name=market_stall_4|data=cost|resource=wood}} {{Icon|Wood}}
| rate        = {{Icon|Food}}: {{BuildingData|name=market_stall_4|data=rate|resource=food|color=yes}}/day, {{Icon|Coin}}: {{BuildingData|name=market_stall_4|data=rate|resource=coin|color=yes}}/day
| special    = Cosmetic variant of [[Market Stall]]. Mechanically identical to the [[Market Stall (Bread)|Bread]], [[Market Stall (Fish)|Fish]], and [[Market Stall (Meat)|Meat]] stalls.
}}
The '''Market Stall (Vegetable)''' is a [[Buildings|Town building]] that converts {{Icon|Food}} into {{Icon|Coin}}. It is the vegetable variant of the [[Market Stall]] buildings.


{| class="wikitable"
== Overview ==
|-
The Market Stall (Vegetable) costs '''{{BuildingData|name=market_stall_4|data=cost|resource=wood}}''' {{Icon|Wood}} to construct in every [[Biomes|biome]], including [[Arctic Biome|Arctic]]. It is a Point-type building with no [[Population|worker]] requirement.
! colspan="2" | Vegetable Stall
 
|-
Each day the stall consumes {{#expr:0-{{BuildingData|name=market_stall_4|data=rate|resource=food}}}} {{Icon|Food}} and produces {{BuildingData|name=market_stall_4|data=rate|resource=coin}} {{Icon|Coin}}.
| '''Category''' || Town (sub-building)
 
|-
The [[Market Stall (Bread)|Bread]], [[Market Stall (Fish)|Fish]], [[Market Stall (Meat)|Meat]], and Vegetable stalls all share the same construction cost, food consumption, and coin output. The choice between them is purely visual. The [[Market Stall (Goods)|Goods]] variant is the only one that have different mechanics. It consumes {{Icon|Clothes}} instead of {{Icon|Food}} and yields '''{{BuildingData|name=market_stall_5|data=rate|resource=coin}}''' {{Icon|Coin}} per day, ten times the coin output of the food stalls.
| '''Type''' || Point
 
|-
== Changelog ==
| '''Parent''' || [[Market Stalls]]
{{Changelog}}
|-
 
| '''Cost''' || 10 {{Icon|Wood}}
== See also ==
|-
* [[Market Stall]]
| '''Rate''' || {{Icon|Food}}: -1/day, [[Coins]]: +0.05/day
* [[Market Stall (Bread)]]
|}
* [[Market Stall (Fish)]]
* [[Market Stall (Meat)]]
* [[Market Stall (Goods)]]
* [[Food]]
* [[Coin]]
* [[Buildings]]
 
{{Navbox}}
 
[[Category:Buildings]]
[[Category:Town]]

Latest revision as of 06:17, 28 April 2026

Market Stall (Vegetable)
General
Category
Town
Type
Point
Construction
10 The Wood resource icon on Project Rebearth Wood
Economy
Rate
The Food resource icon on Project Rebearth Food: -1/day, The Coin resource icon on Project Rebearth Coin: +0.05/day
Special
Cosmetic variant of Market Stall. Mechanically identical to the Bread, Fish, and Meat stalls.

The Market Stall (Vegetable) is a Town building that converts The Food resource icon on Project Rebearth Food into The Coin resource icon on Project Rebearth Coin. It is the vegetable variant of the Market Stall buildings.

Overview

[edit]

The Market Stall (Vegetable) costs 10 The Wood resource icon on Project Rebearth Wood to construct in every biome, including Arctic. It is a Point-type building with no worker requirement.

Each day the stall consumes 1 The Food resource icon on Project Rebearth Food and produces 0.05 The Coin resource icon on Project Rebearth Coin.

The Bread, Fish, Meat, and Vegetable stalls all share the same construction cost, food consumption, and coin output. The choice between them is purely visual. The Goods variant is the only one that have different mechanics. It consumes The Clothes resource icon on Project Rebearth Clothes instead of The Food resource icon on Project Rebearth Food and yields 0.5 The Coin resource icon on Project Rebearth Coin per day, ten times the coin output of the food stalls.

Changelog

[edit]
No changelog entries for this page yet.

See also

[edit]