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	<id>https://projectrebearth.com/index.php?action=history&amp;feed=atom&amp;title=Strike</id>
	<title>Strike - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://projectrebearth.com/index.php?action=history&amp;feed=atom&amp;title=Strike"/>
	<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Strike&amp;action=history"/>
	<updated>2026-04-16T06:56:47Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Strike&amp;diff=1113&amp;oldid=prev</id>
		<title>East6: Bot: Migrate wikitable → rb-table with themed frame</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Strike&amp;diff=1113&amp;oldid=prev"/>
		<updated>2026-03-03T16:46:15Z</updated>

		<summary type="html">&lt;p&gt;Bot: Migrate wikitable → rb-table with themed frame&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:46, 3 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Happiness is reduced by several [[Choices|choices]] and conditions. The most common causes of strikes are stacking multiple happiness-reducing modifiers:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Happiness is reduced by several [[Choices|choices]] and conditions. The most common causes of strikes are stacking multiple happiness-reducing modifiers:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wikitable&lt;/del&gt;&quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div class=&quot;rb-table-frame&quot;&amp;gt;&amp;lt;div class=&quot;rb-table-inner&quot;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rb-table&lt;/ins&gt;&quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Source !! Happiness !! Type&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Source !! Happiness !! Type&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot;&gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Low Rations]] || -20% || [[Choices|Choice]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Low Rations]] || -20% || [[Choices|Choice]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Because happiness modifiers stack multiplicatively, combining several penalties can quickly push happiness below the strike threshold. For example, [[Taxation]] (-30%) combined with [[Cramped Quarters]] (-30%) results in a combined -51% happiness penalty, which is very likely to trigger a strike.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Because happiness modifiers stack multiplicatively, combining several penalties can quickly push happiness below the strike threshold. For example, [[Taxation]] (-30%) combined with [[Cramped Quarters]] (-30%) results in a combined -51% happiness penalty, which is very likely to trigger a strike.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Strike&amp;diff=995&amp;oldid=prev</id>
		<title>East6: Created page with &quot;{{Choice | name      = Strike | category  = Event | effects   = &lt;table class=&quot;rb-ib-subtable&quot;&gt;&lt;tr&gt;&lt;th&gt;Effect&lt;/th&gt;&lt;th&gt;Value&lt;/th&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;All production&lt;/td&gt;&lt;td class=&quot;rb-ib-nerf&quot;&gt;Reduced&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt; | special   = Automatically triggered when Happiness drops too low; ends when happiness recovers }} &#039;&#039;&#039;Strike&#039;&#039;&#039; is an event in Project Rebearth that occurs when a settlement&#039;s Happiness drops too low. During a strike, settlement productivity is...&quot;</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Strike&amp;diff=995&amp;oldid=prev"/>
		<updated>2026-02-28T00:21:58Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Choice | name      = Strike | category  = Event | effects   = &amp;lt;table class=&amp;quot;rb-ib-subtable&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Effect&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Value&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;All production&amp;lt;/td&amp;gt;&amp;lt;td class=&amp;quot;rb-ib-nerf&amp;quot;&amp;gt;Reduced&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt; | special   = Automatically triggered when &lt;a href=&quot;/index.php/Happiness&quot; title=&quot;Happiness&quot;&gt;Happiness&lt;/a&gt; drops too low; ends when happiness recovers }} &amp;#039;&amp;#039;&amp;#039;Strike&amp;#039;&amp;#039;&amp;#039; is an event in &lt;a href=&quot;/index.php/Main_Page&quot; title=&quot;Main Page&quot;&gt;Project Rebearth&lt;/a&gt; that occurs when a settlement&amp;#039;s &lt;a href=&quot;/index.php/Happiness&quot; title=&quot;Happiness&quot;&gt;Happiness&lt;/a&gt; drops too low. During a strike, settlement productivity is...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Choice&lt;br /&gt;
