<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://projectrebearth.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=East6</id>
	<title>Project Rebearth - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://projectrebearth.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=East6"/>
	<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php/Special:Contributions/East6"/>
	<updated>2026-04-16T05:23:35Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://projectrebearth.com/index.php?title=University&amp;diff=1399</id>
		<title>University</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=University&amp;diff=1399"/>
		<updated>2026-04-13T19:20:20Z</updated>

		<summary type="html">&lt;p&gt;East6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Building&lt;br /&gt;
| name        = University&lt;br /&gt;
| image       = university.png&lt;br /&gt;
| category    = Research&lt;br /&gt;
| type        = Point&lt;br /&gt;
| production  = Yes&lt;br /&gt;
| cost        = &amp;lt;table class=&amp;quot;rb-ib-subtable&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Biome&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;{{Icon|Wood}}&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;{{Icon|Stone}}&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;{{Icon|Earth}}&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;{{Icon|Tools}}&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;{{Icon|Glass}}&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Wood Biome|Wood]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;{{formatnum:{{BuildingData|name=university|data=cost|biome=wood|resource=wood}}}}&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;{{formatnum:{{BuildingData|name=university|data=cost|biome=wood|resource=stone}}}}&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;—&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;{{BuildingData|name=university|data=cost|biome=wood|resource=tools}}&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;{{BuildingData|name=university|data=cost|biome=wood|resource=glass}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Stone Biome|Stone]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;{{formatnum:{{BuildingData|name=university|data=cost|biome=stone|resource=wood}}}}&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;{{formatnum:{{BuildingData|name=university|data=cost|biome=stone|resource=stone}}}}&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;—&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;{{BuildingData|name=university|data=cost|biome=stone|resource=tools}}&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;{{BuildingData|name=university|data=cost|biome=stone|resource=glass}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Earth Biome|Earth]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;{{formatnum:{{BuildingData|name=university|data=cost|biome=earth|resource=wood}}}}&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;—&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;{{formatnum:{{BuildingData|name=university|data=cost|biome=earth|resource=earth}}}}&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;{{BuildingData|name=university|data=cost|biome=earth|resource=tools}}&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;{{BuildingData|name=university|data=cost|biome=earth|resource=glass}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Arctic Biome|Arctic]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;{{formatnum:{{BuildingData|name=university|data=cost|biome=arctic|resource=wood}}}}&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;{{formatnum:{{BuildingData|name=university|data=cost|biome=arctic|resource=stone}}}}&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;—&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;{{BuildingData|name=university|data=cost|biome=arctic|resource=tools}}&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;{{BuildingData|name=university|data=cost|biome=arctic|resource=glass}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
| rate        = {{Icon|Coin}}: {{BuildingData|name=university|data=rate|resource=coin}}/day, {{Icon|Knowledge}}: +{{BuildingData|name=university|data=rate|resource=knowledge}}/day, {{Icon|Glass}}: {{BuildingData|name=university|data=rate|resource=glass}}/day&lt;br /&gt;
| population  = {{BuildingData|name=university|data=balance|resource=population}}&lt;br /&gt;
| special     = Unlocks [[Expeditions]] and research&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;University&#039;&#039;&#039; is a [[Buildings|research building]] that produces {{Icon|Knowledge}} in exchange for {{Icon|Coin}} and {{Icon|Glass}}. It also unlocks [[Expeditions]], allowing players to explore new territory.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The University is one of the most resource-intensive buildings in the game. In the [[Wood Biome|Wood]], [[Stone Biome|Stone]], and [[Arctic Biome|Arctic]] biomes, it costs {{formatnum:{{BuildingData|name=university|data=cost|biome=wood|resource=wood}}}} {{Icon|Wood}}, {{formatnum:{{BuildingData|name=university|data=cost|biome=wood|resource=stone}}}} {{Icon|Stone}}, {{BuildingData|name=university|data=cost|biome=wood|resource=tools}} {{Icon|Tools}}, and {{BuildingData|name=university|data=cost|biome=wood|resource=glass}} {{Icon|Glass}} to construct. In the [[Earth Biome|Earth]] biome, {{Icon|Stone}} is replaced by {{Icon|Earth}}, costing {{formatnum:{{BuildingData|name=university|data=cost|biome=earth|resource=earth}}}} {{Icon|Earth}} and {{formatnum:{{BuildingData|name=university|data=cost|biome=earth|resource=wood}}}} {{Icon|Wood}} alongside the same {{Icon|Tools}} and {{Icon|Glass}} requirements.&lt;br /&gt;
&lt;br /&gt;
The University requires {{#expr:0-{{BuildingData|name=university|data=balance|resource=population}}}} [[Population|workers]] to operate, making it one of the largest employers among all buildings. Once staffed, it produces +{{BuildingData|name=university|data=rate|resource=knowledge}} {{Icon|Knowledge}} per day while consuming {{#expr:0-{{BuildingData|name=university|data=rate|resource=coin}}}} {{Icon|Coin}} per day and {{#expr:0-{{BuildingData|name=university|data=rate|resource=glass}}}} {{Icon|Glass}} per day. The ongoing {{Icon|Glass}} consumption means a steady supply from a [[Glassworks]] is essential to keep the University running. Players can build multiple Universities, and each one produces {{Icon|Knowledge}} independently.&lt;br /&gt;
&lt;br /&gt;
{{Icon|Knowledge}} is used to launch [[Expeditions]] and to unlock certain [[Choices]]. Building a University is a prerequisite for launching Expeditions, which allow players to explore new areas of the map and gather {{Icon|Scrap}} and basic resources. The [[Science League]] alliance type provides a bonus to research speed, increasing the University&#039;s effective {{Icon|Knowledge}} output for all alliance members.&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
{{Changelog}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Museum]]&lt;br /&gt;
* [[Expeditions]]&lt;br /&gt;
* [[Glassworks]]&lt;br /&gt;
* [[Knowledge]]&lt;br /&gt;
* [[Buildings]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
[[Category:Research]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Expeditions&amp;diff=1398</id>
		<title>Expeditions</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Expeditions&amp;diff=1398"/>
		<updated>2026-04-13T19:14:50Z</updated>

		<summary type="html">&lt;p&gt;East6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Expeditions&#039;&#039;&#039; are missions in &#039;&#039;[[Project Rebearth]]&#039;&#039; that allow players to explore unclaimed territory on the map. The player draws a freeform polygon to select the area, and the expedition costs {{Icon|Food}}, {{Icon|Knowledge}}, and population based on its size. Upon completion, expeditions yield {{Icon|Scrap}} and a random basic resource ({{Icon|Wood}}, {{Icon|Stone}}, {{Icon|Earth}}, or {{Icon|Glass}}). Players can run multiple expeditions at the same time.&lt;br /&gt;
&lt;br /&gt;
Exploring territory also contributes to the total explored area, which unlocks animals {{C|[[Goat]], [[Sheep]], and [[Cow]]}} at certain thresholds.&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
Expedition costs scale linearly with the area selected. {{Icon|Food}} and {{Icon|Knowledge}} are deducted upfront when the expedition is launched. Population is locked for the duration of the expedition and returned when it finishes. The following table shows costs per 10,000,000 m².&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;rb-table-frame&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;rb-table-inner&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;rb-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cost !! Per 1,000 hectares !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Duration || {{#expr:{{BuildingData|section=expeditions|name=costs|data=duration}}*10000000/86400}} day || Base duration before distance bonus&lt;br /&gt;
|-&lt;br /&gt;
| Population || {{#expr:{{BuildingData|section=expeditions|name=costs|data=pop}}*10000000}} || {{#expr:{{BuildingData|section=expeditions|name=costs|data=pop}}*1000000000}} people per 100,000 hectares; locked during expedition&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Knowledge}} || {{#expr:{{BuildingData|section=expeditions|name=costs|data=knowledge}}*10000000}} || Deducted upfront when launching&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Food}} || {{#expr:{{BuildingData|section=expeditions|name=costs|data=food}}*10000000}} || Deducted upfront when launching&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An additional &#039;&#039;&#039;{{BuildingData|section=expeditions|name=costs|data=distance}} hour&#039;&#039;&#039; is added to the expedition duration for every kilometer between the expedition area and the player&#039;s settlement. This distance bonus means nearby expeditions complete faster than distant ones.&lt;br /&gt;
&lt;br /&gt;
== Yields ==&lt;br /&gt;
Expeditions guarantee base yields that scale with the area explored. The following table shows yields per 1,000 hectares.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;rb-table-frame&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;rb-table-inner&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;rb-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Yield !! Per 1,000 hectares !! Description&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Scrap}} || {{#expr:{{BuildingData|section=expeditions|name=yields|data=scrap}}*10000000}} || Old-world remnants found while exploring&lt;br /&gt;
|-&lt;br /&gt;
| Basic resource || {{#expr:{{BuildingData|section=expeditions|name=yields|data=basicResource}}*10000000}} || Random {{Icon|Wood}}, {{Icon|Stone}}, {{Icon|Earth}}, or {{Icon|Glass}} gathered en route&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Animal unlocks ==&lt;br /&gt;
The total area a player has explored through expeditions determines when [[Goat|animals]] become available. Each animal type unlocks at a specific cumulative threshold.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;rb-table-frame&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;rb-table-inner&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;rb-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Animal !! Explored area required&lt;br /&gt;
|-&lt;br /&gt;
| [[Goat]] || 100 km²&lt;br /&gt;
|-&lt;br /&gt;
| [[Sheep]] || {{formatnum:1000}} km²&lt;br /&gt;
|-&lt;br /&gt;
| [[Cow]] || {{formatnum:10000}} km²&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once unlocked, the animal type becomes available to raise in [[Field|fields]] across the settlement. For more details, see the individual animal articles.&lt;br /&gt;
&lt;br /&gt;
== Affected by ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;rb-table-frame&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;rb-table-inner&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;rb-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Source !! Effect !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Science League]] || Expedition cost -{{#expr:(1-{{BuildingData|section=choices|name=scienceLeague|data=effects|resource=expeditionCost}})*100 round 0}}% || Reduces all expedition costs by {{#expr:(1-{{BuildingData|section=choices|name=scienceLeague|data=effects|resource=expeditionCost}})*100 round 0}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
{{Changelog}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scrap]]&lt;br /&gt;
* [[Knowledge]]&lt;br /&gt;
* [[Food]]&lt;br /&gt;
* [[Resources]]&lt;br /&gt;
* [[Science League]]&lt;br /&gt;
* [[Goat]]&lt;br /&gt;
* [[Sheep]]&lt;br /&gt;
* [[Cow]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Dock&amp;diff=1397</id>
		<title>Dock</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Dock&amp;diff=1397"/>
		<updated>2026-04-13T19:06:59Z</updated>

		<summary type="html">&lt;p&gt;East6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Building&lt;br /&gt;
| image       = Dock.png&lt;br /&gt;
| name        = Dock&lt;br /&gt;
| category    = Infrastructure&lt;br /&gt;
| type        = Point&lt;br /&gt;
| placement   = Within {{BuildingData|name=dock|data=within}}m of [[Port]] or another Dock; water only&lt;br /&gt;
| cost        = {{BuildingData|name=dock|data=cost|resource=wood}} {{Icon|Wood}}&lt;br /&gt;
| special     = Extends the area where [[Small Ship|ships]] can be built. Can chain from a [[Port]] or another Dock.&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Dock&#039;&#039;&#039; is an [[Buildings|infrastructure building]] that extends the construction range for [[Small Ship|ships]]. It must be placed near a [[Port]] or another Dock on water, allowing ships to be built further from the Port itself.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Dock must be placed within {{BuildingData|name=dock|data=within}} meters of a [[Port]] or another Dock and can only be built on water. It costs &#039;&#039;&#039;{{BuildingData|name=dock|data=cost|resource=wood}}&#039;&#039;&#039; {{Icon|Wood}} to construct, the same across all [[Biomes|biomes]]. The Dock does not consume any resources, require workers, or provide housing.&lt;br /&gt;
&lt;br /&gt;
The Dock&#039;s purpose is to extend the area where ships can be placed. Ships ([[Small Ship]], [[Medium Ship]], and [[Large Ship]]) can be built within their respective placement ranges of any Dock, not just the Port directly.&lt;br /&gt;
&lt;br /&gt;
Docks can chain off other Docks, not just the Port. A Port can support a Dock within {{BuildingData|name=dock|data=within}} meters, and another Dock can be placed within {{BuildingData|name=dock|data=within}} meters of the first, progressively extending coverage along a coastline or across a bay.&lt;br /&gt;
&lt;br /&gt;
[[File:DockExample.png|250px|thumb|right|The [[Port]], Docks, and [[:Category:Ships|ships]] of &#039;&#039;Kava Karakos&#039;&#039;, a settlement in western Turkey.]]&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
{{Changelog}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Port]]&lt;br /&gt;
* [[Small Ship]]&lt;br /&gt;
* [[Medium Ship]]&lt;br /&gt;
* [[Large Ship]]&lt;br /&gt;
* [[Buildings]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
[[Category:Infrastructure]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=File:DockExample.png&amp;diff=1396</id>
		<title>File:DockExample.png</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=File:DockExample.png&amp;diff=1396"/>
		<updated>2026-04-13T19:06:55Z</updated>

		<summary type="html">&lt;p&gt;East6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Large_Ship&amp;diff=1395</id>
		<title>Large Ship</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Large_Ship&amp;diff=1395"/>
		<updated>2026-04-13T19:06:01Z</updated>

		<summary type="html">&lt;p&gt;East6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Building&lt;br /&gt;
| image       = LargeShip.png&lt;br /&gt;
| name        = Large Ship&lt;br /&gt;
| category    = Infrastructure&lt;br /&gt;
| type        = Point&lt;br /&gt;
| placement   = Within {{BuildingData|name=large_ship|data=within}}m of [[Port]] or [[Dock]]; water only&lt;br /&gt;
| cost        = {{formatnum:{{BuildingData|name=large_ship|data=cost|resource=wood}}}} {{Icon|Wood}}, {{BuildingData|name=large_ship|data=cost|resource=scrap}} {{Icon|Scrap}}&lt;br /&gt;
| rate        = {{Icon|Drinks}}: {{BuildingData|name=large_ship|data=rate|resource=drinks}}/day&lt;br /&gt;
| special     = Reduces export and import costs by 50%. Stacks with other ship types but not with additional Large Ships.&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Large Ship&#039;&#039;&#039; is an [[Buildings|infrastructure building]] that can be placed near a [[Port]] or [[Dock]] on water. It reduces export and import costs by &#039;&#039;&#039;50%&#039;&#039;&#039;, providing the largest single reduction of any vessel.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Large Ship must be placed within {{BuildingData|name=large_ship|data=within}} meters of a [[Port]] or [[Dock]] and can only be built on water. It costs &#039;&#039;&#039;{{formatnum:{{BuildingData|name=large_ship|data=cost|resource=wood}}}}&#039;&#039;&#039; {{Icon|Wood}} and &#039;&#039;&#039;{{BuildingData|name=large_ship|data=cost|resource=scrap}}&#039;&#039;&#039; {{Icon|Scrap}} to construct, the same across all [[Biomes|biomes]]. Once built, it consumes &#039;&#039;&#039;{{#expr:0-{{BuildingData|name=large_ship|data=rate|resource=drinks}}}}&#039;&#039;&#039; {{Icon|Drinks}} per day. It does not require any workers or provide housing.&lt;br /&gt;
&lt;br /&gt;
The Large Ship reduces export and import costs by &#039;&#039;&#039;50%&#039;&#039;&#039;, the highest reduction of any single ship. Different ship types stack with each other: a [[Small Ship]] (10%), [[Medium Ship]] (25%), and Large Ship (50%) can all contribute simultaneously for a combined &#039;&#039;&#039;85%&#039;&#039;&#039; reduction. However, building multiple Large Ships does not provide additional cost reduction beyond the first.&lt;br /&gt;
&lt;br /&gt;
[[Dock]]s can be used to extend the area where ships can be built, allowing placement further from the Port.&lt;br /&gt;
&lt;br /&gt;
== Ship comparison ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;rb-table-frame&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;rb-table-inner&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;rb-table&amp;quot;&lt;br /&gt;
! Ship !! Cost !! {{Icon|Drinks}}/day !! Range !! Cost reduction&lt;br /&gt;
|-&lt;br /&gt;
| [[Small Ship]] || {{formatnum:{{BuildingData|name=small_ship|data=cost|resource=wood}}}} {{Icon|Wood}} || {{BuildingData|name=small_ship|data=rate|resource=drinks}} || {{BuildingData|name=small_ship|data=within}}m || 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Medium Ship]] || {{formatnum:{{BuildingData|name=medium_ship|data=cost|resource=wood}}}} {{Icon|Wood}}, {{BuildingData|name=medium_ship|data=cost|resource=scrap}} {{Icon|Scrap}} || {{BuildingData|name=medium_ship|data=rate|resource=drinks}} || {{BuildingData|name=medium_ship|data=within}}m || 25%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Large Ship]]&#039;&#039;&#039; || {{formatnum:{{BuildingData|name=large_ship|data=cost|resource=wood}}}} {{Icon|Wood}}, {{BuildingData|name=large_ship|data=cost|resource=scrap}} {{Icon|Scrap}} || {{BuildingData|name=large_ship|data=rate|resource=drinks}} || {{BuildingData|name=large_ship|data=within}}m || 50%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
{{Changelog}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Port]]&lt;br /&gt;
* [[Dock]]&lt;br /&gt;
* [[Small Ship]]&lt;br /&gt;
* [[Medium Ship]]&lt;br /&gt;
* [[Trade]]&lt;br /&gt;
* [[Buildings]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
[[Category:Infrastructure]]&lt;br /&gt;
[[Category:Ships]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Medium_Ship&amp;diff=1394</id>
		<title>Medium Ship</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Medium_Ship&amp;diff=1394"/>
		<updated>2026-04-13T19:05:54Z</updated>

