Road: Difference between revisions
From Project Rebearth
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| category = Infrastructure | | category = Infrastructure | ||
| type = LineString | | type = LineString | ||
| cost = | | cost = {{BuildingData|name=road|data=cost|resource=stone}} {{Icon|Stone}} per meter | ||
| upgraded_from = [[Path]] | | upgraded_from = [[Path]] | ||
}} | }} | ||
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== Overview == | == Overview == | ||
The Road is a LineString building, drawn as a line between points across the settlement. It costs ''' | The Road is a LineString building, drawn as a line between points across the settlement. It costs '''{{BuildingData|name=road|data=cost|resource=stone}}''' {{Icon|Stone}} per meter to construct, making a 100-meter road cost '''10''' {{Icon|Stone}}. This cost is the same across all [[Biomes|biomes]]. | ||
Like the [[Path]] it replaces, the Road serves a cosmetic and organizational role. Buildings do not require road connections to function. However, Roads provide a more finished look than dirt paths, helping define the layout of a growing town. | Like the [[Path]] it replaces, the Road serves a cosmetic and organizational role. Buildings do not require road connections to function. However, Roads provide a more finished look than dirt paths, helping define the layout of a growing town. | ||
Revision as of 21:47, 17 February 2026
The Road is an infrastructure building that provides a paved connection between buildings. It is an upgrade from the Path, offering a more polished appearance at a small
Stone cost.
Overview
The Road is a LineString building, drawn as a line between points across the settlement. It costs 0.1
Stone per meter to construct, making a 100-meter road cost 10
Stone. This cost is the same across all biomes.
Like the Path it replaces, the Road serves a cosmetic and organizational role. Buildings do not require road connections to function. However, Roads provide a more finished look than dirt paths, helping define the layout of a growing town.
