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[[Glass]] is an advanced material produced at the [[Glassworks]] from [[Earth]]. It is consumed by the [[University]] for research and is required as a construction material for several high-tier buildings. [[Glass]] production is not available in the [[Arctic Biome|Arctic]] biome.
{{Resource
| name          = Glass
| image        = glass.png
| category      = Refined & Manufactured
| produced_by  = [[Glassworks]]
| obtained_from = [[Expeditions]], [[Trade]], [[Market]], [[Port]]
| consumed_by  = [[University]]
| construction  = [[Town Hall]] ({{BuildingData|name=town_hall|data=cost|biome=wood|resource=glass}} {{Icon|Glass}}), [[University]] ({{BuildingData|name=university|data=cost|biome=wood|resource=glass}} {{Icon|Glass}}), [[Museum]] ({{BuildingData|name=museum|data=cost|biome=wood|resource=glass}} {{Icon|Glass}})
| stored_in    = [[Center]], [[Square]], [[Warehouse]], [[Glassworks]]
| chain        = {{Icon|Earth}} → [[Glassworks]] → {{Icon|Glass}} → [[University]] → {{Icon|Knowledge}}
| affected_by  = All production [[Effects]]
| special      = Not available in [[Arctic Biome|Arctic]]. One of the possible basic resource yields from [[Expeditions]].
}}
'''Glass''' is a refined [[Resources|resource]] in [[Main Page|Project Rebearth]], produced at the [[Glassworks]] by processing {{Icon|Earth}}. It is consumed by the [[University]] for ongoing research and serves as a construction material for several high-tier buildings. {{Icon|Glass}} production is not available in the [[Arctic Biome|Arctic]] biome, making it a resource that must be imported or obtained through [[Expeditions]] in Arctic settlements.
 
== Overview ==
The [[Glassworks]] converts {{#expr:0-{{BuildingData|name=glassworks|data=rate|resource=earth}}}} {{Icon|Earth}}/day into {{BuildingData|name=glassworks|data=rate|resource=glass}} {{Icon|Glass}}/day, consuming {{#expr:0-{{BuildingData|name=glassworks|data=rate|resource=tools}}}} {{Icon|Tools}}/day in the process. It requires {{#expr:0-{{BuildingData|name=glassworks|data=balance|resource=population}}}} workers and stores up to {{BuildingData|name=glassworks|data=storage|resource=volume}} {{Icon|Glass}} internally.
 
The [[University]] consumes {{#expr:0-{{BuildingData|name=university|data=rate|resource=glass}}}} {{Icon|Glass}}/day alongside {{#expr:0-{{BuildingData|name=university|data=rate|resource=coin}}}} {{Icon|Coin}}/day to produce {{BuildingData|name=university|data=rate|resource=knowledge}} {{Icon|Knowledge}}/day, requiring {{#expr:0-{{BuildingData|name=university|data=balance|resource=population}}}} workers. Since the Glassworks produces {{BuildingData|name=glassworks|data=rate|resource=glass}} {{Icon|Glass}}/day and each University consumes {{#expr:0-{{BuildingData|name=university|data=rate|resource=glass}}}}/day, a single Glassworks can supply one University.
 
{{Icon|Glass}} is also a construction material for the [[Town Hall]] ({{BuildingData|name=town_hall|data=cost|biome=wood|resource=glass}} {{Icon|Glass}}), [[University]] ({{BuildingData|name=university|data=cost|biome=wood|resource=glass}} {{Icon|Glass}}), and [[Museum]] ({{BuildingData|name=museum|data=cost|biome=wood|resource=glass}} {{Icon|Glass}}). The Glassworks itself is not available in the [[Arctic Biome]], so Arctic settlements must import {{Icon|Glass}} via [[Trade]] or obtain it from [[Expeditions]].


== Production ==
== Production ==
<div class="rb-table-frame"><div class="rb-table-inner">
{| class="rb-table"
|-
! Building !! {{Icon|Glass}} Output !! {{Icon|Earth}} Input !! {{Icon|Tools}} Cost !! Workers !! Notes
|-
| [[Glassworks]] || {{BuildingData|name=glassworks|data=rate|resource=glass|color=yes}}/day || {{BuildingData|name=glassworks|data=rate|resource=earth|color=yes}}/day || {{BuildingData|name=glassworks|data=rate|resource=tools|color=yes}}/day || {{#expr:0-{{BuildingData|name=glassworks|data=balance|resource=population}}}} || Not available in [[Arctic Biome|Arctic]]
|}
</div></div>


{| class="wikitable"
The [[Glassworks]] is the only building that produces {{Icon|Glass}}. It requires a steady supply of {{Icon|Earth}} (typically from a [[Claypit]]) and a small ongoing {{Icon|Tools}} cost.
 