		<summary type="html">&lt;p&gt;East6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Building&lt;br /&gt;
| image       = MediumShip.png&lt;br /&gt;
| name        = Medium Ship&lt;br /&gt;
| category    = Infrastructure&lt;br /&gt;
| type        = Point&lt;br /&gt;
| placement   = Within {{BuildingData|name=medium_ship|data=within}}m of [[Port]] or [[Dock]]; water only&lt;br /&gt;
| cost        = {{formatnum:{{BuildingData|name=medium_ship|data=cost|resource=wood}}}} {{Icon|Wood}}, {{BuildingData|name=medium_ship|data=cost|resource=scrap}} {{Icon|Scrap}}&lt;br /&gt;
| rate        = {{Icon|Drinks}}: {{BuildingData|name=medium_ship|data=rate|resource=drinks}}/day&lt;br /&gt;
| special     = Reduces export and import costs by 25%. Stacks with other ship types but not with additional Medium Ships.&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Medium Ship&#039;&#039;&#039; is an [[Buildings|infrastructure building]] that can be placed near a [[Port]] or [[Dock]] on water. It reduces export and import costs by &#039;&#039;&#039;25%&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Medium Ship must be placed within {{BuildingData|name=medium_ship|data=within}} meters of a [[Port]] or [[Dock]] and can only be built on water. It costs &#039;&#039;&#039;{{formatnum:{{BuildingData|name=medium_ship|data=cost|resource=wood}}}}&#039;&#039;&#039; {{Icon|Wood}} and &#039;&#039;&#039;{{BuildingData|name=medium_ship|data=cost|resource=scrap}}&#039;&#039;&#039; {{Icon|Scrap}} to construct, the same across all [[Biomes|biomes]]. Once built, it consumes &#039;&#039;&#039;{{#expr:0-{{BuildingData|name=medium_ship|data=rate|resource=drinks}}}}&#039;&#039;&#039; {{Icon|Drinks}} per day. It does not require any workers or provide housing.&lt;br /&gt;
&lt;br /&gt;
The Medium Ship reduces export and import costs by &#039;&#039;&#039;25%&#039;&#039;&#039;. Different ship types stack with each other: a [[Small Ship]] (10%), Medium Ship (25%), and [[Large Ship]] (50%) can all contribute simultaneously for a combined &#039;&#039;&#039;85%&#039;&#039;&#039; reduction. However, building multiple Medium Ships does not provide additional cost reduction beyond the first.&lt;br /&gt;
&lt;br /&gt;
[[Dock]]s can be used to extend the area where ships can be built, allowing placement further from the Port.&lt;br /&gt;
&lt;br /&gt;
== Ship comparison ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;rb-table-frame&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;rb-table-inner&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;rb-table&amp;quot;&lt;br /&gt;
! Ship !! Cost !! {{Icon|Drinks}}/day !! Range !! Cost reduction&lt;br /&gt;
|-&lt;br /&gt;
| [[Small Ship]] || {{formatnum:{{BuildingData|name=small_ship|data=cost|resource=wood}}}} {{Icon|Wood}} || {{BuildingData|name=small_ship|data=rate|resource=drinks}} || {{BuildingData|name=small_ship|data=within}}m || 10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Medium Ship]]&#039;&#039;&#039; || {{formatnum:{{BuildingData|name=medium_ship|data=cost|resource=wood}}}} {{Icon|Wood}}, {{BuildingData|name=medium_ship|data=cost|resource=scrap}} {{Icon|Scrap}} || {{BuildingData|name=medium_ship|data=rate|resource=drinks}} || {{BuildingData|name=medium_ship|data=within}}m || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[Large Ship]] || {{formatnum:{{BuildingData|name=large_ship|data=cost|resource=wood}}}} {{Icon|Wood}}, {{BuildingData|name=large_ship|data=cost|resource=scrap}} {{Icon|Scrap}} || {{BuildingData|name=large_ship|data=rate|resource=drinks}} || {{BuildingData|name=large_ship|data=within}}m || 50%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
{{Changelog}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Port]]&lt;br /&gt;
* [[Dock]]&lt;br /&gt;
* [[Small Ship]]&lt;br /&gt;
* [[Large Ship]]&lt;br /&gt;
* [[Trade]]&lt;br /&gt;
* [[Buildings]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
[[Category:Infrastructure]]&lt;br /&gt;
[[Category:Ships]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Small_Ship&amp;diff=1393</id>
		<title>Small Ship</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Small_Ship&amp;diff=1393"/>
		<updated>2026-04-13T19:05:49Z</updated>

		<summary type="html">&lt;p&gt;East6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Building&lt;br /&gt;
| image       = SmallShip.png&lt;br /&gt;
| name        = Small Ship&lt;br /&gt;
| category    = Infrastructure&lt;br /&gt;
| type        = Point&lt;br /&gt;
| placement   = Within {{BuildingData|name=small_ship|data=within}}m of [[Port]] or [[Dock]]; water only&lt;br /&gt;
| cost        = {{formatnum:{{BuildingData|name=small_ship|data=cost|resource=wood}}}} {{Icon|Wood}}&lt;br /&gt;
| rate        = {{Icon|Drinks}}: {{BuildingData|name=small_ship|data=rate|resource=drinks}}/day&lt;br /&gt;
| special     = Reduces export and import costs by 10%. Stacks with other ship types but not with additional Small Ships.&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Small Ship&#039;&#039;&#039; is an [[Buildings|infrastructure building]] that can be placed near a [[Port]] or [[Dock]] on water. It reduces export and import costs by &#039;&#039;&#039;10%&#039;&#039;&#039;, making it the cheapest way to begin lowering [[Trade|trade]] expenses.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Small Ship must be placed within {{BuildingData|name=small_ship|data=within}} meters of a [[Port]] or [[Dock]] and can only be built on water. It costs &#039;&#039;&#039;{{formatnum:{{BuildingData|name=small_ship|data=cost|resource=wood}}}}&#039;&#039;&#039; {{Icon|Wood}} to construct, the same across all [[Biomes|biomes]]. Once built, it consumes &#039;&#039;&#039;{{#expr:0-{{BuildingData|name=small_ship|data=rate|resource=drinks}}}}&#039;&#039;&#039; {{Icon|Drinks}} per day. It does not require any workers or provide housing.&lt;br /&gt;
&lt;br /&gt;
The Small Ship reduces export and import costs by &#039;&#039;&#039;10%&#039;&#039;&#039;. Different ship types stack with each other: a Small Ship (10%), [[Medium Ship]] (25%), and [[Large Ship]] (50%) can all contribute simultaneously for a combined &#039;&#039;&#039;85%&#039;&#039;&#039; reduction. However, building multiple Small Ships does not provide additional cost reduction beyond the first.&lt;br /&gt;
&lt;br /&gt;
[[Dock]]s can be used to extend the area where ships can be built, allowing placement further from the Port.&lt;br /&gt;
&lt;br /&gt;
== Ship comparison ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;rb-table-frame&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;rb-table-inner&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;rb-table&amp;quot;&lt;br /&gt;
! Ship !! Cost !! {{Icon|Drinks}}/day !! Range !! Cost reduction&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Small Ship]]&#039;&#039;&#039; || {{formatnum:{{BuildingData|name=small_ship|data=cost|resource=wood}}}} {{Icon|Wood}} || {{BuildingData|name=small_ship|data=rate|resource=drinks}} || {{BuildingData|name=small_ship|data=within}}m || 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Medium Ship]] || {{formatnum:{{BuildingData|name=medium_ship|data=cost|resource=wood}}}} {{Icon|Wood}}, {{BuildingData|name=medium_ship|data=cost|resource=scrap}} {{Icon|Scrap}} || {{BuildingData|name=medium_ship|data=rate|resource=drinks}} || {{BuildingData|name=medium_ship|data=within}}m || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[Large Ship]] || {{formatnum:{{BuildingData|name=large_ship|data=cost|resource=wood}}}} {{Icon|Wood}}, {{BuildingData|name=large_ship|data=cost|resource=scrap}} {{Icon|Scrap}} || {{BuildingData|name=large_ship|data=rate|resource=drinks}} || {{BuildingData|name=large_ship|data=within}}m || 50%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
{{Changelog}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Port]]&lt;br /&gt;
* [[Dock]]&lt;br /&gt;
* [[Medium Ship]]&lt;br /&gt;
* [[Large Ship]]&lt;br /&gt;
* [[Trade]]&lt;br /&gt;
* [[Buildings]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
[[Category:Infrastructure]]&lt;br /&gt;
[[Category:Ships]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Small_Ship&amp;diff=1392</id>
		<title>Small Ship</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Small_Ship&amp;diff=1392"/>
		<updated>2026-04-13T19:05:33Z</updated>

		<summary type="html">&lt;p&gt;East6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Building&lt;br /&gt;
| image       = SmallShip.png&lt;br /&gt;
| name        = Small Ship&lt;br /&gt;
| category    = Infrastructure&lt;br /&gt;
| type        = Point&lt;br /&gt;
| placement   = Within {{BuildingData|name=small_ship|data=within}}m of [[Port]] or [[Dock]]; water only&lt;br /&gt;
| cost        = {{formatnum:{{BuildingData|name=small_ship|data=cost|resource=wood}}}} {{Icon|Wood}}&lt;br /&gt;
| rate        = {{Icon|Drinks}}: {{BuildingData|name=small_ship|data=rate|resource=drinks}}/day&lt;br /&gt;
| special     = Reduces export and import costs by 10%. Stacks with other ship types but not with additional Small Ships.&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Small Ship&#039;&#039;&#039; is an [[Buildings|infrastructure building]] that can be placed near a [[Port]] or [[Dock]] on water. It reduces export and import costs by &#039;&#039;&#039;10%&#039;&#039;&#039;, making it the cheapest way to begin lowering [[Trade|trade]] expenses.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Small Ship must be placed within {{BuildingData|name=small_ship|data=within}} meters of a [[Port]] or [[Dock]] and can only be built on water. It costs &#039;&#039;&#039;{{formatnum:{{BuildingData|name=small_ship|data=cost|resource=wood}}}}&#039;&#039;&#039; {{Icon|Wood}} to construct, the same across all [[Biomes|biomes]]. Once built, it consumes &#039;&#039;&#039;{{#expr:0-{{BuildingData|name=small_ship|data=rate|resource=drinks}}}}&#039;&#039;&#039; {{Icon|Drinks}} per day. It does not require any workers or provide housing.&lt;br /&gt;
&lt;br /&gt;
The Small Ship reduces export and import costs by &#039;&#039;&#039;10%&#039;&#039;&#039;. Different ship types stack with each other: a Small Ship (10%), [[Medium Ship]] (25%), and [[Large Ship]] (50%) can all contribute simultaneously for a combined &#039;&#039;&#039;85%&#039;&#039;&#039; reduction. However, building multiple Small Ships does not provide additional cost reduction beyond the first.&lt;br /&gt;
&lt;br /&gt;
[[Dock]]s can be used to extend the area where ships can be built, allowing placement further from the Port.&lt;br /&gt;
&lt;br /&gt;
== Ship comparison ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;rb-table-frame&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;rb-table-inner&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;rb-table&amp;quot;&lt;br /&gt;
! Ship !! Cost !! {{Icon|Drinks}}/day !! Range !! Cost reduction&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Small Ship]]&#039;&#039;&#039; || {{formatnum:{{BuildingData|name=small_ship|data=cost|resource=wood}}}} {{Icon|Wood}} || {{BuildingData|name=small_ship|data=rate|resource=drinks}} || {{BuildingData|name=small_ship|data=within}}m || 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Medium Ship]] || {{formatnum:{{BuildingData|name=medium_ship|data=cost|resource=wood}}}} {{Icon|Wood}}, {{BuildingData|name=medium_ship|data=cost|resource=scrap}} {{Icon|Scrap}} || {{BuildingData|name=medium_ship|data=rate|resource=drinks}} || {{BuildingData|name=medium_ship|data=within}}m || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[Large Ship]] || {{formatnum:{{BuildingData|name=large_ship|data=cost|resource=wood}}}} {{Icon|Wood}}, {{BuildingData|name=large_ship|data=cost|resource=scrap}} {{Icon|Scrap}} || {{BuildingData|name=large_ship|data=rate|resource=drinks}} || {{BuildingData|name=large_ship|data=within}}m || 50%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
{{Changelog}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Port]]&lt;br /&gt;
* [[Dock]]&lt;br /&gt;
* [[Medium Ship]]&lt;br /&gt;
* [[Large Ship]]&lt;br /&gt;
* [[Trade]]&lt;br /&gt;
* [[Buildings]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
[[Category:Ships]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Field&amp;diff=1391</id>
		<title>Field</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Field&amp;diff=1391"/>
		<updated>2026-04-13T19:05:00Z</updated>

		<summary type="html">&lt;p&gt;East6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Building&lt;br /&gt;
| name        = Field&lt;br /&gt;
| category    = Food&lt;br /&gt;
| type        = Polygon&lt;br /&gt;
| production  = Yes&lt;br /&gt;
| placement   = Cannot overlap other [[Field]]s, [[Quarry|Quarries]], or [[Claypit|Claypits]] (1 meter minimum distance)&lt;br /&gt;
| cost        = &amp;lt;table class=&amp;quot;rb-ib-subtable&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Biome&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Cost (per m²)&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Wood Biome|Wood]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;0.01 {{Icon|Wood}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Stone Biome|Stone]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;0.01 {{Icon|Stone}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Earth Biome|Earth]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;0.01 {{Icon|Earth}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
| rate        = &amp;lt;table class=&amp;quot;rb-ib-subtable&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Production (per m²/day)&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Empty&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;—&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Potato&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;{{Icon|Food}} +0.005&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Grain&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;{{Icon|Grain}} +0.01&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Maize&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;{{Icon|Grain}} +0.01&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Sheep&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;{{Icon|Food}} +0.005, {{Icon|Wool}} +0.005&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Goat&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;{{Icon|Food}} +0.005, {{Icon|Milk}} +0.01&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cow&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;{{Icon|Food}} +0.01, {{Icon|Milk}} +0.005&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
| population  = &amp;lt;table class=&amp;quot;rb-ib-subtable&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Workers (per m²)&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Empty&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;0&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Potato&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-0.001&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Grain&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-0.001&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Maize&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-0.001&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Sheep&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-0.0006&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Goat&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-0.0004&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cow&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-0.0006&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
| special     = Not available in [[Arctic Biome|Arctic]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Field&#039;&#039;&#039; is a [[Buildings|food production building]] that produces {{Icon|Food}}, {{Icon|Grain}}, {{Icon|Milk}}, or {{Icon|Wool}} depending on its assigned type. Unlike most buildings, the Field is a polygon placed by drawing an area on the map, and all of its costs, production rates, and worker requirements scale with its size in square meters.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Field is one of the primary sources of raw food resources in the game. It can be set to one of seven types: Empty, Potato, Grain, Maize, Sheep, Goat, or Cow. Each type determines what the Field produces and how many workers it requires. The Field cannot be built in the [[Arctic Biome|Arctic biome]].&lt;br /&gt;
&lt;br /&gt;
Construction costs &#039;&#039;&#039;0.01&#039;&#039;&#039; of the [[Biomes|biome&#039;s]] primary resource per m². A 10,000 m² field (1 hectare) therefore costs &#039;&#039;&#039;100&#039;&#039;&#039; {{Icon|Wood}}, {{Icon|Stone}}, or {{Icon|Earth}} depending on the biome. Fields cannot overlap with other Fields, [[Quarry|Quarries]], or [[Claypit|Claypits]], and must maintain a minimum distance of 1 meter from them. An Empty field requires no workers and produces nothing, making it useful only as a reserved area.&lt;br /&gt;
&lt;br /&gt;
=== Crops ===&lt;br /&gt;
Crop types include Potato, which produces &#039;&#039;&#039;0.005&#039;&#039;&#039; {{Icon|Food}} per m² per day, and Grain and Maize, which each produce &#039;&#039;&#039;0.01&#039;&#039;&#039; {{Icon|Grain}} per m² per day. All three crop types require &#039;&#039;&#039;0.001&#039;&#039;&#039; workers per m², meaning a 1-hectare crop field needs &#039;&#039;&#039;10&#039;&#039;&#039; [[Population|workers]]. {{Icon|Grain}} produced by Fields can be processed further through two chains:&lt;br /&gt;
&lt;br /&gt;
{{Chain|Grain|Windmill|Flour|Bakery|Food|title=Bread Chain}}&lt;br /&gt;
{{Chain|Grain|Brewery|Drinks|title=Brewing Chain}}&lt;br /&gt;
&lt;br /&gt;
=== Livestock ===&lt;br /&gt;
Animal types offer more diverse output. Sheep produce &#039;&#039;&#039;0.005&#039;&#039;&#039; {{Icon|Food}} and &#039;&#039;&#039;0.005&#039;&#039;&#039; {{Icon|Wool}} per m² per day, requiring &#039;&#039;&#039;0.0006&#039;&#039;&#039; workers per m². Goats produce &#039;&#039;&#039;0.005&#039;&#039;&#039; {{Icon|Food}} and &#039;&#039;&#039;0.01&#039;&#039;&#039; {{Icon|Milk}} per m² per day with the lowest worker requirement of &#039;&#039;&#039;0.0004&#039;&#039;&#039; per m². Cows produce &#039;&#039;&#039;0.01&#039;&#039;&#039; {{Icon|Food}} and &#039;&#039;&#039;0.005&#039;&#039;&#039; {{Icon|Milk}} per m² per day, requiring &#039;&#039;&#039;0.0006&#039;&#039;&#039; workers per m².&lt;br /&gt;
&lt;br /&gt;
{{Chain|Wool|Tailor|Clothes|title=Wool Chain}}&lt;br /&gt;
{{Chain|Milk|Creamery|Food|title=Dairy Chain}}&lt;br /&gt;
&lt;br /&gt;
Animal field types are unlocked as the player explores more territory. [[Goat]]s become available at &#039;&#039;&#039;100km2&#039;&#039;&#039; of total explored area, [[Sheep]] at &#039;&#039;&#039;1,000km2&#039;&#039;&#039;, and [[Cow]]s at &#039;&#039;&#039;10,000km2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[File:Fields.jpg|250px|thumb|right|The potato and grain fields of &#039;&#039;Kava Karakos&#039;&#039;, a settlement in western Turkey.]]&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
{{Changelog}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Quarry]]&lt;br /&gt;
* [[Claypit]]&lt;br /&gt;
* [[Windmill]]&lt;br /&gt;
* [[Bakery]]&lt;br /&gt;
* [[Brewery]]&lt;br /&gt;
* [[Creamery]]&lt;br /&gt;
* [[Tailor]]&lt;br /&gt;
* [[Buildings]]&lt;br /&gt;
* [[Resources]]&lt;br /&gt;
* [[Production Chains]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
[[Category:Food]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=File:Dock.png&amp;diff=1390</id>
		<title>File:Dock.png</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=File:Dock.png&amp;diff=1390"/>
		<updated>2026-04-13T19:04:02Z</updated>

		<summary type="html">&lt;p&gt;East6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Large_Ship&amp;diff=1389</id>
		<title>Large Ship</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Large_Ship&amp;diff=1389"/>
		<updated>2026-04-13T19:02:35Z</updated>

