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Alliances
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'''Alliances''' are a multiplayer feature in [[Main Page|Project Rebearth]] that allow players to get together. When creating an alliance, the founder selects an alliance type that determines passive bonuses for all members. == Alliance Types == There are three alliance types. Each provides a distinct set of bonuses and drawbacks that apply to every member of the alliance. {| class="wikitable" |- ! Alliance Type !! Focus !! Effects |- | [[Trade Alliance]] || Commerce || Export cost x0.9, import cost x0.9, taxation x1.1, raid risk x1.2 |- | [[Great Federation]] || Production & Safety || All production x1.1, raid risk x0.8, taxation x0.8 |- | [[Science League]] || Research & Exploration || Research speed x1.2, expedition cost x0.8, happiness x1.1, all production x0.8 |} === [[Trade Alliance]] === The [[Trade Alliance]] reduces export and import costs by 10% each and increases taxation income by 10%, making it ideal for commerce-heavy settlements with a [[Market]] or [[Port]]. The downside is a 20% increase in [[Raid|raid]] probability. === [[Great Federation]] === The [[Great Federation]] provides a 10% boost to all production and a 20% reduction in raid risk, offering the most balanced and defensive option. The trade-off is a 20% reduction in {{Icon|Coin}} income from [[Taxation]]. === [[Science League]] === The [[Science League]] increases research speed by 20%, reduces [[Expeditions|expedition]] costs by 20%, and raises [[Happiness]] by 10%. However, all production is reduced by 20%, requiring larger supply chains to compensate. == Choosing an Alliance Type == The alliance type is selected at creation and determines the strategic identity of the group. Players should consider their settlement's strengths when joining or founding an alliance. Trade-focused towns benefit most from the [[Trade Alliance]], production-oriented settlements from the [[Great Federation]], and research-driven expansionists from the [[Science League]]. Alliance bonuses have no enactment cost and no lock duration. They apply passively to all members for as long as they remain in the alliance. == See also == * [[Trade Alliance]] * [[Great Federation]] * [[Science League]] {{Navbox}} [[Category:Game mechanics]] [[Category:Alliance types| ]]
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