== Production chains ==
=== Research chain ===
{{Chain|Earth|Glassworks|Glass|University|Knowledge|title=Research Chain}}
 
The primary chain consuming {{Icon|Glass}}. The [[Glassworks]] converts {{#expr:0-{{BuildingData|name=glassworks|data=rate|resource=earth}}}} {{Icon|Earth}}/day into {{BuildingData|name=glassworks|data=rate|resource=glass}} {{Icon|Glass}}/day ({{#expr:0-{{BuildingData|name=glassworks|data=balance|resource=population}}}} workers), and the [[University]] consumes {{#expr:0-{{BuildingData|name=university|data=rate|resource=glass}}}} {{Icon|Glass}}/day to produce {{BuildingData|name=university|data=rate|resource=knowledge}} {{Icon|Knowledge}}/day ({{#expr:0-{{BuildingData|name=university|data=balance|resource=population}}}} workers). The University also consumes {{#expr:0-{{BuildingData|name=university|data=rate|resource=coin}}}} {{Icon|Coin}}/day.
 
== Consumption ==
<div class="rb-table-frame"><div class="rb-table-inner">
{| class="rb-table"
|-
|-
! Building !! Rate !! Notes
! Building !! {{Icon|Glass}} Rate !! Output !! Workers !! Notes
|-
|-
| [[Glassworks]] || +5 || Consumes 50 [[Earth]] and 0.5 [[Tools]] per day; not available in [[Arctic Biome|Arctic]]
| [[University]] || {{BuildingData|name=university|data=rate|resource=glass|color=yes}}/day || {{BuildingData|name=university|data=rate|resource=knowledge|color=yes}} {{Icon|Knowledge}}/day || {{#expr:0-{{BuildingData|name=university|data=balance|resource=population}}}} || Also consumes {{#expr:0-{{BuildingData|name=university|data=rate|resource=coin}}}} {{Icon|Coin}}/day
|}
|}
</div></div>
The [[University]] is the only building that consumes {{Icon|Glass}} as an ongoing operational cost. It converts {{#expr:0-{{BuildingData|name=university|data=rate|resource=glass}}}} {{Icon|Glass}}/day and {{#expr:0-{{BuildingData|name=university|data=rate|resource=coin}}}} {{Icon|Coin}}/day into {{BuildingData|name=university|data=rate|resource=knowledge}} {{Icon|Knowledge}}/day.


== Consumption ==
== Construction ==
{{Icon|Glass}} is required as a construction material for several high-tier buildings:


{| class="wikitable"
<div class="rb-table-frame"><div class="rb-table-inner">
{| class="rb-table"
|-
! Building !! {{Icon|Glass}} Required !! Category
|-
| [[Town Hall]] || {{BuildingData|name=town_hall|data=cost|biome=wood|resource=glass}} || Town
|-
|-
! Building !! Rate !! Notes
| [[University]] || {{BuildingData|name=university|data=cost|biome=wood|resource=glass}} || Research
|-
|-
| [[University]] || -5 || Daily research consumption
| [[Museum]] || {{BuildingData|name=museum|data=cost|biome=wood|resource=glass}} || Research
|}
|}
</div></div>
The [[University]] and [[Museum]] each require {{BuildingData|name=university|data=cost|biome=wood|resource=glass}} {{Icon|Glass}} to construct, making them among the most glass-intensive buildings. The [[Town Hall]] requires a smaller amount of {{BuildingData|name=town_hall|data=cost|biome=wood|resource=glass}} {{Icon|Glass}}.


