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Stone Biome
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== Strategy == The Stone biome excels at mining and industrial production. The [[Quarry]] and [[Stone Crane]] provide abundant {{Icon|Stone}} for construction and trade, while the [[Iron Mine]] at '''{{BuildingData|name=iron_mine|data=rate|biome=stone|resource=ore}}''' {{Icon|Ore}} per day enables strong {{Icon|Metal}} and {{Icon|Tools}} supply chains. Settlements in the Stone biome are well-positioned to become manufacturing hubs, supplying {{Icon|Tools}} to other biomes through trade. Housing upkeep is identical to the [[Wood Biome]], with standard {{Icon|Wood}} consumption rates. The [[Woodcutter]] produces a moderate '''{{BuildingData|name=woodcutter|data=rate|biome=stone|resource=wood}}''' {{Icon|Wood}} per day — sufficient for basic needs but potentially limiting during rapid expansion. The [[Saw]] produces '''{{BuildingData|name=saw|data=rate|resource=wood}}''' {{Icon|Wood}} per day regardless of biome, providing a consistent supplement at the cost of '''{{BuildingData|name=saw|data=rate|resource=tools}}''' {{Icon|Tools}} per day. The primary weakness of the Stone biome is its low {{Icon|Earth}} production. The [[Claypit]] produces only '''{{BuildingData|name=claypit|data=rate|biome=stone|resource=earth}}''' {{Icon|Earth}} per m² per day compared to '''{{BuildingData|name=claypit|data=rate|biome=earth|resource=earth}}''' in the [[Earth Biome]], making {{Icon|Glass}} production more dependent on trade or large clay pit areas.
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