| name      = Strike&lt;br /&gt;
| category  = Event&lt;br /&gt;
| effects   = &amp;lt;table class=&amp;quot;rb-ib-subtable&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Effect&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Value&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;All production&amp;lt;/td&amp;gt;&amp;lt;td class=&amp;quot;rb-ib-nerf&amp;quot;&amp;gt;Reduced&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
| special   = Automatically triggered when [[Happiness]] drops too low; ends when happiness recovers&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Strike&amp;#039;&amp;#039;&amp;#039; is an event in [[Main Page|Project Rebearth]] that occurs when a settlement&amp;#039;s [[Happiness]] drops too low. During a strike, settlement productivity is reduced, slowing resource output across all production buildings.&lt;br /&gt;
&lt;br /&gt;
== Trigger ==&lt;br /&gt;
A strike is triggered automatically when a settlement&amp;#039;s [[Happiness]] falls below a critical threshold. The event cannot be manually triggered or dismissed. It ends on its own once happiness recovers above the threshold.&lt;br /&gt;
&lt;br /&gt;
Happiness is reduced by several [[Choices|choices]] and conditions. The most common causes of strikes are stacking multiple happiness-reducing modifiers:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Source !! Happiness !! Type&lt;br /&gt;
|-&lt;br /&gt;
| [[Food Shortage]] || -50% || Automatic&lt;br /&gt;
|-&lt;br /&gt;
| [[Cramped Quarters]] || -30% || [[Choices|Choice]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Taxation]] || -30% || [[Choices|Choice]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dubious Working Rules]] || -20% || [[Choices|Choice]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Low Rations]] || -20% || [[Choices|Choice]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Because happiness modifiers stack multiplicatively, combining several penalties can quickly push happiness below the strike threshold. For example, [[Taxation]] (-30%) combined with [[Cramped Quarters]] (-30%) results in a combined -51% happiness penalty, which is very likely to trigger a strike.&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
During a strike, production output across the settlement is reduced. All production buildings generate resources at a lower rate until happiness recovers and the strike ends. This affects {{Icon|Food}}, {{Icon|Wood}}, {{Icon|Stone}}, {{Icon|Earth}}, and all other produced resources.&lt;br /&gt;
&lt;br /&gt;
The production reduction is particularly dangerous because it can create a downward spiral. Lower production means less {{Icon|Food}} output, which can lead to a [[Food Shortage]], which applies an additional -50% happiness penalty, making the strike even harder to recover from.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Preventing strikes is far easier than recovering from one. Players should monitor their happiness level and avoid stacking too many negative modifiers at the same time.&lt;br /&gt;
&lt;br /&gt;
If a strike occurs, the priority is restoring happiness above the threshold. The fastest options include disabling happiness-reducing choices (switching [[Low Rations]] to [[Normal Rations]], turning off [[Taxation]] or [[Cramped Quarters]]) or enabling happiness-boosting options such as [[Lavish Rations]] (+20%) or [[Worker Safety]] (+10%). Joining a [[Science League]] alliance also provides a passive +10% happiness bonus.&lt;br /&gt;
&lt;br /&gt;
Maintaining a healthy {{Icon|Food}} surplus is critical during a strike. The reduced production from a strike can cause food output to drop below consumption, leading to a [[Food Shortage]] that compounds the happiness crisis. Having {{Icon|Food}} reserves in [[Warehouse|storage]] or importing food through the [[Market]] or [[Port]] can provide a buffer while the settlement recovers.&lt;br /&gt;
&lt;br /&gt;
The safest approach to happiness management is to pair happiness-reducing choices with counterbalancing boosts. [[Taxation]] (-30%) combined with [[Lavish Rations]] (+20%) yields a manageable -16% net penalty. Adding [[Worker Safety]] (+10%) brings the combined penalty to approximately -8%, keeping the settlement well above the strike threshold.&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
{{Changelog}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Happiness]]&lt;br /&gt;
* [[Celebration]]&lt;br /&gt;
* [[Productivity Boom]]&lt;br /&gt;
* [[Food Shortage]]&lt;br /&gt;
* [[Choices]]&lt;br /&gt;
* [[Events]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
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