== Storage ==
== Storage ==
 
<div class="rb-table-frame"><div class="rb-table-inner">
{| class="wikitable"
{| class="rb-table"
|-
|-
! Building !! Volume
! Building !! Volume !! Notes
|-
|-
| [[Center]] || 5,000 (shared with all resources)
| [[Center]] || {{formatnum:{{BuildingData|name=center|data=storage|resource=volume}}}} || Shared with all resources
|-
|-
| [[Square]] || 10,000 (shared with all resources)
| [[Square]] || {{formatnum:{{BuildingData|name=square|data=storage|resource=volume}}}} || Shared with all resources
|-
|-
| [[Warehouse]] || 5,000 (shared with all resources)
| [[Warehouse]] || {{formatnum:{{BuildingData|name=warehouse|data=storage|resource=volume}}}} || Shared with all resources
|-
|-
| [[Glassworks]] || 50 ([[Glass]] only)
| [[Glassworks]] || {{BuildingData|name=glassworks|data=storage|resource=volume}} || {{Icon|Glass}} only
|}
|}
</div></div>


== Also Used As Construction Cost ==
== Other sources ==
[[Glass]] is required to construct:
{{Icon|Glass}} is one of the resources (alongside {{Icon|Wood}}, {{Icon|Stone}}, and {{Icon|Earth}}) that can be obtained from [[Expeditions]]. Expeditions yield a random basic resource at a rate of 15 per 1,000 hectares of explored area. This makes Expeditions an important supplementary source of {{Icon|Glass}}, particularly for [[Arctic Biome|Arctic]] settlements where the [[Glassworks]] cannot be built.
{| class="wikitable"
 
{{Icon|Glass}} can also be purchased from other players through the [[Market]] (up to {{formatnum:{{BuildingData|name=market|data=marketStorage}}}} capacity) or the [[Port]] (up to {{formatnum:{{BuildingData|name=port|data=marketStorage}}}} capacity).
 
== Affected by ==
{{Icon|Glass}} production at the [[Glassworks]] is affected only by the all production modifier, which applies to every production building in the settlement. Since the Glassworks is a refined and manufactured category building (not food or resources), it is not affected by food production or goods production modifiers. The goods production effect targets only {{Icon|Wood}}, {{Icon|Stone}}, and {{Icon|Earth}}.
 
<div class="rb-table-frame"><div class="rb-table-inner">
{| class="rb-table"
|-
|-
! Building !! [[Glass]] Required
! Effect !! Source !! Multiplier !! Type
|-
|-
| [[Town Hall]] || 50
| rowspan="3" | All production || [[New Town Boost]] || {{BuildingData|section=choices|name=newTownBoost|data=effects|resource=allProduction|color=yes|mode=mult}} || Automatic ({{#expr:{{BuildingData|section=choices|name=newTownBoost|data=duration}}/86400}} days)
|-
|-
| [[University]] || 500
| [[Great Federation]] || {{BuildingData|section=choices|name=greatFederation|data=effects|resource=allProduction|color=yes|mode=mult}} || [[Alliances|Alliance type]]
|-
|-
| [[Museum]] || 500
| [[Science League]] || {{BuildingData|section=choices|name=scienceLeague|data=effects|resource=allProduction|color=yes|mode=mult}} || [[Alliances|Alliance type]]
|}
|}
</div></div>
== Changelog ==
{{Changelog}}
== See also ==
* {{Icon|Earth}}
* {{Icon|Knowledge}}
* {{Icon|Tools}}
* [[Glassworks]]
* [[University]]
* [[Museum]]
* [[Town Hall]]
* [[Expeditions]]
* [[Resources]]
{{Navbox}}


== Production Chain ==
[[Category:Resources]]
* '''Glass:''' [[claypit]] ([[Earth]]) → '''[[Glassworks]] ([[Glass]])''' → [[University]] ([[Knowledge]])

Latest revision as of 05:58, 10 March 2026

Glass
General
Category
Refined & Manufactured
Sources
Produced by
Obtained from
Usage
Consumed by
Construction
Storage
Production Chain
Modifiers
All production Effects
Special
Not available in Arctic. One of the possible basic resource yields from Expeditions.

Glass is a refined resource in Project Rebearth, produced at the Glassworks by processing The Earth resource icon on Project Rebearth Earth. It is consumed by the University for ongoing research and serves as a construction material for several high-tier buildings. The Glass resource icon on Project Rebearth Glass production is not available in the Arctic biome, making it a resource that must be imported or obtained through Expeditions in Arctic settlements.

Overview

[edit]

The Glassworks converts 50 The Earth resource icon on Project Rebearth Earth/day into 5 The Glass resource icon on Project Rebearth Glass/day, consuming 0.5 The Tools resource icon on Project Rebearth Tools/day in the process. It requires 10 workers and stores up to 50 The Glass resource icon on Project Rebearth Glass internally.

