|
|
| Line 1: |
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| -- Single source of truth for all changelog entries.
| | return {} |
| -- Entry IDs use DDMMYY# format (e.g. "2502261" = first entry of Feb 25, 2026).
| |
| -- Ordered newest-first.
| |
| -- Available tags: New, Balance, Fix, QoL, Performance
| |
| | |
| return { | |
| -- === February 27, 2026 ===
| |
| {
| |
| id = "2702261",
| |
| date = "2026-02-27",
| |
| tag = "QoL",
| |
| text = "[[Happiness]] indicators are now percentages instead of numbers.",
| |
| pages = {"Happiness"},
| |
| },
| |
| {
| |
| id = "2602262",
| |
| date = "2026-02-27",
| |
| tag = "QoL",
| |
| text = "Added a resource throttling popup with detailed information.",
| |
| },
| |
| | |
| -- === February 26, 2026 ===
| |
| {
| |
| id = "2602261",
| |
| date = "2026-02-26",
| |
| tag = "New",
| |
| text = "Added the Production Overview panel, a dashboard that lets players control all buildings {{C|can be viewed via the [[Center]]/[[Square]]}}.",
| |
| pages = {"Center", "Square"},
| |
| },
| |
| {
| |
| id = "2602262",
| |
| date = "2026-02-26",
| |
| tag = "QoL",
| |
| text = "Added a one second delay when shift-placing multiple buildings.",
| |
| },
| |
| | |
| -- === February 25, 2026 ===
| |
| {
| |
| id = "2502261",
| |
| date = "2026-02-25",
| |
| tag = "QoL",
| |
| text = "The [[Market]] now displays town names instead of usernames for immersion, with a button to fly to the town.",
| |
| pages = {"Market"},
| |
| },
| |
| {
| |
| id = "2502262",
| |
| date = "2026-02-25",
| |
| tag = "QoL",
| |
| text = "The {{key|Esc}} key now closes popups and windows.",
| |
| },
| |
| | |
| -- === February 24, 2026 ===
| |
| {
| |
| id = "2402261",
| |
| date = "2026-02-24",
| |
| tag = "Balance",
| |
| text = "[[Tower]]s and [[Sea Tower]]s now have scaling upkeep: the first costs 5 {{Icon|Coin}}/day, the second 10, the third 15, and so on.",
| |
| pages = {"Tower", "Sea Tower", "Coin"},
| |
| },
| |
| {
| |
| id = "2402262",
| |
| date = "2026-02-24",
| |
| tag = "Balance",
| |
| text = "Reduced upkeep for more expensive houses. They remain costlier up front, but their lower upkeep pays back sooner.",
| |
| pages = {"Shack", "Hut", "Cabin", "House", "Residence", "Villa"},
| |
| },
| |
| | |
| -- === February 23, 2026 ===
| |
| {
| |
| id = "2302261",
| |
| date = "2026-02-23",
| |
| tag = "New",
| |
| text = "Added a user guideline limiting multiple accounts to prevent exploitation.",
| |
| },
| |
| {
| |
| id = "2302262",
| |
| date = "2026-02-23",
| |
| tag = "Fix",
| |
| text = "Objects are now always drawn with the oldest at the bottom (previously could change when moving objects).",
| |
| },
| |
| {
| |
| id = "2302263",
| |
| date = "2026-02-23",
| |
| tag = "QoL",
| |
| text = "Added an indicator showing crop yields for different crops as a [[Field]] is being placed.",
| |
| pages = {"Field"},
| |
| },
| |
| {
| |
| id = "2302264",
| |
| date = "2026-02-23",
| |
| tag = "QoL",
| |
| text = "Changed the default territory colour to grey so custom colours in the [[Town Hall]] stand out more.",
| |
| pages = {"Town Hall"},
| |
| },
| |
| {
| |
| id = "2302265",
| |
| date = "2026-02-23",
| |
| tag = "QoL",
| |
| text = "Separated settings into tabs for easier navigation.",
| |
| },
| |
| {
| |
| id = "2302266",
| |
| date = "2026-02-23",
| |
| tag = "Balance",
| |
| text = "Reduced the construction cost of the [[Iron Mine]] from 20 to 10 {{Icon|Tools}}.",
| |
| pages = {"Iron Mine", "Tools"},
| |
| },
| |
| {
| |
| id = "2302267",
| |
| date = "2026-02-23",
| |
| tag = "Balance",
| |
| text = "Trade modifiers now stack additively: −10% + 20% = +10%, instead of the previous multiplicative calculation.",
| |
| pages = {"Trade"},
| |
| },
| |
| | |
| -- === February 21, 2026 ===
