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Module:Changelog/data

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Revision as of 19:43, 26 February 2026 by East6 (talk | contribs)

Documentation for this module may be created at Module:Changelog/data/doc

-- Module:Changelog/data
-- Single source of truth for all changelog entries.
-- Entry IDs use DDMMYY# format (e.g. "2502261" = first entry of Feb 25, 2026).
-- Ordered newest-first.

return {
    -- === February 26, 2026 ===
    {
        id = "2602261",
        date = "2026-02-26",
        tag = "New",
        text = "Added the Production Overview panel, a dashboard that lets players control all buildings {{C|can be viewed via the [[Center]]/[[Square]]}}.",
        pages = {"Center", "Square"},
    },
    {
        id = "2602262",
        date = "2026-02-26",
        tag = "QoL",
        text = "Added a one second delay when shift-placing multiple buildings.",
    },

    -- === February 25, 2026 ===
    {
        id = "2502261",
        date = "2026-02-25",
        tag = "QoL",
        text = "The [[Market]] now displays town names instead of usernames for immersion, with a button to fly to the town.",
        pages = {"Market"},
    },
    {
        id = "2502262",
        date = "2026-02-25",
        tag = "QoL",
        text = "The {{key|Esc}} key now closes popups and windows.",
    },

    -- === February 24, 2026 ===
    {
        id = "2402261",
        date = "2026-02-24",
        tag = "Balance",
        text = "[[Tower]]s and [[Sea Tower]]s now have scaling upkeep: the first costs 5 {{Icon|Coin}}/day, the second 10, the third 15, and so on.",
        pages = {"Tower", "Sea Tower", "Coin"},
    },
    {
        id = "2402262",
        date = "2026-02-24",
        tag = "Balance",
        text = "Reduced upkeep for more expensive houses. They remain costlier up front, but their lower upkeep pays back sooner.",
        pages = {"Shack", "Hut", "Cabin", "House", "Residence", "Villa"},
    },

    -- === February 23, 2026 ===
    {
        id = "2302261",
        date = "2026-02-23",
        tag = "New",
        text = "Added a user guideline limiting multiple accounts to prevent exploitation.",
    },
    {
        id = "2302262",
        date = "2026-02-23",
        tag = "Fix",
        text = "Objects are now always drawn with the oldest at the bottom (previously could change when moving objects).",
    },
    {
        id = "2302263",
        date = "2026-02-23",
        tag = "QoL",
        text = "Added an indicator showing crop yields for different crops as a [[Field]] is being placed.",
        pages = {"Field"},
    },
    {
        id = "2302264",
        date = "2026-02-23",
        tag = "QoL",
        text = "Changed the default territory colour to grey so custom colours in the [[Town Hall]] stand out more.",
        pages = {"Town Hall"},
    },
    {
        id = "2302265",
        date = "2026-02-23",
        tag = "QoL",
        text = "Separated settings into tabs for easier navigation.",
    },
    {
        id = "2302266",
        date = "2026-02-23",
        tag = "Balance",
        text = "Reduced the construction cost of the [[Iron Mine]] from 20 to 10 {{Icon|Tools}}.",
        pages = {"Iron Mine", "Tools"},
    },
    {
        id = "2302267",
        date = "2026-02-23",
        tag = "Balance",
        text = "Trade modifiers now stack additively: −10% + 20% = +10%, instead of the previous multiplicative calculation.",
        pages = {"Trade"},
    },

    -- === February 21, 2026 ===
    {
        id = "2102261",
        date = "2026-02-21",
        tag = "QoL",
        text = "Added finer rotation increments with {{key|Ctrl}}: default rotation moves by 15°, fine rotation by 3°.",
    },
    {
        id = "2102262",
        date = "2026-02-21",
        tag = "Balance",
        text = "Removed the {{Icon|Tools}} requirement for the [[Iron Mine]], making the tools production chain more profitable.",
        pages = {"Tools", "Iron Mine"},
    },

    -- === February 19, 2026 ===
    {
        id = "1902261",
        date = "2026-02-19",
        tag = "New",
        text = "Added user guidelines to the multiplayer world.",
    },
    {
        id = "1902262",
        date = "2026-02-19",
        tag = "QoL",
        text = "Added a high-contrast colour mode.",
    },
    {
        id = "1902263",
        date = "2026-02-19",
        tag = "QoL",
        text = "Reversed the order in which [[Events|events]] are displayed (now old-to-new).",
        pages = {"Events"},
    },