The University consumes 5 The Glass resource icon on Project Rebearth Glass/day alongside 10 The Coin resource icon on Project Rebearth Coin/day to produce 10 The Knowledge resource icon on Project Rebearth Knowledge/day, requiring 50 workers. Since the Glassworks produces 5 The Glass resource icon on Project Rebearth Glass/day and each University consumes 5/day, a single Glassworks can supply one University.

The Glass resource icon on Project Rebearth Glass is also a construction material for the Town Hall (20 The Glass resource icon on Project Rebearth Glass), University (500 The Glass resource icon on Project Rebearth Glass), and Museum (500 The Glass resource icon on Project Rebearth Glass). The Glassworks itself is not available in the Arctic Biome, so Arctic settlements must import The Glass resource icon on Project Rebearth Glass via Trade or obtain it from Expeditions.

Production

[edit]
Building The Glass resource icon on Project Rebearth Glass Output The Earth resource icon on Project Rebearth Earth Input The Tools resource icon on Project Rebearth Tools Cost Workers Notes
Glassworks +5/day -50/day -0.5/day 10 Not available in Arctic

The Glassworks is the only building that produces The Glass resource icon on Project Rebearth Glass. It requires a steady supply of The Earth resource icon on Project Rebearth Earth (typically from a Claypit) and a small ongoing The Tools resource icon on Project Rebearth Tools cost.

Production chains

[edit]

Research chain

[edit]
Research Chain

The primary chain consuming The Glass resource icon on Project Rebearth Glass. The Glassworks converts 50 The Earth resource icon on Project Rebearth Earth/day into 5 The Glass resource icon on Project Rebearth Glass/day (10 workers), and the University consumes 5 The Glass resource icon on Project Rebearth Glass/day to produce 10 The Knowledge resource icon on Project Rebearth Knowledge/day (50 workers). The University also consumes 10 The Coin resource icon on Project Rebearth Coin/day.

Consumption

[edit]
Building The Glass resource icon on Project Rebearth Glass Rate Output Workers Notes
University -5/day +10 The Knowledge resource icon on Project Rebearth Knowledge/day 50 Also consumes 10 The Coin resource icon on Project Rebearth Coin/day

The University is the only building that consumes The Glass resource icon on Project Rebearth Glass as an ongoing operational cost. It converts 5 The Glass resource icon on Project Rebearth Glass/day and 10 The Coin resource icon on Project Rebearth Coin/day into 10 The Knowledge resource icon on Project Rebearth Knowledge/day.

Construction

[edit]

The Glass resource icon on Project Rebearth Glass is required as a construction material for several high-tier buildings:

Building The Glass resource icon on Project Rebearth Glass Required Category
Town Hall 20 Town
University 500 Research
Museum 500 Research

The University and Museum each require 500 The Glass resource icon on Project Rebearth Glass to construct, making them among the most glass-intensive buildings. The Town Hall requires a smaller amount of 20 The Glass resource icon on Project Rebearth Glass.

Storage

[edit]
Building Volume Notes
Center 5,000 Shared with all resources
Square 10,000 Shared with all resources
Warehouse 5,000 Shared with all resources
Glassworks 50 The Glass resource icon on Project Rebearth Glass only

Other sources

[edit]

The Glass resource icon on Project Rebearth Glass is one of the resources (alongside The Wood resource icon on Project Rebearth Wood, The Stone resource icon on Project Rebearth Stone, and The Earth resource icon on Project Rebearth Earth) that can be obtained from Expeditions. Expeditions yield a random basic resource at a rate of 15 per 1,000 hectares of explored area. This makes Expeditions an important supplementary source of The Glass resource icon on Project Rebearth Glass, particularly for Arctic settlements where the Glassworks cannot be built.

The Glass resource icon on Project Rebearth Glass can also be purchased from other players through the Market (up to 1,000 capacity) or the Port (up to 5,000 capacity).

Affected by

[edit]

The Glass resource icon on Project Rebearth Glass production at the Glassworks is affected only by the all production modifier, which applies to every production building in the settlement. Since the Glassworks is a refined and manufactured category building (not food or resources), it is not affected by food production or goods production modifiers. The goods production effect targets only The Wood resource icon on Project Rebearth Wood, The Stone resource icon on Project Rebearth Stone, and The Earth resource icon on Project Rebearth Earth.

Effect Source Multiplier Type
All production New Town Boost 2 Automatic (4 days)
Great Federation 1.1 Alliance type
Science League 0.8 Alliance type

Changelog

[edit]

February 13, 2026

See also

[edit]