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{{Icon|Scrap}} is not consumed as an ongoing rate by any building. Instead, it is required as a one-time construction cost for upgraded buildings and advanced ships.
{{Icon|Scrap}} is not consumed as an ongoing rate by any building. Instead, it is required as a one-time construction cost for upgraded buildings and advanced ships.


=== Building Upgrades ===
=== Building upgrades ===
The following buildings require {{Icon|Scrap}} to upgrade from their base version:
The following buildings require {{Icon|Scrap}} to upgrade from their base version:


{| class="wikitable"
<div class="rb-table-frame"><div class="rb-table-inner">
{| class="rb-table"
|-
|-
! Building !! {{Icon|Scrap}} Cost !! Upgrades From
! Building !! {{Icon|Scrap}} Cost !! Upgrades From
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| [[Improved Iron Mine]] || {{BuildingData|name=iron_mine_upgraded|data=cost|resource=scrap}} || [[Iron Mine]]
| [[Improved Iron Mine]] || {{BuildingData|name=iron_mine_upgraded|data=cost|resource=scrap}} || [[Iron Mine]]
|}
|}
</div></div>


=== Ship Construction ===
=== Ship construction ===
Advanced ships require {{Icon|Scrap}} as part of their construction cost:
Advanced ships require {{Icon|Scrap}} as part of their construction cost:


{| class="wikitable"
<div class="rb-table-frame"><div class="rb-table-inner">
{| class="rb-table"
|-
|-
! Ship !! {{Icon|Scrap}} Cost !! {{Icon|Wood}} Cost
! Ship !! {{Icon|Scrap}} Cost !! {{Icon|Wood}} Cost
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| [[Large Ship]] || {{BuildingData|name=large_ship|data=cost|resource=scrap}} || {{formatnum:{{BuildingData|name=large_ship|data=cost|resource=wood}}}}
| [[Large Ship]] || {{BuildingData|name=large_ship|data=cost|resource=scrap}} || {{formatnum:{{BuildingData|name=large_ship|data=cost|resource=wood}}}}
|}
|}
</div></div>


== Storage ==
== Storage ==
{{Icon|Scrap}} is stored alongside other resources in general-purpose storage buildings.
{{Icon|Scrap}} is stored alongside other resources in general-purpose storage buildings.


{| class="wikitable"
<div class="rb-table-frame"><div class="rb-table-inner">
{| class="rb-table"
|-
|-
! Building !! Volume !! Notes
! Building !! Volume !! Notes
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| [[Warehouse]] || {{formatnum:{{BuildingData|name=warehouse|data=storage|resource=volume}}}} || Stores all resources
| [[Warehouse]] || {{formatnum:{{BuildingData|name=warehouse|data=storage|resource=volume}}}} || Stores all resources
|}
|}
</div></div>


== Other Sources ==
== Other sources ==
=== Expeditions ===
=== Expeditions ===
[[Expeditions]] are the primary source of {{Icon|Scrap}}. Each expedition yields 3 {{Icon|Scrap}} per 1,000 hectares of territory explored, along with 15 of a random basic resource ({{Icon|Wood}}, {{Icon|Stone}}, {{Icon|Earth}}, or {{Icon|Glass}}) per 1,000 hectares. See [[Expeditions]] for detailed costs and rates.
[[Expeditions]] are the primary source of {{Icon|Scrap}}. Each expedition yields 3 {{Icon|Scrap}} per 1,000 hectares of territory explored, along with 15 of a random basic resource ({{Icon|Wood}}, {{Icon|Stone}}, {{Icon|Earth}}, or {{Icon|Glass}}) per 1,000 hectares. See [[Expeditions]] for detailed costs and rates.
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{{Icon|Scrap}} can be bought and sold through the [[Trade]] system. The [[Market]] provides a trade capacity of {{formatnum:{{BuildingData|name=market|data=marketStorage}}}} units, while the [[Port]] increases this to {{formatnum:{{BuildingData|name=port|data=marketStorage}}}} units.
{{Icon|Scrap}} can be bought and sold through the [[Trade]] system. The [[Market]] provides a trade capacity of {{formatnum:{{BuildingData|name=market|data=marketStorage}}}} units, while the [[Port]] increases this to {{formatnum:{{BuildingData|name=port|data=marketStorage}}}} units.