		<summary type="html">&lt;p&gt;East6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Building&lt;br /&gt;
| image       = LargeShip.png&lt;br /&gt;
| name        = Large Ship&lt;br /&gt;
| category    = Infrastructure&lt;br /&gt;
| type        = Point&lt;br /&gt;
| placement   = Within {{BuildingData|name=large_ship|data=within}}m of [[Port]] or [[Dock]]; water only&lt;br /&gt;
| cost        = {{formatnum:{{BuildingData|name=large_ship|data=cost|resource=wood}}}} {{Icon|Wood}}, {{BuildingData|name=large_ship|data=cost|resource=scrap}} {{Icon|Scrap}}&lt;br /&gt;
| rate        = {{Icon|Drinks}}: {{BuildingData|name=large_ship|data=rate|resource=drinks}}/day&lt;br /&gt;
| special     = Reduces export and import costs by 50%. Stacks with other ship types but not with additional Large Ships.&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Large Ship&#039;&#039;&#039; is an [[Buildings|infrastructure building]] that can be placed near a [[Port]] or [[Dock]] on water. It reduces export and import costs by &#039;&#039;&#039;50%&#039;&#039;&#039;, providing the largest single reduction of any vessel.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Large Ship must be placed within {{BuildingData|name=large_ship|data=within}} meters of a [[Port]] or [[Dock]] and can only be built on water. It costs &#039;&#039;&#039;{{formatnum:{{BuildingData|name=large_ship|data=cost|resource=wood}}}}&#039;&#039;&#039; {{Icon|Wood}} and &#039;&#039;&#039;{{BuildingData|name=large_ship|data=cost|resource=scrap}}&#039;&#039;&#039; {{Icon|Scrap}} to construct, the same across all [[Biomes|biomes]]. Once built, it consumes &#039;&#039;&#039;{{#expr:0-{{BuildingData|name=large_ship|data=rate|resource=drinks}}}}&#039;&#039;&#039; {{Icon|Drinks}} per day. It does not require any workers or provide housing.&lt;br /&gt;
&lt;br /&gt;
The Large Ship reduces export and import costs by &#039;&#039;&#039;50%&#039;&#039;&#039;, the highest reduction of any single ship. Different ship types stack with each other: a [[Small Ship]] (10%), [[Medium Ship]] (25%), and Large Ship (50%) can all contribute simultaneously for a combined &#039;&#039;&#039;85%&#039;&#039;&#039; reduction. However, building multiple Large Ships does not provide additional cost reduction beyond the first.&lt;br /&gt;
&lt;br /&gt;
[[Dock]]s can be used to extend the area where ships can be built, allowing placement further from the Port.&lt;br /&gt;
&lt;br /&gt;
== Ship comparison ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;rb-table-frame&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;rb-table-inner&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;rb-table&amp;quot;&lt;br /&gt;
! Ship !! Cost !! {{Icon|Drinks}}/day !! Range !! Cost reduction&lt;br /&gt;
|-&lt;br /&gt;
| [[Small Ship]] || {{formatnum:{{BuildingData|name=small_ship|data=cost|resource=wood}}}} {{Icon|Wood}} || {{BuildingData|name=small_ship|data=rate|resource=drinks}} || {{BuildingData|name=small_ship|data=within}}m || 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Medium Ship]] || {{formatnum:{{BuildingData|name=medium_ship|data=cost|resource=wood}}}} {{Icon|Wood}}, {{BuildingData|name=medium_ship|data=cost|resource=scrap}} {{Icon|Scrap}} || {{BuildingData|name=medium_ship|data=rate|resource=drinks}} || {{BuildingData|name=medium_ship|data=within}}m || 25%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Large Ship]]&#039;&#039;&#039; || {{formatnum:{{BuildingData|name=large_ship|data=cost|resource=wood}}}} {{Icon|Wood}}, {{BuildingData|name=large_ship|data=cost|resource=scrap}} {{Icon|Scrap}} || {{BuildingData|name=large_ship|data=rate|resource=drinks}} || {{BuildingData|name=large_ship|data=within}}m || 50%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
{{Changelog}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Port]]&lt;br /&gt;
* [[Dock]]&lt;br /&gt;
* [[Small Ship]]&lt;br /&gt;
* [[Medium Ship]]&lt;br /&gt;
* [[Trade]]&lt;br /&gt;
* [[Buildings]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
[[Category:Infrastructure]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=File:LargeShip.png&amp;diff=1388</id>
		<title>File:LargeShip.png</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=File:LargeShip.png&amp;diff=1388"/>
		<updated>2026-04-13T19:02:26Z</updated>

		<summary type="html">&lt;p&gt;East6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Medium_Ship&amp;diff=1387</id>
		<title>Medium Ship</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Medium_Ship&amp;diff=1387"/>
		<updated>2026-04-13T19:02:00Z</updated>

		<summary type="html">&lt;p&gt;East6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Building&lt;br /&gt;
| image       = MediumShip.png&lt;br /&gt;
| name        = Medium Ship&lt;br /&gt;
| category    = Infrastructure&lt;br /&gt;
| type        = Point&lt;br /&gt;
| placement   = Within {{BuildingData|name=medium_ship|data=within}}m of [[Port]] or [[Dock]]; water only&lt;br /&gt;
| cost        = {{formatnum:{{BuildingData|name=medium_ship|data=cost|resource=wood}}}} {{Icon|Wood}}, {{BuildingData|name=medium_ship|data=cost|resource=scrap}} {{Icon|Scrap}}&lt;br /&gt;
| rate        = {{Icon|Drinks}}: {{BuildingData|name=medium_ship|data=rate|resource=drinks}}/day&lt;br /&gt;
| special     = Reduces export and import costs by 25%. Stacks with other ship types but not with additional Medium Ships.&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Medium Ship&#039;&#039;&#039; is an [[Buildings|infrastructure building]] that can be placed near a [[Port]] or [[Dock]] on water. It reduces export and import costs by &#039;&#039;&#039;25%&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Medium Ship must be placed within {{BuildingData|name=medium_ship|data=within}} meters of a [[Port]] or [[Dock]] and can only be built on water. It costs &#039;&#039;&#039;{{formatnum:{{BuildingData|name=medium_ship|data=cost|resource=wood}}}}&#039;&#039;&#039; {{Icon|Wood}} and &#039;&#039;&#039;{{BuildingData|name=medium_ship|data=cost|resource=scrap}}&#039;&#039;&#039; {{Icon|Scrap}} to construct, the same across all [[Biomes|biomes]]. Once built, it consumes &#039;&#039;&#039;{{#expr:0-{{BuildingData|name=medium_ship|data=rate|resource=drinks}}}}&#039;&#039;&#039; {{Icon|Drinks}} per day. It does not require any workers or provide housing.&lt;br /&gt;
&lt;br /&gt;
The Medium Ship reduces export and import costs by &#039;&#039;&#039;25%&#039;&#039;&#039;. Different ship types stack with each other: a [[Small Ship]] (10%), Medium Ship (25%), and [[Large Ship]] (50%) can all contribute simultaneously for a combined &#039;&#039;&#039;85%&#039;&#039;&#039; reduction. However, building multiple Medium Ships does not provide additional cost reduction beyond the first.&lt;br /&gt;
&lt;br /&gt;
[[Dock]]s can be used to extend the area where ships can be built, allowing placement further from the Port.&lt;br /&gt;
&lt;br /&gt;
== Ship comparison ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;rb-table-frame&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;rb-table-inner&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;rb-table&amp;quot;&lt;br /&gt;
! Ship !! Cost !! {{Icon|Drinks}}/day !! Range !! Cost reduction&lt;br /&gt;
|-&lt;br /&gt;
| [[Small Ship]] || {{formatnum:{{BuildingData|name=small_ship|data=cost|resource=wood}}}} {{Icon|Wood}} || {{BuildingData|name=small_ship|data=rate|resource=drinks}} || {{BuildingData|name=small_ship|data=within}}m || 10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Medium Ship]]&#039;&#039;&#039; || {{formatnum:{{BuildingData|name=medium_ship|data=cost|resource=wood}}}} {{Icon|Wood}}, {{BuildingData|name=medium_ship|data=cost|resource=scrap}} {{Icon|Scrap}} || {{BuildingData|name=medium_ship|data=rate|resource=drinks}} || {{BuildingData|name=medium_ship|data=within}}m || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[Large Ship]] || {{formatnum:{{BuildingData|name=large_ship|data=cost|resource=wood}}}} {{Icon|Wood}}, {{BuildingData|name=large_ship|data=cost|resource=scrap}} {{Icon|Scrap}} || {{BuildingData|name=large_ship|data=rate|resource=drinks}} || {{BuildingData|name=large_ship|data=within}}m || 50%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
{{Changelog}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Port]]&lt;br /&gt;
* [[Dock]]&lt;br /&gt;
* [[Small Ship]]&lt;br /&gt;
* [[Large Ship]]&lt;br /&gt;
* [[Trade]]&lt;br /&gt;
* [[Buildings]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
[[Category:Infrastructure]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=File:MediumShip.png&amp;diff=1386</id>
		<title>File:MediumShip.png</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=File:MediumShip.png&amp;diff=1386"/>
		<updated>2026-04-13T19:01:33Z</updated>

		<summary type="html">&lt;p&gt;East6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Small_Ship&amp;diff=1385</id>
		<title>Small Ship</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Small_Ship&amp;diff=1385"/>
		<updated>2026-04-13T19:01:06Z</updated>

		<summary type="html">&lt;p&gt;East6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Building&lt;br /&gt;
| image       = SmallShip.png&lt;br /&gt;
| name        = Small Ship&lt;br /&gt;
| category    = Infrastructure&lt;br /&gt;
| type        = Point&lt;br /&gt;
| placement   = Within {{BuildingData|name=small_ship|data=within}}m of [[Port]] or [[Dock]]; water only&lt;br /&gt;
| cost        = {{formatnum:{{BuildingData|name=small_ship|data=cost|resource=wood}}}} {{Icon|Wood}}&lt;br /&gt;
| rate        = {{Icon|Drinks}}: {{BuildingData|name=small_ship|data=rate|resource=drinks}}/day&lt;br /&gt;
| special     = Reduces export and import costs by 10%. Stacks with other ship types but not with additional Small Ships.&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Small Ship&#039;&#039;&#039; is an [[Buildings|infrastructure building]] that can be placed near a [[Port]] or [[Dock]] on water. It reduces export and import costs by &#039;&#039;&#039;10%&#039;&#039;&#039;, making it the cheapest way to begin lowering [[Trade|trade]] expenses.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Small Ship must be placed within {{BuildingData|name=small_ship|data=within}} meters of a [[Port]] or [[Dock]] and can only be built on water. It costs &#039;&#039;&#039;{{formatnum:{{BuildingData|name=small_ship|data=cost|resource=wood}}}}&#039;&#039;&#039; {{Icon|Wood}} to construct, the same across all [[Biomes|biomes]]. Once built, it consumes &#039;&#039;&#039;{{#expr:0-{{BuildingData|name=small_ship|data=rate|resource=drinks}}}}&#039;&#039;&#039; {{Icon|Drinks}} per day. It does not require any workers or provide housing.&lt;br /&gt;
&lt;br /&gt;
The Small Ship reduces export and import costs by &#039;&#039;&#039;10%&#039;&#039;&#039;. Different ship types stack with each other: a Small Ship (10%), [[Medium Ship]] (25%), and [[Large Ship]] (50%) can all contribute simultaneously for a combined &#039;&#039;&#039;85%&#039;&#039;&#039; reduction. However, building multiple Small Ships does not provide additional cost reduction beyond the first.&lt;br /&gt;
&lt;br /&gt;
[[Dock]]s can be used to extend the area where ships can be built, allowing placement further from the Port.&lt;br /&gt;
&lt;br /&gt;
== Ship comparison ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;rb-table-frame&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;rb-table-inner&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;rb-table&amp;quot;&lt;br /&gt;
! Ship !! Cost !! {{Icon|Drinks}}/day !! Range !! Cost reduction&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Small Ship]]&#039;&#039;&#039; || {{formatnum:{{BuildingData|name=small_ship|data=cost|resource=wood}}}} {{Icon|Wood}} || {{BuildingData|name=small_ship|data=rate|resource=drinks}} || {{BuildingData|name=small_ship|data=within}}m || 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Medium Ship]] || {{formatnum:{{BuildingData|name=medium_ship|data=cost|resource=wood}}}} {{Icon|Wood}}, {{BuildingData|name=medium_ship|data=cost|resource=scrap}} {{Icon|Scrap}} || {{BuildingData|name=medium_ship|data=rate|resource=drinks}} || {{BuildingData|name=medium_ship|data=within}}m || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[Large Ship]] || {{formatnum:{{BuildingData|name=large_ship|data=cost|resource=wood}}}} {{Icon|Wood}}, {{BuildingData|name=large_ship|data=cost|resource=scrap}} {{Icon|Scrap}} || {{BuildingData|name=large_ship|data=rate|resource=drinks}} || {{BuildingData|name=large_ship|data=within}}m || 50%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
{{Changelog}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Port]]&lt;br /&gt;
* [[Dock]]&lt;br /&gt;
* [[Medium Ship]]&lt;br /&gt;
* [[Large Ship]]&lt;br /&gt;
* [[Trade]]&lt;br /&gt;
* [[Buildings]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
[[Category:Infrastructure]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=File:SmallShip.png&amp;diff=1384</id>
		<title>File:SmallShip.png</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=File:SmallShip.png&amp;diff=1384"/>
		<updated>2026-04-13T19:00:37Z</updated>

		<summary type="html">&lt;p&gt;East6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Module:Changelog/data.json&amp;diff=1382</id>
		<title>Module:Changelog/data.json</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Module:Changelog/data.json&amp;diff=1382"/>
		<updated>2026-04-08T09:00:59Z</updated>

