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Knowledge: Difference between revisions

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Created page with "= Knowledge = Knowledge is generated by research buildings and is spent on unlocking Choices and launching Expeditions. It is essential for progressing to advanced game features and expanding your explored territory. == Production == {| class="wikitable" |- ! Building !! Rate !! Notes |- | University || +10 || Consumes 10 Coins and 5 Glass per day; 50 population |- | Museum || +5 || Consumes 10 Coins per day; 10 Population|..."
 
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= Knowledge =
[[Knowledge]] is generated by research buildings and is spent on unlocking Choices and launching [[Expeditions]]. It is essential for progressing to advanced game features and expanding your explored territory.
[[Knowledge]] is generated by research buildings and is spent on unlocking Choices and launching [[Expeditions]]. It is essential for progressing to advanced game features and expanding your explored territory.



Revision as of 20:51, 9 February 2026

Knowledge is generated by research buildings and is spent on unlocking Choices and launching Expeditions. It is essential for progressing to advanced game features and expanding your explored territory.

Production

Building Rate Notes
University +10 Consumes 10 Coins and 5 Glass per day; 50 population
Museum +5 Consumes 10 Coins per day; 10 population

Consumption

Knowledge is consumed for:

Usage Cost Notes
Expeditions 10 per 1,000 hectares For exploring the map
Worker Safety (Choice) 100 One-time unlock cost
Intensive Farming (Choice) 100 One-time unlock cost; permanent
Taxation (Choice) 100,000 One-time unlock cost

Special Properties

  • Knowledge is not a standard storable resource — it accumulates as a special counter.
  • Required to build a University first to start generating Knowledge.