| |
| {
| |
| id = "2102261",
| |
| date = "2026-02-21",
| |
| tag = "QoL",
| |
| text = "Added finer rotation increments with {{key|Ctrl}}: default rotation moves by 15°, fine rotation by 3°.",
| |
| },
| |
| {
| |
| id = "2102262",
| |
| date = "2026-02-21",
| |
| tag = "Balance",
| |
| text = "Removed the {{Icon|Tools}} requirement for the [[Iron Mine]], making the tools production chain more profitable.",
| |
| pages = {"Tools", "Iron Mine"},
| |
| },
| |
| | |
| -- === February 19, 2026 ===
| |
| {
| |
| id = "1902261",
| |
| date = "2026-02-19",
| |
| tag = "New",
| |
| text = "Added user guidelines to the multiplayer world.",
| |
| },
| |
| {
| |
| id = "1902262",
| |
| date = "2026-02-19",
| |
| tag = "QoL",
| |
| text = "Added a high-contrast colour mode.",
| |
| },
| |
| {
| |
| id = "1902263",
| |
| date = "2026-02-19",
| |
| tag = "QoL",
| |
| text = "Reversed the order in which [[Events|events]] are displayed (now old-to-new).",
| |
| pages = {"Events"},
| |
| },
| |
| | |
| -- === February 18, 2026 ===
| |
| {
| |
| id = "1802261",
| |
| date = "2026-02-18",
| |
| tag = "Balance",
| |
| text = "Added a 3-hour cooldown after deleting a slot to prevent exploiting starter resources.",
| |
| },
| |
| {
| |
| id = "1802262",
| |
| date = "2026-02-18",
| |
| tag = "QoL",
| |
| text = "Improved the UI to show which buildings are throttled due to lacking resources.",
| |
| },
| |
| {
| |
| id = "1802263",
| |
| date = "2026-02-18",
| |
| tag = "QoL",
| |
| text = "Improved the upgrading UI to show the ''change'' in rates rather than the rates of the new building.",
| |
| },
| |
| {
| |
| id = "1802264",
| |
| date = "2026-02-18",
| |
| tag = "New",
| |
| text = "The dirt texture can now be upgraded to the plaza texture.",
| |
| pages = {"Plaza"},
| |
| },
| |
| {
| |
| id = "1802265",
| |
| date = "2026-02-18",
| |
| tag = "Fix",
| |
| text = "The [[Square]] now correctly provides +10 population compared to the [[Center]], matching the popup description.",
| |
| pages = {"Square", "Center"},
| |
| },
| |
| {
| |
| id = "1802266",
| |
| date = "2026-02-18",
| |
| tag = "Fix",
| |
| text = "Fixed a game freeze when building a [[Center]] for the first time.",
| |
| pages = {"Center"},
| |
| },
| |
| {
| |
| id = "1802267",
| |
| date = "2026-02-18",
| |
| tag = "Fix",
| |
| text = "Fixed white caps appearing at the north and south poles.",
| |
| },
| |
| | |
| -- === February 17, 2026 ===
| |
| {
| |
| id = "1702261",
| |
| date = "2026-02-17",
| |
| tag = "Fix",
| |
| text = "Fixed a bug that prevented [[event]]s from coming through.",
| |
| pages = {"Events"},
| |
| },
| |
| {
| |
| id = "1702262",
| |
| date = "2026-02-17",
| |
| tag = "Balance",
| |
| text = "[[Woodcutter]]s and [[Tent]]s in the [[Wood Biome]] now require a small amount of {{Icon|Tools}} (−0.05/day), balancing exponential growth in the Wood Biome and increasing demand for the [[Stone Biome]]'s tool production. The [[Nursery]] is unaffected. {{Icon|Tools}} consumption of the [[Saw]] was also lowered.",
| |
| pages = {"Woodcutter", "Tent", "Wood Biome", "Tools", "Nursery", "Stone Biome", "Saw"},
| |
| },
| |
| {
| |
| id = "1702263",
| |
| date = "2026-02-17",
| |
| tag = "QoL",
| |
| text = "Buttons are now disabled after being clicked to prevent accidental double actions.",
| |
| },
| |
| {
| |
| id = "1702264",
| |
| date = "2026-02-17",
| |
| tag = "QoL",
| |
| text = "Changed the center icon threshold to a population of 20. Center icons now shrink when zoomed out for clarity.",
| |
| pages = {"Center"},
| |
| },
| |
| | |
| -- === February 15, 2026 ===
| |
| {
| |
| id = "1502261",
| |
| date = "2026-02-15",
| |
| tag = "Performance",
| |
| text = "Center icons are now hidden for settlements with fewer than 30 population (performance improvement).",