== Affected By ==
== Affected by ==
Because {{Icon|Scrap}} cannot be produced by any building, standard production modifiers have no effect on its availability. The following [[Choices|choices]] and [[Alliances|alliance types]] indirectly affect how {{Icon|Scrap}} is obtained:
Because {{Icon|Scrap}} cannot be produced by any building, standard production modifiers have no effect on its availability. The following [[Choices|choices]] and [[Alliances|alliance types]] indirectly affect how {{Icon|Scrap}} is obtained:


{| class="wikitable"
<div class="rb-table-frame"><div class="rb-table-inner">
{| class="rb-table"
|-
|-
! Source !! Effect !! Multiplier !! Description
! Source !! Effect !! Multiplier !! Description
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| [[Import Focus]] || Trade costs || ×{{BuildingData|section=choices|name=importFocus|data=effects|resource=importCost}} import, ×{{BuildingData|section=choices|name=importFocus|data=effects|resource=exportCost}} export || Reduces import costs but increases export costs
| [[Import Focus]] || Trade costs || ×{{BuildingData|section=choices|name=importFocus|data=effects|resource=importCost}} import, ×{{BuildingData|section=choices|name=importFocus|data=effects|resource=exportCost}} export || Reduces import costs but increases export costs
|}
|}
</div></div>


== Changelog ==
== Changelog ==

Latest revision as of 05:59, 10 March 2026

Scrap
General
Category
Trade & Specialty
Sources
Produced by
None
Obtained from
Usage
Construction
Yes, required for building upgrades and ship construction
Storage
Production Chain
None (cannot be produced)
Modifiers
Science League (reduces expedition costs), Trade Alliance (reduces trade costs)
Special
Cannot be produced by any building

Scrap is a rare resource that cannot be produced by any building. It is obtained exclusively through Expeditions and trading, and is used as a construction material for building upgrades and advanced ships.

Production

[edit]

No building in the game produces The Scrap resource icon on Project Rebearth Scrap. Unlike other resources, there is no production chain or building that generates it. This makes The Scrap resource icon on Project Rebearth Scrap one of the most limited resources available, obtainable only through Expeditions and trading.

Consumption

[edit]

The Scrap resource icon on Project Rebearth Scrap is not consumed as an ongoing rate by any building. Instead, it is required as a one-time construction cost for upgraded buildings and advanced ships.

Building upgrades

[edit]

The following buildings require The Scrap resource icon on Project Rebearth Scrap to upgrade from their base version:

Ship construction

[edit]

Advanced ships require The Scrap resource icon on Project Rebearth Scrap as part of their construction cost:

Ship The Scrap resource icon on Project Rebearth Scrap Cost The Wood resource icon on Project Rebearth Wood Cost
Medium Ship 10 4,000
Large Ship 100 8,000

Storage

[edit]

The Scrap resource icon on Project Rebearth Scrap is stored alongside other resources in general-purpose storage buildings.

Building Volume Notes
Center 5,000 Stores all resources
Square 10,000 Upgrade from Center; stores all resources
Warehouse 5,000 Stores all resources

Other sources

[edit]

Expeditions

[edit]

Expeditions are the primary source of The Scrap resource icon on Project Rebearth Scrap. Each expedition yields 3 The Scrap resource icon on Project Rebearth Scrap per 1,000 hectares of territory explored, along with 15 of a random basic resource (The Wood resource icon on Project Rebearth Wood, The Stone resource icon on Project Rebearth Stone, The Earth resource icon on Project Rebearth Earth, or The Glass resource icon on Project Rebearth Glass) per 1,000 hectares. See Expeditions for detailed costs and rates.

Trade

[edit]

The Scrap resource icon on Project Rebearth Scrap can be bought and sold through the Trade system. The Market provides a trade capacity of 1,000 units, while the Port increases this to 5,000 units.

Affected by

[edit]

Because The Scrap resource icon on Project Rebearth Scrap cannot be produced by any building, standard production modifiers have no effect on its availability. The following choices and alliance types indirectly affect how The Scrap resource icon on Project Rebearth Scrap is obtained:

Source Effect Multiplier Description
Science League Expedition cost ×0.8 Reduces the cost of Expeditions, making The Scrap resource icon on Project Rebearth Scrap cheaper to obtain
Trade Alliance Trade costs ×0.9 (export and import) Reduces both export and import trade costs
Export Focus Trade costs ×0.85 export, ×1.2 import Reduces export costs but increases import costs
Import Focus Trade costs ×0.85 import, ×1.2 export Reduces import costs but increases export costs

Changelog

[edit]
No changelog entries for this page yet.

See also

[edit]