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Cramped Quarters
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{{Choice | name = Cramped Quarters | category = Choice | lock = 1 day | effects = <table class="rb-ib-subtable"><tr><th>Effect</th><th>Value</th></tr><tr><td>[[Population]] growth</td><td class="rb-ib-buff">×1.3</td></tr><tr><td>[[Happiness]]</td><td class="rb-ib-nerf">-30%</td></tr></table> }} '''Cramped Quarters''' is a [[Choices|choice]] that increases population growth by 30% at the cost of a significant -30% happiness penalty. It allows settlements to grow their workforce faster by packing more people into existing housing. == Effects == {| class="wikitable" ! Effect !! Value !! Description |- | [[Population]] growth || ×1.3 || Increases population growth rate by 30% |- | [[Happiness]] || -30% || Reduces settlement happiness by 30% |} Cramped Quarters boosts the rate at which new residents move into housing by 30%. This means all housing buildings, from [[Shack|Shacks]] to [[Villa|Villas]], fill their population capacity faster. The trade-off is a steep -30% happiness penalty, reflecting the overcrowded and uncomfortable living conditions. == Details == Cramped Quarters has no resource cost to enact and has a '''1-day lock''' period, meaning it cannot be toggled more than once per day. The policy is not part of any exclusive group, so it can be active alongside any other [[Choices|choice]]. Cramped Quarters is not a default choice and must be actively selected by the player. Once enabled, it remains in effect until manually disabled (after the lock period expires). == Strategy == Cramped Quarters is a high-risk, high-reward choice for settlements that need to rapidly grow their workforce. The 30% population growth boost is significant and can help new towns fill housing quickly, getting production buildings staffed sooner. However, the -30% happiness penalty is one of the harshest among all choices, matching [[Taxation]] in severity. The happiness penalty stacks with other negative modifiers. Combining Cramped Quarters with [[Taxation]] (-30%) results in a combined -60% happiness hit, which will almost certainly trigger [[Strike|strikes]]. Players using Cramped Quarters should either avoid other happiness-reducing choices or pair it with happiness-boosting options like [[Lavish Rations]] (+20%) or [[Worker Safety]] (+10%) to soften the impact. Cramped Quarters is most useful as a temporary measure during periods of rapid expansion. Enable it when building new housing, then disable it once the population has grown to the desired level. == Changelog == {{Changelog}} == See also == * [[Choices]] * [[Population]] * [[Happiness]] {{Navbox}} [[Category:Choices]]
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