		<summary type="html">&lt;p&gt;East6: Changelog: 2 added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0704261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Performance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added a new performance setting to modify the amount of CPUs used in the rendering of the world.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0804261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Max export UI updated with render progress.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0304262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-03&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Custom [[tree]]s now persist even when trees are turned off in performance settings.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0304261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-03&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Performance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;A new performance update (might slightly change the [[Road]] shapes).&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0204268&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-02&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Road]] and [[Field]] shapes are now editable.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0204267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-02&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Drinks|Drink]] consumption of ships is multiplied by 10, making [[Small Ship]] consume 10 Drinks, [[Medium Ship]] 50, and [[Large Ship]] 100.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0204266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-02&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Buildings]] that cost more or equal than 50 resources now display demolition confirmation.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0204265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-02&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Performance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Names are only rendered when zoomed in closer to reduce cluttering and weird artifacts.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0204264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-02&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Performance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Performance improvements for tile rendering, the territory calculations and the [[buildings|building]] restrictions layer.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0204263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-02&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed [[road]]s not reaching the end of the drawn shape.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Path&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0204262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-02&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Field]]s are now categorized by type in [[Production Overview]].&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Town Hall&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0204261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-02&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[:Category:Field Types|Animal fields]] options are now disabled when [[Vegan Society]] [[Choices|choice]] is active.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Sheep&amp;quot;,&lt;br /&gt;
			&amp;quot;Cow&amp;quot;,&lt;br /&gt;
			&amp;quot;Goat&amp;quot;,&lt;br /&gt;
			&amp;quot;Field&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2703261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-27&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added a {{Key|100%}} button to all resources in [[Warehouse]]s that lets users instantly increase the storage limit of a resource to 100%.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2603265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The diplomacy panels of players now display when the player was last active.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2603264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;If two towns of the same user are in the same alliance, they can now [[Trading|trade]] with each other using the alliance-only trading option (trading with yourself wasn&#039;t possible before).&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2603263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Alliances|Alliance]] owners and moderators can now publush alliance-wide messages.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2603262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Alliances|Alliance]] owners can now transfer ownership and appoint moderators (which gives application approval/rejection and kick permissions).&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2603261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Alliances|Alliance]] name and descriptions are now easily editable.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Alliances]] are now slot specific instead of player.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Plantation]]s are now more space efficient and [[Nursery]] build cost is increased.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Stacking [[Buildings|objects]] is no longer possible.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Expedition area required for animals has been balanced (100 for [[Goat]], 1.000 for [[Sheep]], and 10.000 km2 for [[Cow]]).&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Fishery|Fisheries]] in the [[Arctic Biome]] now has doubled production (10).&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added the [[Plantation]] building, a polygon-based {{Icon|Wood}} production that can only be placed near [[Woodcutter]]s.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Allliance-only trading is fixed.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Trading&amp;quot;,&lt;br /&gt;
			&amp;quot;Alliances&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1203261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-12&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Minifed the building list in the [[Strike]] [[:Category:Events|event]].&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0403261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-04&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The Buildings Overview panel now allows changing the productivity levels of entire building groups on top of one-by-one editing.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2602261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added the Production Overview panel, a dashboard that lets players control all buildings {{C|can be viewed via the [[Center]]/[[Square]]}}&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Center&amp;quot;,&lt;br /&gt;
			&amp;quot;Square&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2602262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added a one second delay when shift-placing multiple buildings.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2502261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-25&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The [[Market]] now displays town names instead of usernames for immersion, with a button to fly to the town.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Market&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2502262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-25&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The {{key|Esc}} key now closes popups and windows.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2402261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-24&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Tower]]s and [[Sea Tower]]s now have scaling upkeep: the first costs 5 {{Icon|Coin}}/day, the second 10, the third 15, and so on.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Tower&amp;quot;,&lt;br /&gt;
			&amp;quot;Sea Tower&amp;quot;,&lt;br /&gt;
			&amp;quot;Coin&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2402262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-24&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Reduced upkeep for more expensive houses. They remain costlier up front, but their lower upkeep pays back sooner.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Shack&amp;quot;,&lt;br /&gt;
			&amp;quot;Hut&amp;quot;,&lt;br /&gt;
			&amp;quot;Cabin&amp;quot;,&lt;br /&gt;
			&amp;quot;House&amp;quot;,&lt;br /&gt;
			&amp;quot;Residence&amp;quot;,&lt;br /&gt;
			&amp;quot;Villa&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added a user guideline limiting multiple accounts to prevent exploitation.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Objects are now always drawn with the oldest at the bottom (previously could change when moving objects).&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added an indicator showing crop yields for different crops as a [[Field]] is being placed.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Field&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Changed the default territory colour to grey so custom colours in the [[Town Hall]] stand out more.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Town Hall&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Separated settings into tabs for easier navigation.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Reduced the construction cost of the [[Iron Mine]] from 20 to 10 {{Icon|Tools}}.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Iron Mine&amp;quot;,&lt;br /&gt;
			&amp;quot;Tools&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Trade modifiers now stack additively: −10% + 20% = +10%, instead of the previous multiplicative calculation.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2102261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-21&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added finer rotation increments with {{key|Ctrl}}: default rotation moves by 15°, fine rotation by 3°.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2102262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-21&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Removed the {{Icon|Tools}} requirement for the [[Iron Mine]], making the tools production chain more profitable.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Iron Mine&amp;quot;,&lt;br /&gt;
			&amp;quot;Tools&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1902261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-19&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added user guidelines to the multiplayer world.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1902262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-19&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added a high-contrast colour mode.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1902263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-19&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Reversed the order in which [[Events|events]] are displayed (now old-to-new).&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Events&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added a 3-hour cooldown after deleting a slot to prevent exploiting starter resources.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Improved the UI to show which buildings are throttled due to lacking resources.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Improved the upgrading UI to show the &#039;&#039;change&#039;&#039; in rates rather than the rates of the new building.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The dirt texture can now be upgraded to the plaza texture.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Plaza&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The [[Square]] now correctly provides +10 population compared to the [[Center]], matching the popup description.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Square&amp;quot;,&lt;br /&gt;
			&amp;quot;Center&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed a game freeze when building a [[Center]] for the first time.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Center&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed white caps appearing at the north and south poles.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1702261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-17&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed a bug that prevented [[Events|events]] from coming through.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Events&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1702262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-17&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Woodcutter]]s and [[Tent]]s in the [[Wood Biome]] now require a small amount of {{Icon|Tools}} (−0.05/day), balancing exponential growth in the Wood Biome and increasing demand for the [[Stone Biome]]&#039;s tool production. The [[Nursery]] is unaffected. {{Icon|Tools}} consumption of the [[Saw]] was also lowered.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Woodcutter&amp;quot;,&lt;br /&gt;
			&amp;quot;Tent&amp;quot;,&lt;br /&gt;
			&amp;quot;Wood Biome&amp;quot;,&lt;br /&gt;
			&amp;quot;Stone Biome&amp;quot;,&lt;br /&gt;
			&amp;quot;Nursery&amp;quot;,&lt;br /&gt;
			&amp;quot;Saw&amp;quot;,&lt;br /&gt;
			&amp;quot;Tools&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1702263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-17&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Buttons are now disabled after being clicked to prevent accidental double actions.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1702264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-17&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Changed the center icon threshold to a population of 20. Center icons now shrink when zoomed out for clarity.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1502261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-15&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Performance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Center icons are now hidden for settlements with fewer than 30 population (performance improvement).&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1502262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-15&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;A larger icon is shown on the map at the threshold of 100 inhabitants.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Increased the maximum price for [[Market]] orders from 10 to 20 {{Icon|Coin}}.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Market&amp;quot;,&lt;br /&gt;
			&amp;quot;Coin&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Performance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Lowered the starting zoom level to reduce initial loading.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed missing icons on the map.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed an issue where typing messages triggered keyboard shortcuts.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The game now announces in-game when connection to the server is lost, and reconnects automatically.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Dropped clay production from 0.05 to 0.04 per square metre for balancing.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Claypit&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added more restrictions to reduce [[Field]] / [[Claypit]] / [[Quarry]] stacking.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Field&amp;quot;,&lt;br /&gt;
			&amp;quot;Claypit&amp;quot;,&lt;br /&gt;
			&amp;quot;Quarry&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402268&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed fences causing buildings to disappear.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added line fences. Players can now place individual fences, draw polygons, and draw fence lines.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added the dirt texture. Like the plaza texture, dirt can now be drawn freely and is free to place. Dirt is more efficient than [[Road]]s and reduces tile loading.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Road&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Buffed the bread production chain: reduced the population requirement for [[Windmill]]s and boosted {{Icon|Food}} output of the [[Bakery]].&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Windmill&amp;quot;,&lt;br /&gt;
			&amp;quot;Bakery&amp;quot;,&lt;br /&gt;
			&amp;quot;Food&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Reduced the cost of the [[Town Hall]] (halved the {{Icon|Tools}} and {{Icon|Glass}} requirements).&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Town Hall&amp;quot;,&lt;br /&gt;
			&amp;quot;Tools&amp;quot;,&lt;br /&gt;
			&amp;quot;Glass&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed an incorrect biome startup message.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Road]]s now snap to other road nodes.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Road&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Slots now show how many people live in each slot.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302268&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Introduced the message system. Players can send one-way messengers to other towns for a small {{Icon|Coin}} cost.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Coin&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1202261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-12&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added help buttons on the resource bar, [[Market]] panel, order panel, storage management, and object popup.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Market&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1202262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-12&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Performance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Improved tile rendering performance.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1202263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-12&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Made the [[Market]] list smaller for better readability, only the top listing is usable.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Market&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1102261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-11&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Removed the Discord popup from the screen; links to the Discord and wiki are now in the minimap menu.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1002261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-10&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;{{Icon|Coin}} values below 10 now display two decimal places.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Coin&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1002262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-10&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Re-added the Discord link in-game and updated the server-offline message.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0902261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-09&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added the official wiki at [[Main Page|https://projectrebearth.com/]].&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Main Page&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0902262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-09&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Swapped assets for the [[Tools Workshop]] between the Stone and Earth biomes to correct a display issue.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Tools Workshop&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0902263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-09&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The demolish tooltip now shows how many resources are returned.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The stats panel in the top-right corner now opens by default.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added a timer behind bonuses and effects with an expiration date in the stats panel.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The [[Iron Mine]] placement restrictions were reworked. It is now easier to place relative to other buildings, but cannot be placed within 1.5 km of another Iron Mine.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Iron Mine&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Tower]]s can no longer be moved, as they could previously be moved into their own territory.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Tower&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added trade events to notify players when someone fulfils their order.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The [[Iron Mine]] has been rebalanced: maximum daily production is now 100 / 60 / 40 ({{Icon|Stone}} / {{Icon|Wood}} / {{Icon|Earth}} biomes). Production in the [[Wood Biome]] and [[Earth Biome]] is now feasible, though the [[Stone Biome]] remains most favourable.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Iron Mine&amp;quot;,&lt;br /&gt;
			&amp;quot;Wood Biome&amp;quot;,&lt;br /&gt;
			&amp;quot;Earth Biome&amp;quot;,&lt;br /&gt;
			&amp;quot;Stone Biome&amp;quot;,&lt;br /&gt;
			&amp;quot;Stone&amp;quot;,&lt;br /&gt;
			&amp;quot;Wood&amp;quot;,&lt;br /&gt;
			&amp;quot;Earth&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed the stats count in the top-right corner and the population count on the main screen.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702268&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Daily cleanup now removes refunded players&#039; dead centers from the world.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702269&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Steam display names now update periodically.&amp;quot;&lt;br /&gt;
	}&lt;br /&gt;
]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=User:East6/Workbench&amp;diff=1380</id>
		<title>User:East6/Workbench</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=User:East6/Workbench&amp;diff=1380"/>
		<updated>2026-04-05T16:07:50Z</updated>

		<summary type="html">&lt;p&gt;East6: Created page with &amp;quot;Early game starter: *Center *Tavern {{C|at least 50 {{Icon|Coin}}/day}} *Brewery *Cabin {{C|until 5,000/day primary resource production, Villa after}} *Fields {{C|Potato for food, Grain for Breweries}} *Primary resource production spam: **Quarry in Stone Biome **Clay Pit in Earth Biome **Woodcutter and Plantation in Wood Biome *Market  Mid game grower: *Everything in Starter *Square *Town Hall *Tavern {{C|at least 1000 {{Icon|Coin}}/day *Villa *Iron Mine *Refinery *Tools...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Early game starter:&lt;br /&gt;
*Center&lt;br /&gt;
*Tavern {{C|at least 50 {{Icon|Coin}}/day}}&lt;br /&gt;
*Brewery&lt;br /&gt;
*Cabin {{C|until 5,000/day primary resource production, Villa after}}&lt;br /&gt;
*Fields {{C|Potato for food, Grain for Breweries}}&lt;br /&gt;
*Primary resource production spam:&lt;br /&gt;
**Quarry in Stone Biome&lt;br /&gt;
**Clay Pit in Earth Biome&lt;br /&gt;
**Woodcutter and Plantation in Wood Biome&lt;br /&gt;
*Market&lt;br /&gt;
&lt;br /&gt;
Mid game grower:&lt;br /&gt;
*Everything in Starter&lt;br /&gt;
*Square&lt;br /&gt;
*Town Hall&lt;br /&gt;
*Tavern {{C|at least 1000 {{Icon|Coin}}/day&lt;br /&gt;
*Villa&lt;br /&gt;
*Iron Mine&lt;br /&gt;
*Refinery&lt;br /&gt;
*Tools Workshop&lt;br /&gt;
*Glassworks&lt;br /&gt;
*Dock&lt;br /&gt;
*Small Ship&lt;br /&gt;
*Warehouses&lt;br /&gt;
&lt;br /&gt;
Late game dominator:&lt;br /&gt;
*Everything in Grower&lt;br /&gt;
*Improved Iron Mine&lt;br /&gt;
*Medium Ship&lt;br /&gt;
*Large Ship&lt;br /&gt;
*University&lt;br /&gt;
*Museum&lt;br /&gt;
*Towers&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Biomes&amp;diff=1377</id>
		<title>Biomes</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Biomes&amp;diff=1377"/>
		<updated>2026-04-04T14:07:14Z</updated>

		<summary type="html">&lt;p&gt;East6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In &#039;&#039;&#039;Project Rebearth&#039;&#039;&#039;, the world is divided into four &#039;&#039;&#039;biomes&#039;&#039;&#039; that determine which [[resources]] are available, how much [[buildings]] cost to construct, and how efficiently settlements can grow. Biomes are derived from real-world climate data based on the [[Wikipedia:List of terrestrial ecoregions (WWF)|WWF terrestrial ecoregions]], mapped onto a full 1:1 replica of [[Earth]]. Where a player builds directly affects production rates, construction costs, and housing upkeep.&lt;br /&gt;
&lt;br /&gt;
Each biome contains multiple climate zones representing more specific ecological regions. The climate zones also influence the vegetation visible on the surface.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:EarthBiome.png|The [[Earth Biome]]|link=Earth Biome&lt;br /&gt;
File:WoodBiome.png|The [[Wood Biome]]|link=Wood Biome&lt;br /&gt;
File:StoneBiome.png|The [[Stone Biome]]|link=Stone Biome&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;rb-table-frame&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;rb-table-inner&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;rb-table&amp;quot;&lt;br /&gt;
! Biome !! Construction Material !! Resource Focus !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood Biome]] || {{Icon|Wood}} || {{Icon|Wood}} production || Forested regions - tropical, temperate, and subtropical&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Biome]] || {{Icon|Stone}} || {{Icon|Stone}} and {{Icon|Ore}} production || Mountainous, boreal, and tundra regions&lt;br /&gt;
|-&lt;br /&gt;
| [[Earth Biome]] || {{Icon|Earth}} || {{Icon|Earth}} and {{Icon|Glass}} production || Arid, grassland, and Mediterranean regions&lt;br /&gt;
|-&lt;br /&gt;
| [[Arctic Biome]] || {{Icon|Wood}} (2× cost) || No raw resource extraction || Extreme polar regions&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All resources can be found in every biome through [[trade]] and [[Expeditions|expeditions]], but the efficiency of local production varies significantly depending on the biome. No single biome is fully self-sufficient; successful players specialize based on their environment and rely on trade and global cooperation to access missing resources.&lt;br /&gt;
&lt;br /&gt;
=== Construction ===&lt;br /&gt;
In the Wood, Stone, and Earth biomes, buildings cost the biome&#039;s primary resource ({{Icon|Wood}}, {{Icon|Stone}}, or {{Icon|Earth}} respectively). In the [[Arctic Biome]], buildings cost {{Icon|Wood}} at double the normal amount.&lt;br /&gt;
&lt;br /&gt;
=== Housing upkeep ===&lt;br /&gt;
All housing buildings consume {{Icon|Wood}} and {{Icon|Food}} daily. {{Icon|Food}} consumption is identical across all biomes for a given housing tier. {{Icon|Wood}} consumption, however, varies dramatically: the [[Earth Biome]] reduces {{Icon|Wood}} upkeep to roughly one-tenth of normal, while the [[Arctic Biome]] doubles it.&lt;br /&gt;
&lt;br /&gt;
=== Resource production ===&lt;br /&gt;
Each biome has distinct production strengths:&lt;br /&gt;
&lt;br /&gt;
* The [[Wood Biome]] produces the most {{Icon|Wood}} from [[Woodcutter]]s and has balanced yields from other extraction buildings.&lt;br /&gt;
* The [[Stone Biome]] has the highest {{Icon|Stone}} output from [[Stone Crane]]s and the highest {{Icon|Ore}} yield from the [[Iron Mine]].&lt;br /&gt;
* The [[Earth Biome]] has the highest {{Icon|Earth}} output from [[Clay Crane]]s and [[Claypit]]s, making it ideal for {{Icon|Glass}} production chains via the [[Glassworks]].&lt;br /&gt;
* The [[Arctic Biome]] has no access to raw resource extraction buildings ([[Woodcutter]], [[Quarry]], [[Claypit]], [[Iron Mine]], [[Foraging Hut]], [[Glassworks]], and [[Field]]s are all unavailable). Food processing buildings such as the [[Fishery]], [[Windmill]], [[Bakery]], [[Creamery]], and [[Brewery]] still operate normally.&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
{{Changelog}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Wood Biome]]&lt;br /&gt;
* [[Stone Biome]]&lt;br /&gt;
* [[Earth Biome]]&lt;br /&gt;
* [[Arctic Biome]]&lt;br /&gt;
* [[Buildings]]&lt;br /&gt;
* [[Resources]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Biomes]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Module:Changelog/data.json&amp;diff=1376</id>
		<title>Module:Changelog/data.json</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Module:Changelog/data.json&amp;diff=1376"/>
		<updated>2026-04-03T08:06:33Z</updated>

