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Show new changes starting from 17:29, 1 March 2026
 
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28 February 2026

     00:44  Flour diffhist +4,021 East6 talk contribs
     00:42  Earth diffhist +3,278 East6 talk contribs
     00:39  Coin 2 changes history +105 [East6 (2×)]
     
00:39 (cur | prev) +110 East6 talk contribs
     
00:05 (cur | prev) −5 East6 talk contribs
     00:33  Center diffhist +544 East6 talk contribs
     00:32  Wood diffhist +1,884 East6 talk contribs
     00:29  Food diffhist +2,068 East6 talk contribs
     00:26  Buildings diffhist +7,193 East6 talk contribs
N    00:23  Celebration diffhist +2,061 East6 talk contribs (Created page with "'''Celebration''' is a positive event in Project Rebearth that occurs when a settlement's Happiness is high. During a celebration, the settlement receives a bonus of resources such as {{Icon|Wood}}, {{Icon|Stone}}, or {{Icon|Earth}}. == Trigger == A celebration is triggered automatically when a settlement's Happiness reaches a high level. The event cannot be manually triggered. Unlike the Productivity Boom, which requires sustained high happine...")
N    00:21  Strike diffhist +3,665 East6 talk contribs (Created page with "{{Choice | name = Strike | category = Event | effects = <table class="rb-ib-subtable"><tr><th>Effect</th><th>Value</th></tr><tr><td>All production</td><td class="rb-ib-nerf">Reduced</td></tr></table> | special = Automatically triggered when Happiness drops too low; ends when happiness recovers }} '''Strike''' is an event in Project Rebearth that occurs when a settlement's Happiness drops too low. During a strike, settlement productivity is...")
N    00:16  Import Focus diffhist +2,610 East6 talk contribs (Created page with "{{Choice | name = Import Focus | category = Choice | lock = 14 days | exclusive = Export Focus, Neutral Focus | effects = <table class="rb-ib-subtable"><tr><th>Effect</th><th>Value</th></tr><tr><td>Export cost</td><td class="rb-ib-nerf">×1.2</td></tr><tr><td>Import cost</td><td class="rb-ib-buff">×0.85</td></tr></table> }} '''Import Focus''' is a choice that reduces import costs by 15% while increasing export costs by 20%. It is one of...")
N    00:15  Neutral Focus diffhist +2,186 East6 talk contribs (Created page with "{{Choice | name = Neutral Focus | category = Choice | lock = 14 days | default = Yes | exclusive = Export Focus, Import Focus | effects = <table class="rb-ib-subtable"><tr><th>Effect</th><th>Value</th></tr><tr><td>Export cost</td><td>×1.0</td></tr><tr><td>Import cost</td><td>×1.0</td></tr></table> }} '''Neutral Focus''' is the default trade focus policy for all settlements. It applies no modifiers to export or import costs, maintainin...")
N    00:15  Export Focus diffhist +2,590 East6 talk contribs (Created page with "{{Choice | name = Export Focus | category = Choice | lock = 14 days | exclusive = Neutral Focus, Import Focus | effects = <table class="rb-ib-subtable"><tr><th>Effect</th><th>Value</th></tr><tr><td>Export cost</td><td class="rb-ib-buff">×0.85</td></tr><tr><td>Import cost</td><td class="rb-ib-nerf">×1.2</td></tr></table> }} '''Export Focus''' is a choice that reduces export costs by 15% while increasing import costs by 20%. It is one of...")
     00:14  Science League diffhist +709 East6 talk contribs
     00:14  Great Federation diffhist +559 East6 talk contribs
     00:14  Trade Alliance diffhist +49 East6 talk contribs
N    00:01  Dubious Working Rules diffhist +3,138 East6 talk contribs (Created page with "{{Choice | name = Dubious Working Rules | category = Choice | lock = 1 day | effects = <table class="rb-ib-subtable"><tr><th>Effect</th><th>Multiplier</th></tr><tr><td>Accident rate</td><td class="rb-ib-nerf">×1.2</td></tr><tr><td>{{Icon|Food}} production</td><td class="rb-ib-buff">×1.1</td></tr><tr><td>{{Icon|Wood}}, {{Icon|Stone}}, {{Icon|Earth}} production</td><td class="rb-ib-buff">×1.2</td></tr><tr><td>Happiness</td><td class="rb-ib-nerf">-20...")
     00:00  Worker Safety diffhist +12 East6 talk contribs

27 February 2026

N    23:59  Worker Safety diffhist +3,222 East6 talk contribs (Created page with "{{Choice | name = Worker Safety | category = Choice | cost = 100 {{Icon|Knowledge}} | lock = 1 day | effects = <table class="rb-ib-subtable"><tr><th>Effect</th><th>Multiplier</th></tr><tr><td>Accident rate</td><td class="rb-ib-buff">×0.2</td></tr><tr><td>{{Icon|Food}} production</td><td class="rb-ib-nerf">×0.9</td></tr><tr><td>{{Icon|Wood}}, {{Icon|Stone}}, {{Icon|Earth}} production</td><td class="rb-ib-nerf">×0.8</td></tr><tr><td>Happiness</...")
N    22:18  Expeditions diffhist +2,592 East6 talk contribs (Created page with "'''Expeditions''' are missions in ''Project Rebearth'' that allow players to explore unclaimed territory on the map. Each expedition covers a player-selected area and costs {{Icon|Food}}, {{Icon|Knowledge}}, and population based on the size of the area. Upon completion, expeditions yield {{Icon|Scrap}} and a random basic resource ({{Icon|Wood}}, {{Icon|Stone}}, {{Icon|Earth}}, or {{Icon|Glass}}). == Costs == Expedition costs scale linearly with the area selected. Th...")
     22:04  Tower diffhist +1,410 East6 talk contribs
N    21:56  Vegan Society 2 changes history +3,597 [East6 (2×)]
     