    -- === February 18, 2026 ===
    {
        id = "1802261",
        date = "2026-02-18",
        tag = "Balance",
        text = "Added a 3-hour cooldown after deleting a slot to prevent exploiting starter resources.",
    },
    {
        id = "1802262",
        date = "2026-02-18",
        tag = "QoL",
        text = "Improved the UI to show which buildings are throttled due to lacking resources.",
    },
    {
        id = "1802263",
        date = "2026-02-18",
        tag = "QoL",
        text = "Improved the upgrading UI to show the ''change'' in rates rather than the rates of the new building.",
    },
    {
        id = "1802264",
        date = "2026-02-18",
        tag = "New",
        text = "The dirt texture can now be upgraded to the plaza texture.",
        pages = {"Plaza"},
    },
    {
        id = "1802265",
        date = "2026-02-18",
        tag = "Fix",
        text = "The [[Square]] now correctly provides +10 population compared to the [[Center]], matching the popup description.",
        pages = {"Square", "Center"},
    },
    {
        id = "1802266",
        date = "2026-02-18",
        tag = "Fix",
        text = "Fixed a game freeze when building a [[Center]] for the first time.",
        pages = {"Center"},
    },
    {
        id = "1802267",
        date = "2026-02-18",
        tag = "Fix",
        text = "Fixed white caps appearing at the north and south poles.",
    },

    -- === February 17, 2026 ===
    {
        id = "1702261",
        date = "2026-02-17",
        tag = "Fix",
        text = "Fixed a bug that prevented [[event]]s from coming through.",
        pages = {"Events"},
    },
    {
        id = "1702262",
        date = "2026-02-17",
        tag = "Balance",
        text = "[[Woodcutter]]s and [[Tent]]s in the [[Wood Biome]] now require a small amount of {{Icon|Tools}} (−0.05/day), balancing exponential growth in the Wood Biome and increasing demand for the [[Stone Biome]]'s tool production. The [[Nursery]] is unaffected. {{Icon|Tools}} consumption of the [[Saw]] was also lowered.",
        pages = {"Woodcutter", "Tent", "Wood Biome", "Tools", "Nursery", "Stone Biome", "Saw"},
    },
    {
        id = "1702263",
        date = "2026-02-17",
        tag = "QoL",
        text = "Buttons are now disabled after being clicked to prevent accidental double actions.",
    },
    {
        id = "1702264",
        date = "2026-02-17",
        tag = "QoL",
        text = "Changed the center icon threshold to a population of 20. Center icons now shrink when zoomed out for clarity.",
        pages = {"Center"},
    },

    -- === February 15, 2026 ===
    {
        id = "1502261",
        date = "2026-02-15",
        tag = "Performance",
        text = "Center icons are now hidden for settlements with fewer than 30 population (performance improvement).",
        pages = {"Center"},
    },
    {
        id = "1502262",
        date = "2026-02-15",
        tag = "QoL",
        text = "A larger icon is shown on the map at the threshold of 100 inhabitants.",
    },

    -- === February 14, 2026 ===
    {
        id = "1402261",
        date = "2026-02-14",
        tag = "Balance",
        text = "Increased the maximum price for [[Market]] orders from 10 to 20 {{Icon|Coin}}.",
        pages = {"Market", "Coin"},
    },
    {
        id = "1402262",
        date = "2026-02-14",
        tag = "Performance",
        text = "Lowered the starting zoom level to reduce initial loading.",
    },
    {
        id = "1402263",
        date = "2026-02-14",
        tag = "Fix",
        text = "Fixed missing icons on the map.",
    },
    {
        id = "1402264",
        date = "2026-02-14",
        tag = "Fix",
        text = "Fixed an issue where typing messages triggered keyboard shortcuts.",
    },
    {
        id = "1402265",
        date = "2026-02-14",
        tag = "QoL",
        text = "The game now announces in-game when connection to the server is lost, and reconnects automatically.",
    },
    {
        id = "1402266",
        date = "2026-02-14",
        tag = "Balance",
        text = "Dropped clay production from 0.05 to 0.04 per square metre for balancing.",
        pages = {"Claypit"},
    },
    {
        id = "1402267",
        date = "2026-02-14",
        tag = "Balance",
        text = "Added more restrictions to reduce [[Field]] / [[Claypit]] / [[Quarry]] stacking.",
        pages = {"Field", "Claypit", "Quarry"},
    },
    {
        id = "1402268",
        date = "2026-02-14",
        tag = "Fix",
        text = "Fixed fences causing buildings to disappear.",
    },