		<summary type="html">&lt;p&gt;East6: Changelog: 2 added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0304262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-03&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Custom [[tree]]s now persist even when trees are turned off in performance settings.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0304261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-03&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Performance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;A new performance update (might slightly change the [[Road]] shapes).&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0204268&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-02&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Road]] and [[Field]] shapes are now editable.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0204267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-02&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Drinks|Drink]] consumption of ships is multiplied by 10, making [[Small Ship]] consume 10 Drinks, [[Medium Ship]] 50, and [[Large Ship]] 100.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0204266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-02&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Buildings]] that cost more or equal than 50 resources now display demolition confirmation.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0204265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-02&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Performance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Names are only rendered when zoomed in closer to reduce cluttering and weird artifacts.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0204264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-02&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Performance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Performance improvements for tile rendering, the territory calculations and the [[buildings|building]] restrictions layer.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0204263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-02&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed [[road]]s not reaching the end of the drawn shape.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Path&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0204262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-02&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Field]]s are now categorized by type in [[Production Overview]].&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Town Hall&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0204261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-02&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[:Category:Field Types|Animal fields]] options are now disabled when [[Vegan Society]] [[Choices|choice]] is active.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Sheep&amp;quot;,&lt;br /&gt;
			&amp;quot;Cow&amp;quot;,&lt;br /&gt;
			&amp;quot;Goat&amp;quot;,&lt;br /&gt;
			&amp;quot;Field&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2703261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-27&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added a {{Key|100%}} button to all resources in [[Warehouse]]s that lets users instantly increase the storage limit of a resource to 100%.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2603265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The diplomacy panels of players now display when the player was last active.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2603264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;If two towns of the same user are in the same alliance, they can now [[Trading|trade]] with each other using the alliance-only trading option (trading with yourself wasn&#039;t possible before).&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2603263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Alliances|Alliance]] owners and moderators can now publush alliance-wide messages.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2603262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Alliances|Alliance]] owners can now transfer ownership and appoint moderators (which gives application approval/rejection and kick permissions).&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2603261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Alliances|Alliance]] name and descriptions are now easily editable.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Alliances]] are now slot specific instead of player.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Plantation]]s are now more space efficient and [[Nursery]] build cost is increased.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Stacking [[Buildings|objects]] is no longer possible.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Expedition area required for animals has been balanced (100 for [[Goat]], 1.000 for [[Sheep]], and 10.000 km2 for [[Cow]]).&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Fishery|Fisheries]] in the [[Arctic Biome]] now has doubled production (10).&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added the [[Plantation]] building, a polygon-based [[Wood]] production that can only be placed near [[Woodcutter]]s.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Allliance-only trading is fixed.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Trading&amp;quot;,&lt;br /&gt;
			&amp;quot;Alliances&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1203261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-12&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Minifed the building list in the [[Strike]] [[:Category:Events|event]].&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0403261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-04&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The Buildings Overview panel now allows changing the productivity levels of entire building groups on top of one-by-one editing.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2602261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added the Production Overview panel, a dashboard that lets players control all buildings {{C|can be viewed via the [[Center]]/[[Square]]}}&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Center&amp;quot;,&lt;br /&gt;
			&amp;quot;Square&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2602262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added a one second delay when shift-placing multiple buildings.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2502261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-25&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The [[Market]] now displays town names instead of usernames for immersion, with a button to fly to the town.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Market&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2502262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-25&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The {{key|Esc}} key now closes popups and windows.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2402261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-24&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Tower]]s and [[Sea Tower]]s now have scaling upkeep: the first costs 5 {{Icon|Coin}}/day, the second 10, the third 15, and so on.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Tower&amp;quot;,&lt;br /&gt;
			&amp;quot;Sea Tower&amp;quot;,&lt;br /&gt;
			&amp;quot;Coin&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2402262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-24&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Reduced upkeep for more expensive houses. They remain costlier up front, but their lower upkeep pays back sooner.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Shack&amp;quot;,&lt;br /&gt;
			&amp;quot;Hut&amp;quot;,&lt;br /&gt;
			&amp;quot;Cabin&amp;quot;,&lt;br /&gt;
			&amp;quot;House&amp;quot;,&lt;br /&gt;
			&amp;quot;Residence&amp;quot;,&lt;br /&gt;
			&amp;quot;Villa&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added a user guideline limiting multiple accounts to prevent exploitation.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Objects are now always drawn with the oldest at the bottom (previously could change when moving objects).&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added an indicator showing crop yields for different crops as a [[Field]] is being placed.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Field&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Changed the default territory colour to grey so custom colours in the [[Town Hall]] stand out more.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Town Hall&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Separated settings into tabs for easier navigation.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Reduced the construction cost of the [[Iron Mine]] from 20 to 10 {{Icon|Tools}}.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Iron Mine&amp;quot;,&lt;br /&gt;
			&amp;quot;Tools&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Trade modifiers now stack additively: −10% + 20% = +10%, instead of the previous multiplicative calculation.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2102261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-21&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added finer rotation increments with {{key|Ctrl}}: default rotation moves by 15°, fine rotation by 3°.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2102262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-21&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Removed the {{Icon|Tools}} requirement for the [[Iron Mine]], making the tools production chain more profitable.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Iron Mine&amp;quot;,&lt;br /&gt;
			&amp;quot;Tools&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1902261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-19&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added user guidelines to the multiplayer world.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1902262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-19&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added a high-contrast colour mode.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1902263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-19&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Reversed the order in which [[Events|events]] are displayed (now old-to-new).&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Events&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added a 3-hour cooldown after deleting a slot to prevent exploiting starter resources.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Improved the UI to show which buildings are throttled due to lacking resources.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Improved the upgrading UI to show the &#039;&#039;change&#039;&#039; in rates rather than the rates of the new building.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The dirt texture can now be upgraded to the plaza texture.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Plaza&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The [[Square]] now correctly provides +10 population compared to the [[Center]], matching the popup description.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Square&amp;quot;,&lt;br /&gt;
			&amp;quot;Center&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed a game freeze when building a [[Center]] for the first time.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Center&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed white caps appearing at the north and south poles.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1702261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-17&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed a bug that prevented [[Events|events]] from coming through.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Events&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1702262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-17&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Woodcutter]]s and [[Tent]]s in the [[Wood Biome]] now require a small amount of {{Icon|Tools}} (−0.05/day), balancing exponential growth in the Wood Biome and increasing demand for the [[Stone Biome]]&#039;s tool production. The [[Nursery]] is unaffected. {{Icon|Tools}} consumption of the [[Saw]] was also lowered.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Woodcutter&amp;quot;,&lt;br /&gt;
			&amp;quot;Tent&amp;quot;,&lt;br /&gt;
			&amp;quot;Wood Biome&amp;quot;,&lt;br /&gt;
			&amp;quot;Stone Biome&amp;quot;,&lt;br /&gt;
			&amp;quot;Nursery&amp;quot;,&lt;br /&gt;
			&amp;quot;Saw&amp;quot;,&lt;br /&gt;
			&amp;quot;Tools&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1702263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-17&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Buttons are now disabled after being clicked to prevent accidental double actions.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1702264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-17&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Changed the center icon threshold to a population of 20. Center icons now shrink when zoomed out for clarity.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1502261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-15&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Performance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Center icons are now hidden for settlements with fewer than 30 population (performance improvement).&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1502262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-15&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;A larger icon is shown on the map at the threshold of 100 inhabitants.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Increased the maximum price for [[Market]] orders from 10 to 20 {{Icon|Coin}}.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Market&amp;quot;,&lt;br /&gt;
			&amp;quot;Coin&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Performance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Lowered the starting zoom level to reduce initial loading.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed missing icons on the map.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed an issue where typing messages triggered keyboard shortcuts.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The game now announces in-game when connection to the server is lost, and reconnects automatically.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Dropped clay production from 0.05 to 0.04 per square metre for balancing.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Claypit&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added more restrictions to reduce [[Field]] / [[Claypit]] / [[Quarry]] stacking.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Field&amp;quot;,&lt;br /&gt;
			&amp;quot;Claypit&amp;quot;,&lt;br /&gt;
			&amp;quot;Quarry&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402268&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed fences causing buildings to disappear.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added line fences. Players can now place individual fences, draw polygons, and draw fence lines.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added the dirt texture. Like the plaza texture, dirt can now be drawn freely and is free to place. Dirt is more efficient than [[Road]]s and reduces tile loading.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Road&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Buffed the bread production chain: reduced the population requirement for [[Windmill]]s and boosted {{Icon|Food}} output of the [[Bakery]].&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Windmill&amp;quot;,&lt;br /&gt;
			&amp;quot;Bakery&amp;quot;,&lt;br /&gt;
			&amp;quot;Food&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Reduced the cost of the [[Town Hall]] (halved the {{Icon|Tools}} and {{Icon|Glass}} requirements).&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Town Hall&amp;quot;,&lt;br /&gt;
			&amp;quot;Tools&amp;quot;,&lt;br /&gt;
			&amp;quot;Glass&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed an incorrect biome startup message.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Road]]s now snap to other road nodes.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Road&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Slots now show how many people live in each slot.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302268&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Introduced the message system. Players can send one-way messengers to other towns for a small {{Icon|Coin}} cost.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Coin&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1202261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-12&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added help buttons on the resource bar, [[Market]] panel, order panel, storage management, and object popup.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Market&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1202262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-12&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Performance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Improved tile rendering performance.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1202263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-12&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Made the [[Market]] list smaller for better readability, only the top listing is usable.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Market&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1102261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-11&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Removed the Discord popup from the screen; links to the Discord and wiki are now in the minimap menu.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1002261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-10&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;{{Icon|Coin}} values below 10 now display two decimal places.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Coin&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1002262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-10&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Re-added the Discord link in-game and updated the server-offline message.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0902261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-09&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added the official wiki at [[Main Page|https://projectrebearth.com/]].&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Main Page&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0902262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-09&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Swapped assets for the [[Tools Workshop]] between the Stone and Earth biomes to correct a display issue.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Tools Workshop&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0902263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-09&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The demolish tooltip now shows how many resources are returned.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The stats panel in the top-right corner now opens by default.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added a timer behind bonuses and effects with an expiration date in the stats panel.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The [[Iron Mine]] placement restrictions were reworked. It is now easier to place relative to other buildings, but cannot be placed within 1.5 km of another Iron Mine.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Iron Mine&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Tower]]s can no longer be moved, as they could previously be moved into their own territory.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Tower&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added trade events to notify players when someone fulfils their order.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The [[Iron Mine]] has been rebalanced: maximum daily production is now 100 / 60 / 40 ({{Icon|Stone}} / {{Icon|Wood}} / {{Icon|Earth}} biomes). Production in the [[Wood Biome]] and [[Earth Biome]] is now feasible, though the [[Stone Biome]] remains most favourable.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Iron Mine&amp;quot;,&lt;br /&gt;
			&amp;quot;Wood Biome&amp;quot;,&lt;br /&gt;
			&amp;quot;Earth Biome&amp;quot;,&lt;br /&gt;
			&amp;quot;Stone Biome&amp;quot;,&lt;br /&gt;
			&amp;quot;Stone&amp;quot;,&lt;br /&gt;
			&amp;quot;Wood&amp;quot;,&lt;br /&gt;
			&amp;quot;Earth&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed the stats count in the top-right corner and the population count on the main screen.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702268&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Daily cleanup now removes refunded players&#039; dead centers from the world.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702269&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Steam display names now update periodically.&amp;quot;&lt;br /&gt;
	}&lt;br /&gt;
]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Module:DataFetch/data.json&amp;diff=1365</id>
		<title>Module:DataFetch/data.json</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Module:DataFetch/data.json&amp;diff=1365"/>
		<updated>2026-04-02T19:03:26Z</updated>

