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Vegan Society
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== Strategy == Vegan Society is a trade-off between raw {{Icon|Food}} output and access to the animal production chains. The +20% {{Icon|Food}} production bonus is substantial, but losing animal fields eliminates two important resources: {{Icon|Milk}} (used by the [[Creamery]] to produce {{Icon|Food}}) and {{Icon|Wool}} (used by the [[Tailor]] to produce {{Icon|Clothes}}). Settlements that rely heavily on plant-based food chains benefit most from this choice. The [[Field]] to [[Windmill]] to [[Bakery]] chain ({{Icon|Grain}} to {{Icon|Flour}} to {{Icon|Food}}) and potato fields both receive the full +20% boost, as do [[Fishery|Fisheries]] and [[Foraging Hut]]s. Settlements that have not yet unlocked animals or do not use animal fields have no downside to enabling Vegan Society. Settlements with a strong [[Tailor]] and [[Creamery]] economy should avoid this choice unless they have alternative supply through [[Trade]]. Vegan Society pairs well with [[Dubious Working Rules]] for maximum food output (combined ×1.32 multiplier), though the −20% happiness penalty from Dubious Working Rules must be managed. For a safer combination, pairing with [[Worker Safety]] still yields a net ×1.08 food production bonus alongside reduced accident rates and a slight happiness boost.
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