| |
| pages = {"Center"},
| |
| },
| |
| {
| |
| id = "1502262",
| |
| date = "2026-02-15",
| |
| tag = "QoL",
| |
| text = "A larger icon is shown on the map at the threshold of 100 inhabitants.",
| |
| },
| |
| | |
| -- === February 14, 2026 ===
| |
| {
| |
| id = "1402261",
| |
| date = "2026-02-14",
| |
| tag = "Balance",
| |
| text = "Increased the maximum price for [[Market]] orders from 10 to 20 {{Icon|Coin}}.",
| |
| pages = {"Market", "Coin"},
| |
| },
| |
| {
| |
| id = "1402262",
| |
| date = "2026-02-14",
| |
| tag = "Performance",
| |
| text = "Lowered the starting zoom level to reduce initial loading.",
| |
| },
| |
| {
| |
| id = "1402263",
| |
| date = "2026-02-14",
| |
| tag = "Fix",
| |
| text = "Fixed missing icons on the map.",
| |
| },
| |
| {
| |
| id = "1402264",
| |
| date = "2026-02-14",
| |
| tag = "Fix",
| |
| text = "Fixed an issue where typing messages triggered keyboard shortcuts.",
| |
| },
| |
| {
| |
| id = "1402265",
| |
| date = "2026-02-14",
| |
| tag = "QoL",
| |
| text = "The game now announces in-game when connection to the server is lost, and reconnects automatically.",
| |
| },
| |
| {
| |
| id = "1402266",
| |
| date = "2026-02-14",
| |
| tag = "Balance",
| |
| text = "Dropped clay production from 0.05 to 0.04 per square metre for balancing.",
| |
| pages = {"Claypit"},
| |
| },
| |
| {
| |
| id = "1402267",
| |
| date = "2026-02-14",
| |
| tag = "Balance",
| |
| text = "Added more restrictions to reduce [[Field]] / [[Claypit]] / [[Quarry]] stacking.",
| |
| pages = {"Field", "Claypit", "Quarry"},
| |
| },
| |
| {
| |
| id = "1402268",
| |
| date = "2026-02-14",
| |
| tag = "Fix",
| |
| text = "Fixed fences causing buildings to disappear.",
| |
| },
| |
| | |
| -- === February 13, 2026 ===
| |
| {
| |
| id = "1302261",
| |
| date = "2026-02-13",
| |
| tag = "New",
| |
| text = "Added line fences. Players can now place individual fences, draw polygons, and draw fence lines.",
| |
| pages = {"Fence Line"},
| |
| },
| |
| {
| |
| id = "1302262",
| |
| date = "2026-02-13",
| |
| tag = "New",
| |
| text = "Added the dirt texture. Like the plaza texture, dirt can now be drawn freely and is free to place. Dirt is more efficient than [[Road]]s and reduces tile loading.",
| |
| pages = {"Road", "Dirt"},
| |
| },
| |
| {
| |
| id = "1302263",
| |
| date = "2026-02-13",
| |
| tag = "Balance",
| |
| text = "Buffed the bread production chain: reduced the population requirement for [[Windmill]]s and boosted {{Icon|Food}} output of the [[Bakery]].",
| |
| pages = {"Windmill", "Food", "Bakery"},
| |
| },
| |
| {
| |
| id = "1302264",
| |
| date = "2026-02-13",
| |
| tag = "Balance",
| |
| text = "Reduced the cost of the [[Town Hall]] (halved the {{Icon|Tools}} and {{Icon|Glass}} requirements).",
| |
| pages = {"Town Hall", "Tools", "Glass"},
| |
| },
| |
| {
| |
| id = "1302265",
| |
| date = "2026-02-13",
| |
| tag = "Fix",
| |
| text = "Fixed an incorrect biome startup message.",
| |
| },
| |
| {
| |
| id = "1302266",
| |
| date = "2026-02-13",
| |
| tag = "QoL",
| |
| text = "[[Road]]s now snap to other road nodes.",
| |
| pages = {"Road"},
| |
| },
| |
| {
| |
| id = "1302267",
| |
| date = "2026-02-13",
| |
| tag = "QoL",
| |
| text = "Slots now show how many people live in each slot.",
| |
| },
| |
| {
| |
| id = "1302268",
| |
| date = "2026-02-13",
| |
| tag = "New",
| |
| text = "Introduced the message system. Players can send one-way messengers to other towns for a small {{Icon|Coin}} cost.",
| |
| pages = {"Coin"},
| |
| },
| |
| | |
| -- === February 12, 2026 ===
| |
| {
| |
| id = "1202261",
| |
| date = "2026-02-12",
| |
| tag = "QoL",
| |
| text = "Added help buttons on the resource bar, [[Market]] panel, order panel, storage management, and object popup.",