		<summary type="html">&lt;p&gt;East6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{&lt;br /&gt;
	&amp;quot;buildings&amp;quot;: {&lt;br /&gt;
		&amp;quot;center&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;upgradesto&amp;quot;: &amp;quot;square&amp;quot;,&lt;br /&gt;
			&amp;quot;storage&amp;quot;: {&lt;br /&gt;
				&amp;quot;volume&amp;quot;: 5000,&lt;br /&gt;
				&amp;quot;resources&amp;quot;: [&lt;br /&gt;
					&amp;quot;wood&amp;quot;,&lt;br /&gt;
					&amp;quot;stone&amp;quot;,&lt;br /&gt;
					&amp;quot;earth&amp;quot;,&lt;br /&gt;
					&amp;quot;food&amp;quot;,&lt;br /&gt;
					&amp;quot;grain&amp;quot;,&lt;br /&gt;
					&amp;quot;wool&amp;quot;,&lt;br /&gt;
					&amp;quot;milk&amp;quot;,&lt;br /&gt;
					&amp;quot;flour&amp;quot;,&lt;br /&gt;
					&amp;quot;drinks&amp;quot;,&lt;br /&gt;
					&amp;quot;clothes&amp;quot;,&lt;br /&gt;
					&amp;quot;scrap&amp;quot;,&lt;br /&gt;
					&amp;quot;tools&amp;quot;,&lt;br /&gt;
					&amp;quot;glass&amp;quot;,&lt;br /&gt;
					&amp;quot;ore&amp;quot;,&lt;br /&gt;
					&amp;quot;metal&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;food&amp;quot;: -4&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: 10&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;square&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;hidden&amp;quot;: true,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 500,&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 500,&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 500,&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 500,&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 50&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;food&amp;quot;: -6,&lt;br /&gt;
				&amp;quot;coin&amp;quot;: 1&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: 20&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;storage&amp;quot;: {&lt;br /&gt;
				&amp;quot;volume&amp;quot;: 10000,&lt;br /&gt;
				&amp;quot;resources&amp;quot;: [&lt;br /&gt;
					&amp;quot;wood&amp;quot;,&lt;br /&gt;
					&amp;quot;stone&amp;quot;,&lt;br /&gt;
					&amp;quot;earth&amp;quot;,&lt;br /&gt;
					&amp;quot;food&amp;quot;,&lt;br /&gt;
					&amp;quot;grain&amp;quot;,&lt;br /&gt;
					&amp;quot;wool&amp;quot;,&lt;br /&gt;
					&amp;quot;milk&amp;quot;,&lt;br /&gt;
					&amp;quot;flour&amp;quot;,&lt;br /&gt;
					&amp;quot;drinks&amp;quot;,&lt;br /&gt;
					&amp;quot;clothes&amp;quot;,&lt;br /&gt;
					&amp;quot;scrap&amp;quot;,&lt;br /&gt;
					&amp;quot;tools&amp;quot;,&lt;br /&gt;
					&amp;quot;glass&amp;quot;,&lt;br /&gt;
					&amp;quot;ore&amp;quot;,&lt;br /&gt;
					&amp;quot;metal&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;market&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;housing&amp;quot;,&lt;br /&gt;
			&amp;quot;marketstorage&amp;quot;: 1000,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 500,&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 500,&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 500,&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 500,&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 50&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;coin&amp;quot;: 1&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -5&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;hut&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;hidden&amp;quot;: true,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;housing&amp;quot;,&lt;br /&gt;
			&amp;quot;parent&amp;quot;: [&lt;br /&gt;
				&amp;quot;center&amp;quot;,&lt;br /&gt;
				&amp;quot;square&amp;quot;,&lt;br /&gt;
				&amp;quot;market&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;within&amp;quot;: 100,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 40&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 40&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 40&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 40&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: -1,&lt;br /&gt;
				&amp;quot;food&amp;quot;: -1&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: 2&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;house&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;hidden&amp;quot;: true,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;housing&amp;quot;,&lt;br /&gt;
			&amp;quot;parent&amp;quot;: [&lt;br /&gt;
				&amp;quot;center&amp;quot;,&lt;br /&gt;
				&amp;quot;square&amp;quot;,&lt;br /&gt;
				&amp;quot;market&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;within&amp;quot;: 100,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 100&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 100&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 100&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 100&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: -1,&lt;br /&gt;
				&amp;quot;food&amp;quot;: -2&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: 4&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;house_1&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;housing&amp;quot;,&lt;br /&gt;
			&amp;quot;parent&amp;quot;: [&lt;br /&gt;
				&amp;quot;center&amp;quot;,&lt;br /&gt;
				&amp;quot;square&amp;quot;,&lt;br /&gt;
				&amp;quot;market&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;within&amp;quot;: 100,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 35&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 35&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 35&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 70&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: -1,&lt;br /&gt;
					&amp;quot;food&amp;quot;: -1.5&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: -1,&lt;br /&gt;
					&amp;quot;food&amp;quot;: -1.5&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: -0.1,&lt;br /&gt;
					&amp;quot;food&amp;quot;: -1.5&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: -2,&lt;br /&gt;
					&amp;quot;food&amp;quot;: -1.5&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: 2&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;house_2&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;housing&amp;quot;,&lt;br /&gt;
			&amp;quot;parent&amp;quot;: [&lt;br /&gt;
				&amp;quot;center&amp;quot;,&lt;br /&gt;
				&amp;quot;square&amp;quot;,&lt;br /&gt;
				&amp;quot;market&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;within&amp;quot;: 100,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 55&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 55&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 55&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 110&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: -1.2,&lt;br /&gt;
					&amp;quot;food&amp;quot;: -1.8&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: -1.2,&lt;br /&gt;
					&amp;quot;food&amp;quot;: -1.8&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: -0.12,&lt;br /&gt;
					&amp;quot;food&amp;quot;: -1.8&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: -2.4,&lt;br /&gt;
					&amp;quot;food&amp;quot;: -1.8&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: 3&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;house_3&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;housing&amp;quot;,&lt;br /&gt;
			&amp;quot;parent&amp;quot;: [&lt;br /&gt;
				&amp;quot;center&amp;quot;,&lt;br /&gt;
				&amp;quot;square&amp;quot;,&lt;br /&gt;
				&amp;quot;market&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;within&amp;quot;: 100,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 75&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 75&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 75&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 150&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: -1.2,&lt;br /&gt;
					&amp;quot;food&amp;quot;: -2.2&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: -1.2,&lt;br /&gt;
					&amp;quot;food&amp;quot;: -2.2&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: -0.12,&lt;br /&gt;
					&amp;quot;food&amp;quot;: -2.2&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: -2.4,&lt;br /&gt;
					&amp;quot;food&amp;quot;: -2.2&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: 4&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;house_4&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;housing&amp;quot;,&lt;br /&gt;
			&amp;quot;parent&amp;quot;: [&lt;br /&gt;
				&amp;quot;center&amp;quot;,&lt;br /&gt;
				&amp;quot;square&amp;quot;,&lt;br /&gt;
				&amp;quot;market&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;within&amp;quot;: 100,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 120&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 120&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 120&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 240&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: -1.5,&lt;br /&gt;
					&amp;quot;food&amp;quot;: -3&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: -1.5,&lt;br /&gt;
					&amp;quot;food&amp;quot;: -3&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: -0.15,&lt;br /&gt;
					&amp;quot;food&amp;quot;: -3&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: -3,&lt;br /&gt;
					&amp;quot;food&amp;quot;: -3&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: 6&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;house_5&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;housing&amp;quot;,&lt;br /&gt;
			&amp;quot;parent&amp;quot;: [&lt;br /&gt;
				&amp;quot;center&amp;quot;,&lt;br /&gt;
				&amp;quot;square&amp;quot;,&lt;br /&gt;
				&amp;quot;market&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;within&amp;quot;: 100,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 165&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 165&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 165&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 330&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: -1.6,&lt;br /&gt;
					&amp;quot;food&amp;quot;: -3.6&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: -1.6,&lt;br /&gt;
					&amp;quot;food&amp;quot;: -3.6&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: -0.16,&lt;br /&gt;
					&amp;quot;food&amp;quot;: -3.6&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: -3.2,&lt;br /&gt;
					&amp;quot;food&amp;quot;: -3.6&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: 8&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;house_6&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;housing&amp;quot;,&lt;br /&gt;
			&amp;quot;parent&amp;quot;: [&lt;br /&gt;
				&amp;quot;center&amp;quot;,&lt;br /&gt;
				&amp;quot;square&amp;quot;,&lt;br /&gt;
				&amp;quot;market&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;within&amp;quot;: 100,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 210&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 210&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 210&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 420&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: -1.75,&lt;br /&gt;
					&amp;quot;food&amp;quot;: -4&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: -1.75,&lt;br /&gt;
					&amp;quot;food&amp;quot;: -4&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: -0.175,&lt;br /&gt;
					&amp;quot;food&amp;quot;: -4&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: -3.5,&lt;br /&gt;
					&amp;quot;food&amp;quot;: -4&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: 10&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;path&amp;quot;: {&lt;br /&gt;
			&amp;quot;upgradesto&amp;quot;: &amp;quot;road&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;LineString&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;infrastructure&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;road&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;LineString&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;infrastructure&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;stone&amp;quot;: 0.1&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;bridge&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;LineString&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;infrastructure&amp;quot;,&lt;br /&gt;
			&amp;quot;restriction&amp;quot;: &amp;quot;water+coast&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 0.1&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 0.1&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 0.1&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 0.1&lt;br /&gt;
				}&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;field&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Polygon&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;food&amp;quot;,&lt;br /&gt;
			&amp;quot;production&amp;quot;: true,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 0.01&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 0.01&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 0.01&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;food&amp;quot;: 0&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;p&amp;quot;: {&lt;br /&gt;
					&amp;quot;food&amp;quot;: 0.005&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;g&amp;quot;: {&lt;br /&gt;
					&amp;quot;grain&amp;quot;: 0.01&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;m&amp;quot;: {&lt;br /&gt;
					&amp;quot;grain&amp;quot;: 0.01&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;food&amp;quot;: 0.005,&lt;br /&gt;
					&amp;quot;wool&amp;quot;: 0.005&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;b&amp;quot;: {&lt;br /&gt;
					&amp;quot;food&amp;quot;: 0.005,&lt;br /&gt;
					&amp;quot;milk&amp;quot;: 0.01&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;c&amp;quot;: {&lt;br /&gt;
					&amp;quot;food&amp;quot;: 0.01,&lt;br /&gt;
					&amp;quot;milk&amp;quot;: 0.005&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;population&amp;quot;: 0&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;p&amp;quot;: {&lt;br /&gt;
					&amp;quot;population&amp;quot;: -0.001&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;g&amp;quot;: {&lt;br /&gt;
					&amp;quot;population&amp;quot;: -0.001&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;m&amp;quot;: {&lt;br /&gt;
					&amp;quot;population&amp;quot;: -0.001&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;population&amp;quot;: -0.0006&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;b&amp;quot;: {&lt;br /&gt;
					&amp;quot;population&amp;quot;: -0.0004&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;c&amp;quot;: {&lt;br /&gt;
					&amp;quot;population&amp;quot;: -0.0006&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;exclude&amp;quot;: {&lt;br /&gt;
				&amp;quot;distance&amp;quot;: 1,&lt;br /&gt;
				&amp;quot;onlytypes&amp;quot;: [&lt;br /&gt;
					&amp;quot;field&amp;quot;,&lt;br /&gt;
					&amp;quot;quarry&amp;quot;,&lt;br /&gt;
					&amp;quot;claypit&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;fishery&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;food&amp;quot;,&lt;br /&gt;
			&amp;quot;restriction&amp;quot;: &amp;quot;coast&amp;quot;,&lt;br /&gt;
			&amp;quot;production&amp;quot;: true,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 100&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 100&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 100&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 100&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;food&amp;quot;: 5&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;food&amp;quot;: 5&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;food&amp;quot;: 5&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;food&amp;quot;: 10&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -1&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;storage&amp;quot;: {&lt;br /&gt;
				&amp;quot;volume&amp;quot;: 100,&lt;br /&gt;
				&amp;quot;resources&amp;quot;: [&lt;br /&gt;
					&amp;quot;food&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;boat&amp;quot;: {&lt;br /&gt;
			&amp;quot;parent&amp;quot;: [&lt;br /&gt;
				&amp;quot;fishery&amp;quot;,&lt;br /&gt;
				&amp;quot;pier&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;within&amp;quot;: 50,&lt;br /&gt;
			&amp;quot;restriction&amp;quot;: &amp;quot;water&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: 10&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;food&amp;quot;: 3&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -1&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;pier&amp;quot;: {&lt;br /&gt;
			&amp;quot;parent&amp;quot;: &amp;quot;fishery&amp;quot;,&lt;br /&gt;
			&amp;quot;within&amp;quot;: 10,&lt;br /&gt;
			&amp;quot;restriction&amp;quot;: &amp;quot;water&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 10&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 10&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 10&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 10&lt;br /&gt;
				}&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;woodcutter&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;resources&amp;quot;,&lt;br /&gt;
			&amp;quot;production&amp;quot;: true,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 50&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 30,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: -0.05&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 15&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 5&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -4&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;exclude&amp;quot;: {&lt;br /&gt;
				&amp;quot;distance&amp;quot;: 30,&lt;br /&gt;
				&amp;quot;excepttypes&amp;quot;: [&lt;br /&gt;
					&amp;quot;saw&amp;quot;,&lt;br /&gt;
					&amp;quot;nursery&amp;quot;,&lt;br /&gt;
					&amp;quot;tent&amp;quot;,&lt;br /&gt;
					&amp;quot;logpile&amp;quot;,&lt;br /&gt;
					&amp;quot;plantation&amp;quot;&lt;br /&gt;
				],&lt;br /&gt;
				&amp;quot;exceptcategories&amp;quot;: [&lt;br /&gt;
					&amp;quot;decoration&amp;quot;&lt;br /&gt;
				],&lt;br /&gt;
				&amp;quot;exceptgeometrytypes&amp;quot;: [&lt;br /&gt;
					&amp;quot;LineString&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;storage&amp;quot;: {&lt;br /&gt;
				&amp;quot;volume&amp;quot;: 100,&lt;br /&gt;
				&amp;quot;resources&amp;quot;: [&lt;br /&gt;
					&amp;quot;wood&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;saw&amp;quot;: {&lt;br /&gt;
			&amp;quot;parent&amp;quot;: &amp;quot;woodcutter&amp;quot;,&lt;br /&gt;
			&amp;quot;within&amp;quot;: 50,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: 50,&lt;br /&gt;
				&amp;quot;tools&amp;quot;: 5&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: 20,&lt;br /&gt;
				&amp;quot;tools&amp;quot;: -0.2&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -3&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;nursery&amp;quot;: {&lt;br /&gt;
			&amp;quot;parent&amp;quot;: &amp;quot;woodcutter&amp;quot;,&lt;br /&gt;
			&amp;quot;within&amp;quot;: 50,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: 20&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 5&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 2&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 1&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -1&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;plantation&amp;quot;: {&lt;br /&gt;
			&amp;quot;parent&amp;quot;: &amp;quot;woodcutter&amp;quot;,&lt;br /&gt;
			&amp;quot;within&amp;quot;: 50,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Polygon&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: 0.15&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 0.075&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 0.03&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 0.02&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -0.015&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;exclude&amp;quot;: {&lt;br /&gt;
				&amp;quot;distance&amp;quot;: 3,&lt;br /&gt;
				&amp;quot;onlytypes&amp;quot;: [&lt;br /&gt;
					&amp;quot;woodcutter&amp;quot;,&lt;br /&gt;
					&amp;quot;saw&amp;quot;,&lt;br /&gt;
					&amp;quot;nursery&amp;quot;,&lt;br /&gt;
					&amp;quot;tent&amp;quot;,&lt;br /&gt;
					&amp;quot;logpile&amp;quot;,&lt;br /&gt;
					&amp;quot;plantation&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;tent&amp;quot;: {&lt;br /&gt;
			&amp;quot;parent&amp;quot;: &amp;quot;woodcutter&amp;quot;,&lt;br /&gt;
			&amp;quot;within&amp;quot;: 50,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: 5&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 5,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: -0.025&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 3&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 1&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -1&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;logpile&amp;quot;: {&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;storage&amp;quot;,&lt;br /&gt;
			&amp;quot;parent&amp;quot;: &amp;quot;woodcutter&amp;quot;,&lt;br /&gt;
			&amp;quot;within&amp;quot;: 50,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: 10&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;storage&amp;quot;: {&lt;br /&gt;
				&amp;quot;volume&amp;quot;: 100,&lt;br /&gt;
				&amp;quot;resources&amp;quot;: [&lt;br /&gt;
					&amp;quot;wood&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;quarry&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Polygon&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;resources&amp;quot;,&lt;br /&gt;
			&amp;quot;production&amp;quot;: true,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 0.01&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 0.01&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 0.01&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 0.01&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 0.03&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 0.01&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -0.01&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;exclude&amp;quot;: {&lt;br /&gt;
				&amp;quot;distance&amp;quot;: 1,&lt;br /&gt;
				&amp;quot;onlytypes&amp;quot;: [&lt;br /&gt;
					&amp;quot;field&amp;quot;,&lt;br /&gt;
					&amp;quot;quarry&amp;quot;,&lt;br /&gt;
					&amp;quot;claypit&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;claypit&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Polygon&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;resources&amp;quot;,&lt;br /&gt;
			&amp;quot;production&amp;quot;: true,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 0.01&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 0.01&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 0.01&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 0.01&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 0.01&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 0.04&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -0.01&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;exclude&amp;quot;: {&lt;br /&gt;
				&amp;quot;distance&amp;quot;: 1,&lt;br /&gt;
				&amp;quot;onlytypes&amp;quot;: [&lt;br /&gt;
					&amp;quot;field&amp;quot;,&lt;br /&gt;
					&amp;quot;claypit&amp;quot;,&lt;br /&gt;
					&amp;quot;quarry&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;stone_crane&amp;quot;: {&lt;br /&gt;
			&amp;quot;parent&amp;quot;: &amp;quot;quarry&amp;quot;,&lt;br /&gt;
			&amp;quot;upgradesto&amp;quot;: &amp;quot;stone_crane_upgraded&amp;quot;,&lt;br /&gt;
			&amp;quot;within&amp;quot;: 20,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: 100&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 20,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: -0.1&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 30,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: -0.1&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 10,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: -0.1&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -5&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;stone_crane_upgraded&amp;quot;: {&lt;br /&gt;
			&amp;quot;parent&amp;quot;: &amp;quot;quarry&amp;quot;,&lt;br /&gt;
			&amp;quot;hidden&amp;quot;: true,&lt;br /&gt;
			&amp;quot;within&amp;quot;: 20,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;scrap&amp;quot;: 100&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 50,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: -1&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 80,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: -1&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 20,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: -1&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -5&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;clay_crane&amp;quot;: {&lt;br /&gt;
			&amp;quot;parent&amp;quot;: &amp;quot;claypit&amp;quot;,&lt;br /&gt;
			&amp;quot;upgradesto&amp;quot;: &amp;quot;clay_crane_upgraded&amp;quot;,&lt;br /&gt;
			&amp;quot;within&amp;quot;: 20,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: 100&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 20,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: -0.1&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 10,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: -0.1&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 30,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: -0.1&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -5&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;clay_crane_upgraded&amp;quot;: {&lt;br /&gt;
			&amp;quot;parent&amp;quot;: &amp;quot;claypit&amp;quot;,&lt;br /&gt;
			&amp;quot;hidden&amp;quot;: true,&lt;br /&gt;
			&amp;quot;within&amp;quot;: 20,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;scrap&amp;quot;: 100&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 50,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: -1&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 20,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: -1&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 80,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: -1&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -5&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;windmill&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;upgradesto&amp;quot;: &amp;quot;windmill_upgraded&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;food&amp;quot;,&lt;br /&gt;
			&amp;quot;production&amp;quot;: true,&lt;br /&gt;
			&amp;quot;exclude&amp;quot;: {&lt;br /&gt;
				&amp;quot;distance&amp;quot;: 25,&lt;br /&gt;
				&amp;quot;exceptcategories&amp;quot;: [&lt;br /&gt;
					&amp;quot;decoration&amp;quot;&lt;br /&gt;
				],&lt;br /&gt;
				&amp;quot;exceptgeometrytypes&amp;quot;: [&lt;br /&gt;
					&amp;quot;LineString&amp;quot;,&lt;br /&gt;
					&amp;quot;Polygon&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 200,&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 10&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 200,&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 10&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 200,&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 10&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 200,&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 10&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;grain&amp;quot;: -100,&lt;br /&gt;
				&amp;quot;flour&amp;quot;: 100,&lt;br /&gt;
				&amp;quot;tools&amp;quot;: -0.1&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -5&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;storage&amp;quot;: {&lt;br /&gt;
				&amp;quot;volume&amp;quot;: 100,&lt;br /&gt;
				&amp;quot;resources&amp;quot;: [&lt;br /&gt;
					&amp;quot;flour&amp;quot;,&lt;br /&gt;
					&amp;quot;grain&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;windmill_upgraded&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;hidden&amp;quot;: true,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;food&amp;quot;,&lt;br /&gt;
			&amp;quot;production&amp;quot;: true,&lt;br /&gt;
			&amp;quot;exclude&amp;quot;: {&lt;br /&gt;
				&amp;quot;distance&amp;quot;: 25,&lt;br /&gt;
				&amp;quot;exceptcategories&amp;quot;: [&lt;br /&gt;
					&amp;quot;decoration&amp;quot;&lt;br /&gt;
				],&lt;br /&gt;
				&amp;quot;exceptgeometrytypes&amp;quot;: [&lt;br /&gt;
					&amp;quot;LineString&amp;quot;,&lt;br /&gt;
					&amp;quot;Polygon&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;scrap&amp;quot;: 100&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;grain&amp;quot;: -80,&lt;br /&gt;
				&amp;quot;flour&amp;quot;: 100&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;storage&amp;quot;: {&lt;br /&gt;
				&amp;quot;volume&amp;quot;: 100,&lt;br /&gt;
				&amp;quot;resources&amp;quot;: [&lt;br /&gt;
					&amp;quot;flour&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;bakery&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;food&amp;quot;,&lt;br /&gt;
			&amp;quot;production&amp;quot;: true,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 50,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 5&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 50,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 5&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 50,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 5&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 50,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 5&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;flour&amp;quot;: -50,&lt;br /&gt;
				&amp;quot;food&amp;quot;: 100,&lt;br /&gt;
				&amp;quot;tools&amp;quot;: -0.1&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -2&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;storage&amp;quot;: {&lt;br /&gt;
				&amp;quot;volume&amp;quot;: 100,&lt;br /&gt;
				&amp;quot;resources&amp;quot;: [&lt;br /&gt;
					&amp;quot;food&amp;quot;,&lt;br /&gt;
					&amp;quot;flour&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;tailor&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;production&amp;quot;,&lt;br /&gt;
			&amp;quot;production&amp;quot;: true,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 50&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;wool&amp;quot;: -50,&lt;br /&gt;
				&amp;quot;clothes&amp;quot;: 50,&lt;br /&gt;
				&amp;quot;tools&amp;quot;: -0.1&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -10&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;storage&amp;quot;: {&lt;br /&gt;
				&amp;quot;volume&amp;quot;: 100,&lt;br /&gt;
				&amp;quot;resources&amp;quot;: [&lt;br /&gt;
					&amp;quot;clothes&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;tower&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;defense&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 50&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;coin&amp;quot;: -5&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -3&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;water_tower&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;defense&amp;quot;,&lt;br /&gt;
			&amp;quot;restriction&amp;quot;: &amp;quot;water&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 100&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 100&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 100&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 100&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;coin&amp;quot;: -5&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -3&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;tavern&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;town&amp;quot;,&lt;br /&gt;
			&amp;quot;production&amp;quot;: true,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 50&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;drinks&amp;quot;: -10,&lt;br /&gt;
				&amp;quot;coin&amp;quot;: 10&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -5&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;warehouse&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;storage&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 50&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -1&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;storage&amp;quot;: {&lt;br /&gt;
				&amp;quot;volume&amp;quot;: 5000,&lt;br /&gt;
				&amp;quot;resources&amp;quot;: [&lt;br /&gt;
					&amp;quot;wood&amp;quot;,&lt;br /&gt;
					&amp;quot;stone&amp;quot;,&lt;br /&gt;
					&amp;quot;earth&amp;quot;,&lt;br /&gt;
					&amp;quot;food&amp;quot;,&lt;br /&gt;
					&amp;quot;grain&amp;quot;,&lt;br /&gt;
					&amp;quot;wool&amp;quot;,&lt;br /&gt;
					&amp;quot;milk&amp;quot;,&lt;br /&gt;
					&amp;quot;flour&amp;quot;,&lt;br /&gt;
					&amp;quot;drinks&amp;quot;,&lt;br /&gt;
					&amp;quot;clothes&amp;quot;,&lt;br /&gt;
					&amp;quot;scrap&amp;quot;,&lt;br /&gt;
					&amp;quot;tools&amp;quot;,&lt;br /&gt;
					&amp;quot;glass&amp;quot;,&lt;br /&gt;
					&amp;quot;ore&amp;quot;,&lt;br /&gt;
					&amp;quot;metal&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;brewery&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;production&amp;quot;,&lt;br /&gt;
			&amp;quot;production&amp;quot;: true,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 50&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;grain&amp;quot;: -50,&lt;br /&gt;
				&amp;quot;drinks&amp;quot;: 50,&lt;br /&gt;
				&amp;quot;tools&amp;quot;: -0.1&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -10&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;storage&amp;quot;: {&lt;br /&gt;
				&amp;quot;volume&amp;quot;: 100,&lt;br /&gt;
				&amp;quot;resources&amp;quot;: [&lt;br /&gt;
					&amp;quot;drinks&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;port&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;infrastructure&amp;quot;,&lt;br /&gt;
			&amp;quot;restriction&amp;quot;: &amp;quot;coast&amp;quot;,&lt;br /&gt;
			&amp;quot;marketstorage&amp;quot;: 5000,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 500,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 500,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 500,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 500,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 50&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -20&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;dock&amp;quot;: {&lt;br /&gt;
			&amp;quot;parent&amp;quot;: [&lt;br /&gt;
				&amp;quot;port&amp;quot;,&lt;br /&gt;
				&amp;quot;dock&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;within&amp;quot;: 20,&lt;br /&gt;
			&amp;quot;restriction&amp;quot;: &amp;quot;water&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: 20&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;small_ship&amp;quot;: {&lt;br /&gt;
			&amp;quot;parent&amp;quot;: [&lt;br /&gt;
				&amp;quot;port&amp;quot;,&lt;br /&gt;
				&amp;quot;dock&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;within&amp;quot;: 100,&lt;br /&gt;
			&amp;quot;restriction&amp;quot;: &amp;quot;water&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: 1000&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;drinks&amp;quot;: -1&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;medium_ship&amp;quot;: {&lt;br /&gt;
			&amp;quot;parent&amp;quot;: [&lt;br /&gt;
				&amp;quot;port&amp;quot;,&lt;br /&gt;
				&amp;quot;dock&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;within&amp;quot;: 200,&lt;br /&gt;
			&amp;quot;restriction&amp;quot;: &amp;quot;water&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: 4000,&lt;br /&gt;
				&amp;quot;scrap&amp;quot;: 10&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;drinks&amp;quot;: -5&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;large_ship&amp;quot;: {&lt;br /&gt;
			&amp;quot;parent&amp;quot;: [&lt;br /&gt;
				&amp;quot;port&amp;quot;,&lt;br /&gt;
				&amp;quot;dock&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;within&amp;quot;: 300,&lt;br /&gt;
			&amp;quot;restriction&amp;quot;: &amp;quot;water&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: 8000,&lt;br /&gt;
				&amp;quot;scrap&amp;quot;: 100&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;drinks&amp;quot;: -10&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;university&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;research&amp;quot;,&lt;br /&gt;
			&amp;quot;production&amp;quot;: true,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;glass&amp;quot;: 500&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;glass&amp;quot;: 500&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;glass&amp;quot;: 500&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;glass&amp;quot;: 500&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;coin&amp;quot;: -10,&lt;br /&gt;
				&amp;quot;knowledge&amp;quot;: 10,&lt;br /&gt;
				&amp;quot;glass&amp;quot;: -5&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -50&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;museum&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;research&amp;quot;,&lt;br /&gt;
			&amp;quot;production&amp;quot;: false,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;glass&amp;quot;: 500&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;glass&amp;quot;: 500&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;glass&amp;quot;: 500&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;glass&amp;quot;: 500&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;coin&amp;quot;: -10,&lt;br /&gt;
				&amp;quot;knowledge&amp;quot;: 5&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -10&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;plaza&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Polygon&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;town&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;stone&amp;quot;: 0.1&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;dirt&amp;quot;: {&lt;br /&gt;
			&amp;quot;upgradesto&amp;quot;: &amp;quot;plaza&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Polygon&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;town&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;table&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;decoration&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: 10&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;well&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;decoration&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 50&lt;br /&gt;
				}&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;small_statue&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;decoration&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;stone&amp;quot;: 10&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;large_statue&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;decoration&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;stone&amp;quot;: 50&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;fountain&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;decoration&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;stone&amp;quot;: 10&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;market_stall&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;town&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: 10&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;market_stall_1&amp;quot;: {&lt;br /&gt;
			&amp;quot;parent&amp;quot;: &amp;quot;market_stall&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: 10&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;food&amp;quot;: -1,&lt;br /&gt;
				&amp;quot;coin&amp;quot;: 0.05&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;market_stall_2&amp;quot;: {&lt;br /&gt;
			&amp;quot;parent&amp;quot;: &amp;quot;market_stall&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: 10&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;food&amp;quot;: -1,&lt;br /&gt;
				&amp;quot;coin&amp;quot;: 0.05&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;market_stall_3&amp;quot;: {&lt;br /&gt;
			&amp;quot;parent&amp;quot;: &amp;quot;market_stall&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: 10&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;food&amp;quot;: -1,&lt;br /&gt;
				&amp;quot;coin&amp;quot;: 0.05&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;market_stall_4&amp;quot;: {&lt;br /&gt;
			&amp;quot;parent&amp;quot;: &amp;quot;market_stall&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: 10&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;food&amp;quot;: -1,&lt;br /&gt;
				&amp;quot;coin&amp;quot;: 0.05&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;market_stall_5&amp;quot;: {&lt;br /&gt;
			&amp;quot;parent&amp;quot;: &amp;quot;market_stall&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: 10&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;clothes&amp;quot;: -1,&lt;br /&gt;
				&amp;quot;coin&amp;quot;: 0.5&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;fireplace&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;decoration&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;stone&amp;quot;: 5,&lt;br /&gt;
				&amp;quot;wood&amp;quot;: 5&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;firepit&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;decoration&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: 1,&lt;br /&gt;
				&amp;quot;stone&amp;quot;: 1&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;fences&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;decoration&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: 10&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;fence1&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;parent&amp;quot;: &amp;quot;fences&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: 1&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;fence2&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;parent&amp;quot;: &amp;quot;fences&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: 1&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;fence3&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Polygon&amp;quot;,&lt;br /&gt;
			&amp;quot;parent&amp;quot;: &amp;quot;fences&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 0.05&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 0.05&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 0.05&lt;br /&gt;
				}&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;fence4&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;LineString&amp;quot;,&lt;br /&gt;
			&amp;quot;parent&amp;quot;: &amp;quot;fences&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 0.1&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 0.1&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 0.1&lt;br /&gt;
				}&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;park&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;decoration&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;coin&amp;quot;: 50&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;tree&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;decoration&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;wood&amp;quot;: 1&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;town_hall&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;town&amp;quot;,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 500,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 10,&lt;br /&gt;
					&amp;quot;glass&amp;quot;: 20&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 500,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 10,&lt;br /&gt;
					&amp;quot;glass&amp;quot;: 20&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 500,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 10,&lt;br /&gt;
					&amp;quot;glass&amp;quot;: 20&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 1500,&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 500,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 10,&lt;br /&gt;
					&amp;quot;glass&amp;quot;: 20&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -20&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;creamery&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;production&amp;quot;,&lt;br /&gt;
			&amp;quot;production&amp;quot;: true,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 50&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;milk&amp;quot;: -50,&lt;br /&gt;
				&amp;quot;food&amp;quot;: 50,&lt;br /&gt;
				&amp;quot;tools&amp;quot;: -0.1&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -5&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;storage&amp;quot;: {&lt;br /&gt;
				&amp;quot;volume&amp;quot;: 100,&lt;br /&gt;
				&amp;quot;resources&amp;quot;: [&lt;br /&gt;
					&amp;quot;food&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;foraging_hut&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;resources&amp;quot;,&lt;br /&gt;
			&amp;quot;production&amp;quot;: true,&lt;br /&gt;
			&amp;quot;exclude&amp;quot;: {&lt;br /&gt;
				&amp;quot;distance&amp;quot;: 50,&lt;br /&gt;
				&amp;quot;exceptcategories&amp;quot;: [&lt;br /&gt;
					&amp;quot;decoration&amp;quot;&lt;br /&gt;
				],&lt;br /&gt;
				&amp;quot;exceptgeometrytypes&amp;quot;: [&lt;br /&gt;
					&amp;quot;LineString&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 50&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;food&amp;quot;: 5,&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 1,&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 1&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;food&amp;quot;: 5,&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 1,&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 1&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;food&amp;quot;: 3,&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 1,&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 2&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -1&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;storage&amp;quot;: {&lt;br /&gt;
				&amp;quot;volume&amp;quot;: 100,&lt;br /&gt;
				&amp;quot;resources&amp;quot;: [&lt;br /&gt;
					&amp;quot;food&amp;quot;,&lt;br /&gt;
					&amp;quot;wood&amp;quot;,&lt;br /&gt;
					&amp;quot;stone&amp;quot;,&lt;br /&gt;
					&amp;quot;earth&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;glassworks&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;production&amp;quot;,&lt;br /&gt;
			&amp;quot;production&amp;quot;: true,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;metal&amp;quot;: 10,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 10&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;metal&amp;quot;: 10,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 10&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;metal&amp;quot;: 10,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 10&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;metal&amp;quot;: 10,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 10&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;tools&amp;quot;: -0.5,&lt;br /&gt;
				&amp;quot;earth&amp;quot;: -50,&lt;br /&gt;
				&amp;quot;glass&amp;quot;: 5&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -10&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;storage&amp;quot;: {&lt;br /&gt;
				&amp;quot;volume&amp;quot;: 50,&lt;br /&gt;
				&amp;quot;resources&amp;quot;: [&lt;br /&gt;
					&amp;quot;glass&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;iron_mine&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;upgradesto&amp;quot;: &amp;quot;iron_mine_upgraded&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;resources&amp;quot;,&lt;br /&gt;
			&amp;quot;production&amp;quot;: true,&lt;br /&gt;
			&amp;quot;exclude&amp;quot;: {&lt;br /&gt;
				&amp;quot;distance&amp;quot;: 500,&lt;br /&gt;
				&amp;quot;onlytypes&amp;quot;: [&lt;br /&gt;
					&amp;quot;iron_mine&amp;quot;,&lt;br /&gt;
					&amp;quot;iron_mine_upgraded&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 10&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 10&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 10&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;ore&amp;quot;: 40&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;ore&amp;quot;: 100&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;ore&amp;quot;: 60&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -50&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;storage&amp;quot;: {&lt;br /&gt;
				&amp;quot;volume&amp;quot;: 500,&lt;br /&gt;
				&amp;quot;resources&amp;quot;: [&lt;br /&gt;
					&amp;quot;ore&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;iron_mine_upgraded&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;hidden&amp;quot;: true,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;resources&amp;quot;,&lt;br /&gt;
			&amp;quot;production&amp;quot;: true,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;scrap&amp;quot;: 100&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;ore&amp;quot;: 80,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: -1&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;ore&amp;quot;: 200,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: -1&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;ore&amp;quot;: 120,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: -1&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -100&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;storage&amp;quot;: {&lt;br /&gt;
				&amp;quot;volume&amp;quot;: 1000,&lt;br /&gt;
				&amp;quot;resources&amp;quot;: [&lt;br /&gt;
					&amp;quot;ore&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;refinery&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;production&amp;quot;,&lt;br /&gt;
			&amp;quot;production&amp;quot;: true,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 200,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 10&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 300,&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 50,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 10&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 200,&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 10&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 100,&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 200,&lt;br /&gt;
					&amp;quot;tools&amp;quot;: 10&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;ore&amp;quot;: -50,&lt;br /&gt;
				&amp;quot;metal&amp;quot;: 10,&lt;br /&gt;
				&amp;quot;tools&amp;quot;: -0.2&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -20&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;storage&amp;quot;: {&lt;br /&gt;
				&amp;quot;volume&amp;quot;: 100,&lt;br /&gt;
				&amp;quot;resources&amp;quot;: [&lt;br /&gt;
					&amp;quot;metal&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;tools_workshop&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;Point&amp;quot;,&lt;br /&gt;
			&amp;quot;category&amp;quot;: &amp;quot;production&amp;quot;,&lt;br /&gt;
			&amp;quot;production&amp;quot;: true,&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;w&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;s&amp;quot;: {&lt;br /&gt;
					&amp;quot;stone&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;e&amp;quot;: {&lt;br /&gt;
					&amp;quot;earth&amp;quot;: 50&lt;br /&gt;
				},&lt;br /&gt;
				&amp;quot;a&amp;quot;: {&lt;br /&gt;
					&amp;quot;wood&amp;quot;: 50&lt;br /&gt;
				}&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;rate&amp;quot;: {&lt;br /&gt;
				&amp;quot;metal&amp;quot;: -4,&lt;br /&gt;
				&amp;quot;tools&amp;quot;: 2,&lt;br /&gt;
				&amp;quot;wood&amp;quot;: -5&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;balance&amp;quot;: {&lt;br /&gt;
				&amp;quot;population&amp;quot;: -10&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;storage&amp;quot;: {&lt;br /&gt;
				&amp;quot;volume&amp;quot;: 50,&lt;br /&gt;
				&amp;quot;resources&amp;quot;: [&lt;br /&gt;
					&amp;quot;tools&amp;quot;&lt;br /&gt;
				]&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;choices&amp;quot;: {&lt;br /&gt;
		&amp;quot;tradealliance&amp;quot;: {&lt;br /&gt;
			&amp;quot;hidden&amp;quot;: true,&lt;br /&gt;
			&amp;quot;effects&amp;quot;: {&lt;br /&gt;
				&amp;quot;exportcost&amp;quot;: 0.9,&lt;br /&gt;
				&amp;quot;importcost&amp;quot;: 0.9,&lt;br /&gt;
				&amp;quot;taxation&amp;quot;: 1.1,&lt;br /&gt;
				&amp;quot;raidrisk&amp;quot;: 1.2&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;newtownboost&amp;quot;: {&lt;br /&gt;
			&amp;quot;hidden&amp;quot;: true,&lt;br /&gt;
			&amp;quot;duration&amp;quot;: 345600,&lt;br /&gt;
			&amp;quot;effects&amp;quot;: {&lt;br /&gt;
				&amp;quot;raidrisk&amp;quot;: 0.5,&lt;br /&gt;
				&amp;quot;allproduction&amp;quot;: 2&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;greatfederation&amp;quot;: {&lt;br /&gt;
			&amp;quot;hidden&amp;quot;: true,&lt;br /&gt;
			&amp;quot;effects&amp;quot;: {&lt;br /&gt;
				&amp;quot;raidrisk&amp;quot;: 0.8,&lt;br /&gt;
				&amp;quot;allproduction&amp;quot;: 1.1,&lt;br /&gt;
				&amp;quot;taxation&amp;quot;: 0.8&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;scienceleague&amp;quot;: {&lt;br /&gt;
			&amp;quot;hidden&amp;quot;: true,&lt;br /&gt;
			&amp;quot;effects&amp;quot;: {&lt;br /&gt;
				&amp;quot;researchspeed&amp;quot;: 1.2,&lt;br /&gt;
				&amp;quot;expeditioncost&amp;quot;: 0.8,&lt;br /&gt;
				&amp;quot;happiness&amp;quot;: 1.1,&lt;br /&gt;
				&amp;quot;allproduction&amp;quot;: 0.8&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;workersafety&amp;quot;: {&lt;br /&gt;
			&amp;quot;lock&amp;quot;: 86400,&lt;br /&gt;
			&amp;quot;effects&amp;quot;: {&lt;br /&gt;
				&amp;quot;accidentrate&amp;quot;: 0.2,&lt;br /&gt;
				&amp;quot;foodproduction&amp;quot;: 0.9,&lt;br /&gt;
				&amp;quot;goodsproduction&amp;quot;: 0.8,&lt;br /&gt;
				&amp;quot;happiness&amp;quot;: 1.1&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;knowledge&amp;quot;: 100&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;dubiousworkingrules&amp;quot;: {&lt;br /&gt;
			&amp;quot;lock&amp;quot;: 86400,&lt;br /&gt;
			&amp;quot;effects&amp;quot;: {&lt;br /&gt;
				&amp;quot;accidentrate&amp;quot;: 1.2,&lt;br /&gt;
				&amp;quot;foodproduction&amp;quot;: 1.1,&lt;br /&gt;
				&amp;quot;goodsproduction&amp;quot;: 1.2,&lt;br /&gt;
				&amp;quot;happiness&amp;quot;: 0.8&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;crampedquarters&amp;quot;: {&lt;br /&gt;
			&amp;quot;lock&amp;quot;: 86400,&lt;br /&gt;
			&amp;quot;effects&amp;quot;: {&lt;br /&gt;
				&amp;quot;populationproduction&amp;quot;: 1.3,&lt;br /&gt;
				&amp;quot;happiness&amp;quot;: 0.7&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;vegansociety&amp;quot;: {&lt;br /&gt;
			&amp;quot;lock&amp;quot;: 604800,&lt;br /&gt;
			&amp;quot;effects&amp;quot;: {&lt;br /&gt;
				&amp;quot;foodproduction&amp;quot;: 1.2&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;flags&amp;quot;: {&lt;br /&gt;
				&amp;quot;vegansociety&amp;quot;: true&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;intensivefarming&amp;quot;: {&lt;br /&gt;
			&amp;quot;lock&amp;quot;: -1,&lt;br /&gt;
			&amp;quot;effects&amp;quot;: {},&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;knowledge&amp;quot;: 100&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;flags&amp;quot;: {&lt;br /&gt;
				&amp;quot;intensivefarming&amp;quot;: true&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;taxation&amp;quot;: {&lt;br /&gt;
			&amp;quot;lock&amp;quot;: 86400,&lt;br /&gt;
			&amp;quot;effects&amp;quot;: {&lt;br /&gt;
				&amp;quot;happiness&amp;quot;: 0.7&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;flags&amp;quot;: {&lt;br /&gt;
				&amp;quot;taxation&amp;quot;: true&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;cost&amp;quot;: {&lt;br /&gt;
				&amp;quot;knowledge&amp;quot;: 1000&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;exportfocus&amp;quot;: {&lt;br /&gt;
			&amp;quot;exclusivewith&amp;quot;: [&lt;br /&gt;
				&amp;quot;neutralFocus&amp;quot;,&lt;br /&gt;
				&amp;quot;importFocus&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;lock&amp;quot;: 1209600,&lt;br /&gt;
			&amp;quot;effects&amp;quot;: {&lt;br /&gt;
				&amp;quot;exportcost&amp;quot;: 0.85,&lt;br /&gt;
				&amp;quot;importcost&amp;quot;: 1.2&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;lowrations&amp;quot;: {&lt;br /&gt;
			&amp;quot;exclusivewith&amp;quot;: [&lt;br /&gt;
				&amp;quot;normalRations&amp;quot;,&lt;br /&gt;
				&amp;quot;lavishRations&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;lock&amp;quot;: 86400,&lt;br /&gt;
			&amp;quot;effects&amp;quot;: {&lt;br /&gt;
				&amp;quot;foodconsumption&amp;quot;: 0.8,&lt;br /&gt;
				&amp;quot;happiness&amp;quot;: 0.8&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;neutralfocus&amp;quot;: {&lt;br /&gt;
			&amp;quot;exclusivewith&amp;quot;: [&lt;br /&gt;
				&amp;quot;exportFocus&amp;quot;,&lt;br /&gt;
				&amp;quot;importFocus&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;defaultchoice&amp;quot;: true,&lt;br /&gt;
			&amp;quot;lock&amp;quot;: 1209600,&lt;br /&gt;
			&amp;quot;effects&amp;quot;: {&lt;br /&gt;
				&amp;quot;exportcost&amp;quot;: 1,&lt;br /&gt;
				&amp;quot;importcost&amp;quot;: 1&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;normalrations&amp;quot;: {&lt;br /&gt;
			&amp;quot;exclusivewith&amp;quot;: [&lt;br /&gt;
				&amp;quot;lowRations&amp;quot;,&lt;br /&gt;
				&amp;quot;lavishRations&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;defaultchoice&amp;quot;: true,&lt;br /&gt;
			&amp;quot;lock&amp;quot;: 86400,&lt;br /&gt;
			&amp;quot;effects&amp;quot;: {&lt;br /&gt;
				&amp;quot;foodconsumption&amp;quot;: 1&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;importfocus&amp;quot;: {&lt;br /&gt;
			&amp;quot;exclusivewith&amp;quot;: [&lt;br /&gt;
				&amp;quot;exportFocus&amp;quot;,&lt;br /&gt;
				&amp;quot;neutralFocus&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;lock&amp;quot;: 1209600,&lt;br /&gt;
			&amp;quot;effects&amp;quot;: {&lt;br /&gt;
				&amp;quot;exportcost&amp;quot;: 1.2,&lt;br /&gt;
				&amp;quot;importcost&amp;quot;: 0.85&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;lavishrations&amp;quot;: {&lt;br /&gt;
			&amp;quot;exclusivewith&amp;quot;: [&lt;br /&gt;
				&amp;quot;lowRations&amp;quot;,&lt;br /&gt;
				&amp;quot;normalRations&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;lock&amp;quot;: 86400,&lt;br /&gt;
			&amp;quot;effects&amp;quot;: {&lt;br /&gt;
				&amp;quot;foodconsumption&amp;quot;: 1.2,&lt;br /&gt;
				&amp;quot;happiness&amp;quot;: 1.2&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;foodshortage&amp;quot;: {&lt;br /&gt;
			&amp;quot;hidden&amp;quot;: true,&lt;br /&gt;
			&amp;quot;effects&amp;quot;: {&lt;br /&gt;
				&amp;quot;happiness&amp;quot;: 0.5&lt;br /&gt;
			}&lt;br /&gt;
		}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;effects&amp;quot;: {&lt;br /&gt;
		&amp;quot;populationproduction&amp;quot;: [&lt;br /&gt;
			&amp;quot;population&amp;quot;&lt;br /&gt;
		],&lt;br /&gt;
		&amp;quot;foodproduction&amp;quot;: [&lt;br /&gt;
			&amp;quot;food&amp;quot;&lt;br /&gt;
		],&lt;br /&gt;
		&amp;quot;foodconsumption&amp;quot;: [&lt;br /&gt;
			&amp;quot;food&amp;quot;&lt;br /&gt;
		],&lt;br /&gt;
		&amp;quot;goodsproduction&amp;quot;: [&lt;br /&gt;
			&amp;quot;wood&amp;quot;,&lt;br /&gt;
			&amp;quot;stone&amp;quot;,&lt;br /&gt;
			&amp;quot;earth&amp;quot;&lt;br /&gt;
		],&lt;br /&gt;
		&amp;quot;allproduction&amp;quot;: [&lt;br /&gt;
			&amp;quot;all&amp;quot;&lt;br /&gt;
		],&lt;br /&gt;
		&amp;quot;happiness&amp;quot;: [],&lt;br /&gt;
		&amp;quot;raidrisk&amp;quot;: [],&lt;br /&gt;
		&amp;quot;taxation&amp;quot;: [],&lt;br /&gt;
		&amp;quot;exportcost&amp;quot;: [],&lt;br /&gt;
		&amp;quot;importcost&amp;quot;: [],&lt;br /&gt;
		&amp;quot;researchspeed&amp;quot;: [],&lt;br /&gt;
		&amp;quot;expeditioncost&amp;quot;: [],&lt;br /&gt;
		&amp;quot;constructioncost&amp;quot;: [],&lt;br /&gt;
		&amp;quot;accidentrate&amp;quot;: []&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;events&amp;quot;: {&lt;br /&gt;
		&amp;quot;foodshortage&amp;quot;: {&lt;br /&gt;
			&amp;quot;id&amp;quot;: &amp;quot;food_shortage&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;lowhappiness&amp;quot;: {&lt;br /&gt;
			&amp;quot;id&amp;quot;: &amp;quot;strike&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;highhappiness&amp;quot;: {&lt;br /&gt;
			&amp;quot;id&amp;quot;: &amp;quot;celebration&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;highhappinessbuff&amp;quot;: {&lt;br /&gt;
			&amp;quot;id&amp;quot;: &amp;quot;productivity_boom&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;expeditionreturn&amp;quot;: {&lt;br /&gt;
			&amp;quot;id&amp;quot;: &amp;quot;expedition_found&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;animalunlock&amp;quot;: {&lt;br /&gt;
			&amp;quot;id&amp;quot;: &amp;quot;animal_unlock&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;bankruptcy&amp;quot;: {&lt;br /&gt;
			&amp;quot;id&amp;quot;: &amp;quot;bankruptcy&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;storagefull&amp;quot;: {&lt;br /&gt;
			&amp;quot;id&amp;quot;: &amp;quot;raid&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;accident&amp;quot;: {&lt;br /&gt;
			&amp;quot;id&amp;quot;: &amp;quot;accident&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;trade&amp;quot;: {&lt;br /&gt;
			&amp;quot;id&amp;quot;: &amp;quot;trade&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;message&amp;quot;: {&lt;br /&gt;
			&amp;quot;id&amp;quot;: &amp;quot;player_message&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;expeditions&amp;quot;: {&lt;br /&gt;
		&amp;quot;minarea&amp;quot;: 100000,&lt;br /&gt;
		&amp;quot;maxarea&amp;quot;: 500000000000,&lt;br /&gt;
		&amp;quot;costs&amp;quot;: {&lt;br /&gt;
			&amp;quot;distance&amp;quot;: 1,&lt;br /&gt;
			&amp;quot;duration&amp;quot;: 0.00864,&lt;br /&gt;
			&amp;quot;pop&amp;quot;: 3.0e-9,&lt;br /&gt;
			&amp;quot;knowledge&amp;quot;: 1.0e-6,&lt;br /&gt;
			&amp;quot;food&amp;quot;: 1.0e-5&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;yields&amp;quot;: {&lt;br /&gt;
			&amp;quot;scrap&amp;quot;: 3.0e-7,&lt;br /&gt;
			&amp;quot;basicresource&amp;quot;: 1.5e-6&lt;br /&gt;
		}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;climate&amp;quot;: {&lt;br /&gt;
		&amp;quot;w&amp;quot;: {&lt;br /&gt;
			&amp;quot;banner&amp;quot;: &amp;quot;./public/img/banners/w.webp&amp;quot;,&lt;br /&gt;
			&amp;quot;climatezones&amp;quot;: [&lt;br /&gt;
				1,&lt;br /&gt;
				2,&lt;br /&gt;
				3,&lt;br /&gt;
				4,&lt;br /&gt;
				5,&lt;br /&gt;
				7,&lt;br /&gt;
				9,&lt;br /&gt;
				14&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;color&amp;quot;: &amp;quot;#76b364&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;s&amp;quot;: {&lt;br /&gt;
			&amp;quot;banner&amp;quot;: &amp;quot;./public/img/banners/s.webp&amp;quot;,&lt;br /&gt;
			&amp;quot;climatezones&amp;quot;: [&lt;br /&gt;
				6,&lt;br /&gt;
				10,&lt;br /&gt;
				11&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;color&amp;quot;: &amp;quot;#6da07c&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;e&amp;quot;: {&lt;br /&gt;
			&amp;quot;banner&amp;quot;: &amp;quot;./public/img/banners/e.webp&amp;quot;,&lt;br /&gt;
			&amp;quot;climatezones&amp;quot;: [&lt;br /&gt;
				8,&lt;br /&gt;
				12,&lt;br /&gt;
				13&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;color&amp;quot;: &amp;quot;#b1b562&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;a&amp;quot;: {&lt;br /&gt;
			&amp;quot;banner&amp;quot;: &amp;quot;./public/img/banners/s.webp&amp;quot;,&lt;br /&gt;
			&amp;quot;climatezones&amp;quot;: [&lt;br /&gt;
				99&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;color&amp;quot;: &amp;quot;#e4e4e4&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Module:Changelog/data.json&amp;diff=1364</id>
		<title>Module:Changelog/data.json</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Module:Changelog/data.json&amp;diff=1364"/>
		<updated>2026-04-02T08:11:44Z</updated>