    -- === February 13, 2026 ===
    {
        id = "1302261",
        date = "2026-02-13",
        tag = "New",
        text = "Added line fences. Players can now place individual fences, draw polygons, and draw fence lines.",
        pages = {"Fence Line"},
    },
    {
        id = "1302262",
        date = "2026-02-13",
        tag = "New",
        text = "Added the dirt texture. Like the plaza texture, dirt can now be drawn freely and is free to place. Dirt is more efficient than [[Road]]s and reduces tile loading.",
        pages = {"Road", "Dirt"},
    },
    {
        id = "1302263",
        date = "2026-02-13",
        tag = "Balance",
        text = "Buffed the bread production chain: reduced the population requirement for [[Windmill]]s and boosted {{Icon|Food}} output of the [[Bakery]].",
        pages = {"Windmill", "Food", "Bakery"},
    },
    {
        id = "1302264",
        date = "2026-02-13",
        tag = "Balance",
        text = "Reduced the cost of the [[Town Hall]] (halved the {{Icon|Tools}} and {{Icon|Glass}} requirements).",
        pages = {"Town Hall", "Tools", "Glass"},
    },
    {
        id = "1302265",
        date = "2026-02-13",
        tag = "Fix",
        text = "Fixed an incorrect biome startup message.",
    },
    {
        id = "1302266",
        date = "2026-02-13",
        tag = "QoL",
        text = "[[Road]]s now snap to other road nodes.",
        pages = {"Road"},
    },
    {
        id = "1302267",
        date = "2026-02-13",
        tag = "QoL",
        text = "Slots now show how many people live in each slot.",
    },
    {
        id = "1302268",
        date = "2026-02-13",
        tag = "New",
        text = "Introduced the message system. Players can send one-way messengers to other towns for a small {{Icon|Coin}} cost.",
        pages = {"Coin"},
    },

    -- === February 12, 2026 ===
    {
        id = "1202261",
        date = "2026-02-12",
        tag = "QoL",
        text = "Added help buttons on the resource bar, [[Market]] panel, order panel, storage management, and object popup.",
        pages = {"Market"},
    },
    {
        id = "1202262",
        date = "2026-02-12",
        tag = "Performance",
        text = "Improved tile rendering performance.",
    },
    {
        id = "1202263",
        date = "2026-02-12",
        tag = "QoL",
        text = "Made the [[Market]] list smaller for better readability, only the top listing is usable.",
        pages = {"Market"},
    },

    -- === February 11, 2026 ===
    {
        id = "1102261",
        date = "2026-02-11",
        tag = "QoL",
        text = "Removed the Discord popup from the screen; links to the Discord and wiki are now in the minimap menu.",
    },

    -- === February 10, 2026 ===
    {
        id = "1002261",
        date = "2026-02-10",
        tag = "QoL",
        text = "{{Icon|Coin}} values below 10 now display two decimal places.",
        pages = {"Coin"},
    },
    {
        id = "1002262",
        date = "2026-02-10",
        tag = "QoL",
        text = "Re-added the Discord link in-game and updated the server-offline message.",
    },

    -- === February 9, 2026 ===
    {
        id = "0902261",
        date = "2026-02-09",
        tag = "New",
        text = "Added the official wiki at [[Main Page|https://projectrebearth.com/]].",
    },
    {
        id = "0902262",
        date = "2026-02-09",
        tag = "Fix",
        text = "Swapped assets for the [[Tools Workshop]] between the Stone and Earth biomes to correct a display issue.",
        pages = {"Tools Workshop"},
    },
    {
        id = "0902263",
        date = "2026-02-09",
        tag = "QoL",
        text = "The demolish tooltip now shows how many resources are returned.",
    },

    -- === February 7, 2026 ===
    {
        id = "0702261",
        date = "2026-02-07",
        tag = "QoL",
        text = "The stats panel in the top-right corner now opens by default.",
    },
    {
        id = "0702262",
        date = "2026-02-07",
        tag = "QoL",
        text = "Added a timer behind bonuses and effects with an expiration date in the stats panel.",
    },
    {
        id = "0702263",
        date = "2026-02-07",
        tag = "Balance",
        text = "The [[Iron Mine]] placement restrictions were reworked. It is now easier to place relative to other buildings, but cannot be placed within 1.5 km of another Iron Mine.",
        pages = {"Iron Mine"},
    },
    {
        id = "0702264",
        date = "2026-02-07",
        tag = "Fix",
        text = "[[Tower]]s can no longer be moved, as they could previously be moved into their own territory.",
        pages = {"Tower", "Sea Tower"},
    },
    {
        id = "0702265",
        date = "2026-02-07",
        tag = "New",
        text = "Added trade events to notify players when someone fulfils their order.",
        pages = {"Trade"},
    },
    {
        id = "0702266",
        date = "2026-02-07",
        tag = "Balance",
        text = "The [[Iron Mine]] has been rebalanced: maximum daily production is now 100 / 60 / 40 ({{Icon|Stone}} / {{Icon|Wood}} / {{Icon|Earth}} biomes). Production in the [[Wood Biome]] and [[Earth Biome]] is now feasible, though the [[Stone Biome]] remains most favourable.",
        pages = {"Iron Mine", "Stone", "Wood", "Earth", "Wood Biome", "Stone Biome", "Earth Biome"},
    },
    {
        id = "0702267",
        date = "2026-02-07",
        tag = "Fix",
        text = "Fixed the stats count in the top-right corner and the population count on the main screen.",
    },
    {
        id = "0702268",
        date = "2026-02-07",
        tag = "Fix",
        text = "Daily cleanup now removes refunded players' dead centers from the world.",
    },
    {
        id = "0702269",
        date = "2026-02-07",
        tag = "QoL",
        text = "Steam display names now update periodically.",
    },
}