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Strike
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== Strategy == Preventing strikes is far easier than recovering from one. Players should monitor their happiness level and avoid stacking too many negative modifiers at the same time. If a strike occurs, the priority is restoring happiness above the threshold. The fastest options include disabling happiness-reducing choices (switching [[Low Rations]] to [[Normal Rations]], turning off [[Taxation]] or [[Cramped Quarters]]) or enabling happiness-boosting options such as [[Lavish Rations]] (+20%) or [[Worker Safety]] (+10%). Joining a [[Science League]] alliance also provides a passive +10% happiness bonus. Maintaining a healthy {{Icon|Food}} surplus is critical during a strike. The reduced production from a strike can cause food output to drop below consumption, leading to a [[Food Shortage]] that compounds the happiness crisis. Having {{Icon|Food}} reserves in [[Warehouse|storage]] or importing food through the [[Market]] or [[Port]] can provide a buffer while the settlement recovers. The safest approach to happiness management is to pair happiness-reducing choices with counterbalancing boosts. [[Taxation]] (-30%) combined with [[Lavish Rations]] (+20%) yields a manageable -16% net penalty. Adding [[Worker Safety]] (+10%) brings the combined penalty to approximately -8%, keeping the settlement well above the strike threshold.
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