		<summary type="html">&lt;p&gt;East6: Changelog: 8 added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0204268&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-02&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Road]] and [[Field]] shapes are now editable.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0204267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-02&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Drinks|Drink]] consumption of ships is multiplied by 10, making [[Small Ship]] consume 10 Drinks, [[Medium Ship]] 50, and [[Large Ship]] 100.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0204266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-02&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Buildings]] that cost more or equal than 50 resources now display demolition confirmation.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0204265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-02&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Performance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Names are only rendered when zoomed in closer to reduce cluttering and weird artifacts.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0204264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-02&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Performance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Performance improvements for tile rendering, the territory calculations and the [[buildings|building]] restrictions layer.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0204263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-02&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed [[road]]s not reaching the end of the drawn shape.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Path&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0204262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-02&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Field]]s are now categorized by type in [[Production Overview]].&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Town Hall&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0204261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-04-02&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[:Category:Field Types|Animal fields]] options are now disabled when [[Vegan Society]] [[Choices|choice]] is active.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Sheep&amp;quot;,&lt;br /&gt;
			&amp;quot;Cow&amp;quot;,&lt;br /&gt;
			&amp;quot;Goat&amp;quot;,&lt;br /&gt;
			&amp;quot;Field&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2703261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-27&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added a {{Key|100%}} button to all resources in [[Warehouse]]s that lets users instantly increase the storage limit of a resource to 100%.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2603265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The diplomacy panels of players now display when the player was last active.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2603264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;If two towns of the same user are in the same alliance, they can now [[Trading|trade]] with each other using the alliance-only trading option (trading with yourself wasn&#039;t possible before).&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2603263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Alliances|Alliance]] owners and moderators can now publush alliance-wide messages.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2603262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Alliances|Alliance]] owners can now transfer ownership and appoint moderators (which gives application approval/rejection and kick permissions).&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2603261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Alliances|Alliance]] name and descriptions are now easily editable.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Alliances]] are now slot specific instead of player.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Plantation]]s are now more space efficient and [[Nursery]] build cost is increased.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Stacking [[Buildings|objects]] is no longer possible.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Expedition area required for animals has been balanced (100 for [[Goat]], 1.000 for [[Sheep]], and 10.000 km2 for [[Cow]]).&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Fishery|Fisheries]] in the [[Arctic Biome]] now has doubled production (10).&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added the [[Plantation]] building, a polygon-based [[Wood]] production that can only be placed near [[Woodcutter]]s.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Allliance-only trading is fixed.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Trading&amp;quot;,&lt;br /&gt;
			&amp;quot;Alliances&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1203261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-12&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Minifed the building list in the [[Strike]] [[:Category:Events|event]].&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0403261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-04&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The Buildings Overview panel now allows changing the productivity levels of entire building groups on top of one-by-one editing.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2602261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added the Production Overview panel, a dashboard that lets players control all buildings {{C|can be viewed via the [[Center]]/[[Square]]}}&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Center&amp;quot;,&lt;br /&gt;
			&amp;quot;Square&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2602262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added a one second delay when shift-placing multiple buildings.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2502261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-25&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The [[Market]] now displays town names instead of usernames for immersion, with a button to fly to the town.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Market&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2502262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-25&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The {{key|Esc}} key now closes popups and windows.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2402261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-24&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Tower]]s and [[Sea Tower]]s now have scaling upkeep: the first costs 5 {{Icon|Coin}}/day, the second 10, the third 15, and so on.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Tower&amp;quot;,&lt;br /&gt;
			&amp;quot;Sea Tower&amp;quot;,&lt;br /&gt;
			&amp;quot;Coin&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2402262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-24&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Reduced upkeep for more expensive houses. They remain costlier up front, but their lower upkeep pays back sooner.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Shack&amp;quot;,&lt;br /&gt;
			&amp;quot;Hut&amp;quot;,&lt;br /&gt;
			&amp;quot;Cabin&amp;quot;,&lt;br /&gt;
			&amp;quot;House&amp;quot;,&lt;br /&gt;
			&amp;quot;Residence&amp;quot;,&lt;br /&gt;
			&amp;quot;Villa&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added a user guideline limiting multiple accounts to prevent exploitation.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Objects are now always drawn with the oldest at the bottom (previously could change when moving objects).&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added an indicator showing crop yields for different crops as a [[Field]] is being placed.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Field&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Changed the default territory colour to grey so custom colours in the [[Town Hall]] stand out more.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Town Hall&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Separated settings into tabs for easier navigation.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Reduced the construction cost of the [[Iron Mine]] from 20 to 10 {{Icon|Tools}}.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Iron Mine&amp;quot;,&lt;br /&gt;
			&amp;quot;Tools&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Trade modifiers now stack additively: −10% + 20% = +10%, instead of the previous multiplicative calculation.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2102261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-21&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added finer rotation increments with {{key|Ctrl}}: default rotation moves by 15°, fine rotation by 3°.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2102262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-21&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Removed the {{Icon|Tools}} requirement for the [[Iron Mine]], making the tools production chain more profitable.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Iron Mine&amp;quot;,&lt;br /&gt;
			&amp;quot;Tools&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1902261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-19&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added user guidelines to the multiplayer world.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1902262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-19&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added a high-contrast colour mode.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1902263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-19&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Reversed the order in which [[Events|events]] are displayed (now old-to-new).&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Events&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added a 3-hour cooldown after deleting a slot to prevent exploiting starter resources.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Improved the UI to show which buildings are throttled due to lacking resources.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Improved the upgrading UI to show the &#039;&#039;change&#039;&#039; in rates rather than the rates of the new building.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The dirt texture can now be upgraded to the plaza texture.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Plaza&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The [[Square]] now correctly provides +10 population compared to the [[Center]], matching the popup description.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Square&amp;quot;,&lt;br /&gt;
			&amp;quot;Center&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed a game freeze when building a [[Center]] for the first time.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Center&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed white caps appearing at the north and south poles.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1702261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-17&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed a bug that prevented [[Events|events]] from coming through.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Events&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1702262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-17&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Woodcutter]]s and [[Tent]]s in the [[Wood Biome]] now require a small amount of {{Icon|Tools}} (−0.05/day), balancing exponential growth in the Wood Biome and increasing demand for the [[Stone Biome]]&#039;s tool production. The [[Nursery]] is unaffected. {{Icon|Tools}} consumption of the [[Saw]] was also lowered.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Woodcutter&amp;quot;,&lt;br /&gt;
			&amp;quot;Tent&amp;quot;,&lt;br /&gt;
			&amp;quot;Wood Biome&amp;quot;,&lt;br /&gt;
			&amp;quot;Stone Biome&amp;quot;,&lt;br /&gt;
			&amp;quot;Nursery&amp;quot;,&lt;br /&gt;
			&amp;quot;Saw&amp;quot;,&lt;br /&gt;
			&amp;quot;Tools&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1702263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-17&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Buttons are now disabled after being clicked to prevent accidental double actions.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1702264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-17&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Changed the center icon threshold to a population of 20. Center icons now shrink when zoomed out for clarity.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1502261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-15&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Performance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Center icons are now hidden for settlements with fewer than 30 population (performance improvement).&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1502262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-15&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;A larger icon is shown on the map at the threshold of 100 inhabitants.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Increased the maximum price for [[Market]] orders from 10 to 20 {{Icon|Coin}}.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Market&amp;quot;,&lt;br /&gt;
			&amp;quot;Coin&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Performance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Lowered the starting zoom level to reduce initial loading.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed missing icons on the map.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed an issue where typing messages triggered keyboard shortcuts.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The game now announces in-game when connection to the server is lost, and reconnects automatically.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Dropped clay production from 0.05 to 0.04 per square metre for balancing.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Claypit&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added more restrictions to reduce [[Field]] / [[Claypit]] / [[Quarry]] stacking.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Field&amp;quot;,&lt;br /&gt;
			&amp;quot;Claypit&amp;quot;,&lt;br /&gt;
			&amp;quot;Quarry&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402268&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed fences causing buildings to disappear.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added line fences. Players can now place individual fences, draw polygons, and draw fence lines.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added the dirt texture. Like the plaza texture, dirt can now be drawn freely and is free to place. Dirt is more efficient than [[Road]]s and reduces tile loading.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Road&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Buffed the bread production chain: reduced the population requirement for [[Windmill]]s and boosted {{Icon|Food}} output of the [[Bakery]].&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Windmill&amp;quot;,&lt;br /&gt;
			&amp;quot;Bakery&amp;quot;,&lt;br /&gt;
			&amp;quot;Food&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Reduced the cost of the [[Town Hall]] (halved the {{Icon|Tools}} and {{Icon|Glass}} requirements).&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Town Hall&amp;quot;,&lt;br /&gt;
			&amp;quot;Tools&amp;quot;,&lt;br /&gt;
			&amp;quot;Glass&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed an incorrect biome startup message.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Road]]s now snap to other road nodes.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Road&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Slots now show how many people live in each slot.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302268&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Introduced the message system. Players can send one-way messengers to other towns for a small {{Icon|Coin}} cost.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Coin&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1202261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-12&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added help buttons on the resource bar, [[Market]] panel, order panel, storage management, and object popup.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Market&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1202262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-12&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Performance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Improved tile rendering performance.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1202263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-12&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Made the [[Market]] list smaller for better readability, only the top listing is usable.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Market&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1102261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-11&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Removed the Discord popup from the screen; links to the Discord and wiki are now in the minimap menu.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1002261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-10&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;{{Icon|Coin}} values below 10 now display two decimal places.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Coin&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1002262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-10&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Re-added the Discord link in-game and updated the server-offline message.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0902261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-09&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added the official wiki at [[Main Page|https://projectrebearth.com/]].&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Main Page&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0902262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-09&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Swapped assets for the [[Tools Workshop]] between the Stone and Earth biomes to correct a display issue.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Tools Workshop&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0902263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-09&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The demolish tooltip now shows how many resources are returned.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The stats panel in the top-right corner now opens by default.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added a timer behind bonuses and effects with an expiration date in the stats panel.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The [[Iron Mine]] placement restrictions were reworked. It is now easier to place relative to other buildings, but cannot be placed within 1.5 km of another Iron Mine.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Iron Mine&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Tower]]s can no longer be moved, as they could previously be moved into their own territory.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Tower&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added trade events to notify players when someone fulfils their order.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The [[Iron Mine]] has been rebalanced: maximum daily production is now 100 / 60 / 40 ({{Icon|Stone}} / {{Icon|Wood}} / {{Icon|Earth}} biomes). Production in the [[Wood Biome]] and [[Earth Biome]] is now feasible, though the [[Stone Biome]] remains most favourable.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Iron Mine&amp;quot;,&lt;br /&gt;
			&amp;quot;Wood Biome&amp;quot;,&lt;br /&gt;
			&amp;quot;Earth Biome&amp;quot;,&lt;br /&gt;
			&amp;quot;Stone Biome&amp;quot;,&lt;br /&gt;
			&amp;quot;Stone&amp;quot;,&lt;br /&gt;
			&amp;quot;Wood&amp;quot;,&lt;br /&gt;
			&amp;quot;Earth&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed the stats count in the top-right corner and the population count on the main screen.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702268&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Daily cleanup now removes refunded players&#039; dead centers from the world.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702269&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Steam display names now update periodically.&amp;quot;&lt;br /&gt;
	}&lt;br /&gt;
]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Module:Changelog/data.json&amp;diff=1338</id>
		<title>Module:Changelog/data.json</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Module:Changelog/data.json&amp;diff=1338"/>
		<updated>2026-03-27T14:24:45Z</updated>