21:56 (cur | prev) +38 East6 talk contribs
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21:24 (cur | prev) +3,559 East6 talk contribs (Created page with "{{Choice | name = Vegan Society | category = Choice | lock = 7 days | effects = <table class="rb-ib-subtable"><tr><th>Effect</th><th>Multiplier</th></tr><tr><td>{{Icon|Food}} production</td><td class="rb-ib-buff">×1.2</td></tr></table> | flags = Enables vegan mode (disables animal Field types) }} '''Vegan Society''' is a choice in Project Rebearth that boosts {{Icon|Food}} production by 20% while disabling all animal Field t...")
N    21:55  Choices 2 changes history +5,915 [East6 (2×)]
     
21:55 (cur | prev) +73 East6 talk contribs
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21:31 (cur | prev) +5,842 East6 talk contribs (Created page with "'''Choices''' are policies and modifiers that players can enact in ''Project Rebearth'' to adjust their settlement's economy, production, and living conditions. Each choice applies one or more multiplier effects that alter game mechanics such as production rates, happiness, trade costs, and events probabilities. Some choices are standalone toggles, while others belong to exclusive groups where only one option can be active at a time. Most choices hav...")
N    21:51  Happiness diffhist +4,836 East6 talk contribs (Created page with "'''Happiness''' is a settlement-wide stat in Project Rebearth that reflects the overall well-being of a settlement's population. It is modified by choices, alliance types, and game conditions, and directly influences whether a settlement experiences Strikes, Celebrations, or Productivity Booms. == Overview == Happiness starts at a base level and is adjusted by percentage modifiers from active choices and conditions. Mu...")
     11:53  Coin 2 changes history +5,574 [East6 (2×)]
     
11:53 (cur | prev) −4 East6 talk contribs
     
11:53 (cur | prev) +5,578 East6 talk contribs
     11:42  Grain diffhist 0 East6 talk contribs
     11:30  Module:Changelog/data diffhist +401 East6 talk contribs

26 February 2026

N    19:43  Module:Changelog/data 3 changes history +14,797 [East6 (3×)]
     
19:43 (cur | prev) +1 East6 talk contribs
     
19:38 (cur | prev) +1,106 East6 talk contribs
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19:18 (cur | prev) +13,690 East6 talk contribs (Created page with "-- Module:Changelog/data -- Single source of truth for all changelog entries. -- Entry IDs use DDMMYY# format (e.g. "2502261" = first entry of Feb 25, 2026). -- Ordered newest-first. return { -- === February 26, 2026 === { id = "2602261", date = "2026-02-26", tag = "New", text = "Added the Production Overview panel, a dashboard that lets players control all buildings {{C|can be viewed via the Center/Square}}", }, {...")
     19:42  Iron Mine diffhist +1,790 East6 talk contribs
     19:38  Stone Crane diffhist +1,022 East6 talk contribs
N    19:27  Module:Changelog 4 changes history +5,389 [East6 (4×)]
     
19:27 (cur | prev) +8 East6 talk contribs
     
19:26 (cur | prev) +96 East6 talk contribs
     
19:21 (cur | prev) −36 East6 talk contribs
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19:18 (cur | prev) +5,321 East6 talk contribs (Created page with "-- Module:Changelog -- Renders changelog entries from Module:Changelog/data. -- Public: p.all(frame), p.forPage(frame) local p = {} local VALID_TAGS = { New = true, Balance = true, Fix = true, QoL = true, Performance = true, } local MONTH_NAMES = { "January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December", } --- Format "YYYY-MM-DD" → "February 14, 2026" local function formatD...")
     19:20  Field 5 changes history +376 [East6 (5×)]
     
19:20 (cur | prev) +4 East6 talk contribs
     
19:20 (cur | prev) +31 East6 talk contribs
     
18:34 (cur | prev) +150 East6 talk contribs
     
18:19 (cur | prev) +164 East6 talk contribs
     
18:15 (cur | prev) +27 East6 talk contribs
N    19:19  Template:ChangelogAll diffhist +320 East6 talk contribs (Created page with "<includeonly><templatestyles src="Changelog/styles.css" /><templatestyles src="Tag/styles.css" />{{#invoke:Changelog|all}}</includeonly><noinclude> Renders the full changelog from the data module. Used on the Project Rebearth page. == Usage == <pre> {{ChangelogAll}} </pre> Category:Data templates </noinclude>")
N    19:18  Template:Changelog/styles.css diffhist +177 East6 talk contribs (Created page with ".rb-changelog { margin-top: 0.5em; } .rb-changelog-empty { font-style: italic; color: #666; } .rb-changelog-more { font-style: italic; margin-top: 0.5em; } .rb-changelog-all { }")
     18:09  Plaza diffhist +26 East6 talk contribs
     18:03  Earth diffhist +125 East6 talk contribs
     18:02  Wood diffhist +112 East6 talk contribs
     18:02  Stone diffhist +114 East6 talk contribs