| |
| pages = {"Market"},
| |
| },
| |
| {
| |
| id = "1202262",
| |
| date = "2026-02-12",
| |
| tag = "Performance",
| |
| text = "Improved tile rendering performance.",
| |
| },
| |
| {
| |
| id = "1202263",
| |
| date = "2026-02-12",
| |
| tag = "QoL",
| |
| text = "Made the [[Market]] list smaller for better readability, only the top listing is usable.",
| |
| pages = {"Market"},
| |
| },
| |
| | |
| -- === February 11, 2026 ===
| |
| {
| |
| id = "1102261",
| |
| date = "2026-02-11",
| |
| tag = "QoL",
| |
| text = "Removed the Discord popup from the screen; links to the Discord and wiki are now in the minimap menu.",
| |
| },
| |
| | |
| -- === February 10, 2026 ===
| |
| {
| |
| id = "1002261",
| |
| date = "2026-02-10",
| |
| tag = "QoL",
| |
| text = "{{Icon|Coin}} values below 10 now display two decimal places.",
| |
| pages = {"Coin"},
| |
| },
| |
| {
| |
| id = "1002262",
| |
| date = "2026-02-10",
| |
| tag = "QoL",
| |
| text = "Re-added the Discord link in-game and updated the server-offline message.",
| |
| },
| |
| | |
| -- === February 9, 2026 ===
| |
| {
| |
| id = "0902261",
| |
| date = "2026-02-09",
| |
| tag = "New",
| |
| text = "Added the official wiki at [[Main Page|https://projectrebearth.com/]].",
| |
| },
| |
| {
| |
| id = "0902262",
| |
| date = "2026-02-09",
| |
| tag = "Fix",
| |
| text = "Swapped assets for the [[Tools Workshop]] between the Stone and Earth biomes to correct a display issue.",
| |
| pages = {"Tools Workshop"},
| |
| },
| |
| {
| |
| id = "0902263",
| |
| date = "2026-02-09",
| |
| tag = "QoL",
| |
| text = "The demolish tooltip now shows how many resources are returned.",
| |
| },
| |
| | |
| -- === February 7, 2026 ===
| |
| {
| |
| id = "0702261",
| |
| date = "2026-02-07",
| |
| tag = "QoL",
| |
| text = "The stats panel in the top-right corner now opens by default.",
| |
| },
| |
| {
| |
| id = "0702262",
| |
| date = "2026-02-07",
| |
| tag = "QoL",
| |
| text = "Added a timer behind bonuses and effects with an expiration date in the stats panel.",
| |
| },
| |
| {
| |
| id = "0702263",
| |
| date = "2026-02-07",
| |
| tag = "Balance",
| |
| text = "The [[Iron Mine]] placement restrictions were reworked. It is now easier to place relative to other buildings, but cannot be placed within 1.5 km of another Iron Mine.",
| |
| pages = {"Iron Mine"},
| |
| },
| |
| {
| |
| id = "0702264",
| |
| date = "2026-02-07",
| |
| tag = "Fix",
| |
| text = "[[Tower]]s can no longer be moved, as they could previously be moved into their own territory.",
| |
| pages = {"Tower", "Sea Tower"},
| |
| },
| |
| {
| |
| id = "0702265",
| |
| date = "2026-02-07",
| |
| tag = "New",
| |
| text = "Added trade events to notify players when someone fulfils their order.",
| |
| pages = {"Trade"},
| |
| },
| |
| {
| |
| id = "0702266",
| |
| date = "2026-02-07",
| |
| tag = "Balance",
| |
| text = "The [[Iron Mine]] has been rebalanced: maximum daily production is now 100 / 60 / 40 ({{Icon|Stone}} / {{Icon|Wood}} / {{Icon|Earth}} biomes). Production in the [[Wood Biome]] and [[Earth Biome]] is now feasible, though the [[Stone Biome]] remains most favourable.",
| |
| pages = {"Iron Mine", "Stone", "Wood", "Earth", "Wood Biome", "Stone Biome", "Earth Biome"},
| |
| },
| |
| {
| |
| id = "0702267",
| |
| date = "2026-02-07",
| |
| tag = "Fix",
| |
| text = "Fixed the stats count in the top-right corner and the population count on the main screen.",
| |
| },
| |
| {
| |
| id = "0702268",
| |
| date = "2026-02-07",
| |
| tag = "Fix",
| |
| text = "Daily cleanup now removes refunded players' dead centers from the world.",
| |
| },
| |
| {
| |
| id = "0702269",
| |
| date = "2026-02-07",
| |
| tag = "QoL",
| |
| text = "Steam display names now update periodically.",
| |
| },
| |
| } | |