Market Stall (Goods): Difference between revisions
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{{Building | |||
| image = MarketStallGoods.png | |||
| name = Market Stall (Goods) | |||
| category = Town | |||
| type = Point | |||
| cost = {{BuildingData|name=market_stall_5|data=cost|resource=wood}} {{Icon|Wood}} | |||
| rate = {{Icon|Clothes}}: {{BuildingData|name=market_stall_5|data=rate|resource=clothes|color=yes}}/day, {{Icon|Coin}}: {{BuildingData|name=market_stall_5|data=rate|resource=coin|color=yes}}/day | |||
| special = Variant of [[Market Stall]]. Unlike the [[Market Stall (Bread)|Bread]], [[Market Stall (Fish)|Fish]], [[Market Stall (Meat)|Meat]], and [[Market Stall (Vegetable)|Vegetable]] stalls, this variant consumes {{Icon|Clothes}} and yields ten times the {{Icon|Coin}} output. | |||
}} | |||
The '''Market Stall (Goods)''' is a [[Buildings|Town building]] that converts {{Icon|Clothes}} into {{Icon|Coin}}. It is the goods variant of the [[Market Stall]] buildings. | |||
{| | == Overview == | ||
|- | The Market Stall (Goods) costs '''{{BuildingData|name=market_stall_5|data=cost|resource=wood}}''' {{Icon|Wood}} to construct in every [[Biomes|biome]], including [[Arctic Biome|Arctic]]. It is a Point-type building with no [[Population|worker]] requirement. | ||
| | Each day the stall consumes {{#expr:0-{{BuildingData|name=market_stall_5|data=rate|resource=clothes}}}} {{Icon|Clothes}} and produces {{BuildingData|name=market_stall_5|data=rate|resource=coin}} {{Icon|Coin}}. | ||
| | |||
| | The Market Stall (Goods) is the only Market Stall variant with distinct mechanics. The [[Market Stall (Bread)|Bread]], [[Market Stall (Fish)|Fish]], [[Market Stall (Meat)|Meat]], and [[Market Stall (Vegetable)|Vegetable]] stalls all consume {{Icon|Food}} and produce '''{{BuildingData|name=market_stall_1|data=rate|resource=coin}}''' {{Icon|Coin}} per day, while the Goods stall consumes {{Icon|Clothes}} and produces '''{{BuildingData|name=market_stall_5|data=rate|resource=coin}}''' {{Icon|Coin}} per day, ten times the food stalls' output. | ||
| ''' | |||
== Changelog == | |||
{{Changelog}} | |||
== See also == | |||
* [[Market Stall]] | |||
* [[Market Stall (Bread)]] | |||
* [[Market Stall (Fish)]] | |||
* [[Market Stall (Meat)]] | |||
* [[Market Stall (Vegetable)]] | |||
* [[Clothes]] | |||
* [[Coin]] | |||
* [[Buildings]] | |||
{{Navbox}} | |||
[[Category:Buildings]] | |||
[[Category:Town]] | |||
Latest revision as of 06:17, 28 April 2026
The Market Stall (Goods) is a Town building that converts
Clothes into
Coin. It is the goods variant of the Market Stall buildings.
Overview
[edit]The Market Stall (Goods) costs 10
Wood to construct in every biome, including Arctic. It is a Point-type building with no worker requirement.
Each day the stall consumes 1
Clothes and produces 0.5
Coin.
The Market Stall (Goods) is the only Market Stall variant with distinct mechanics. The Bread, Fish, Meat, and Vegetable stalls all consume
Food and produce 0.05
Coin per day, while the Goods stall consumes
Clothes and produces 0.5
Coin per day, ten times the food stalls' output.
Changelog
[edit]No changelog entries for this page yet.