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Clothes: Difference between revisions

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== Production Chain ==
== Production Chain ==
* '''Clothing:''' [[Field]] (Sheep → [[Wool]]) → [[Tailor]] ([[Clothes]]) → [[Goods Stall]] ([[Coins]])
* '''Clothing:''' [[Field]] (Sheep → [[Wool]]) → [[Tailor]] ([[Clothes]]) → [[Goods Stall]] ([[Coins]])
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Revision as of 18:26, 18 February 2026

Clothes are produced by the Tailor from Wool. They can be sold at Goods Stalls for a higher Coin rate than food stalls, making them a premium trade good.

Production

Building Rate Notes
Tailor +50 Consumes 50 Wool, 0.1 The Tools resource icon on Project Rebearth Tools per day

Consumption

Building Rate Notes
Goods Stall -1 Produces 0.5 Coins (10× more profitable than food stalls)

Storage

Building Volume
Center 5,000 (shared with all resources)
Square 10,000 (shared with all resources)
Warehouse 5,000 (shared with all resources)
Tailor 100 (Clothes only)

Production Chain

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