		<summary type="html">&lt;p&gt;East6: Changelog: 6 added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2703261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-27&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added a {{Key|100%}} button to all resources in [[Warehouse]]s that lets users instantly increase the storage limit of a resource to 100%.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2603265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The diplomacy panels of players now display when the player was last active.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2603264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;If two towns of the same user are in the same alliance, they can now [[Trading|trade]] with each other using the alliance-only trading option (trading with yourself wasn&#039;t possible before).&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2603263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Alliances|Alliance]] owners and moderators can now publush alliance-wide messages.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2603262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Alliances|Alliance]] owners can now transfer ownership and appoint moderators (which gives application approval/rejection and kick permissions).&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2603261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Alliances|Alliance]] name and descriptions are now easily editable.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Alliances]] are now slot specific instead of player.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Plantation]]s are now more space efficient and [[Nursery]] build cost is increased.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Stacking [[Buildings|objects]] is no longer possible.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Expedition area required for animals has been balanced (100 for [[Goat]], 1.000 for [[Sheep]], and 10.000 km2 for [[Cow]]).&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Fishery|Fisheries]] in the [[Arctic Biome]] now has doubled production (10).&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added the [[Plantation]] building, a polygon-based [[Wood]] production that can only be placed near [[Woodcutter]]s.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1803261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Allliance-only trading is fixed.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Trading&amp;quot;,&lt;br /&gt;
			&amp;quot;Alliances&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1203261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-12&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Minifed the building list in the [[Strike]] [[:Category:Events|event]].&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0403261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-03-04&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The Buildings Overview panel now allows changing the productivity levels of entire building groups on top of one-by-one editing.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2602261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added the Production Overview panel, a dashboard that lets players control all buildings {{C|can be viewed via the [[Center]]/[[Square]]}}&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Center&amp;quot;,&lt;br /&gt;
			&amp;quot;Square&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2602262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-26&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added a one second delay when shift-placing multiple buildings.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2502261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-25&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The [[Market]] now displays town names instead of usernames for immersion, with a button to fly to the town.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Market&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2502262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-25&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The {{key|Esc}} key now closes popups and windows.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2402261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-24&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Tower]]s and [[Sea Tower]]s now have scaling upkeep: the first costs 5 {{Icon|Coin}}/day, the second 10, the third 15, and so on.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Tower&amp;quot;,&lt;br /&gt;
			&amp;quot;Sea Tower&amp;quot;,&lt;br /&gt;
			&amp;quot;Coin&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2402262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-24&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Reduced upkeep for more expensive houses. They remain costlier up front, but their lower upkeep pays back sooner.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Shack&amp;quot;,&lt;br /&gt;
			&amp;quot;Hut&amp;quot;,&lt;br /&gt;
			&amp;quot;Cabin&amp;quot;,&lt;br /&gt;
			&amp;quot;House&amp;quot;,&lt;br /&gt;
			&amp;quot;Residence&amp;quot;,&lt;br /&gt;
			&amp;quot;Villa&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added a user guideline limiting multiple accounts to prevent exploitation.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Objects are now always drawn with the oldest at the bottom (previously could change when moving objects).&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added an indicator showing crop yields for different crops as a [[Field]] is being placed.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Field&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Changed the default territory colour to grey so custom colours in the [[Town Hall]] stand out more.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Town Hall&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Separated settings into tabs for easier navigation.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Reduced the construction cost of the [[Iron Mine]] from 20 to 10 {{Icon|Tools}}.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Iron Mine&amp;quot;,&lt;br /&gt;
			&amp;quot;Tools&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2302267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-23&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Trade modifiers now stack additively: −10% + 20% = +10%, instead of the previous multiplicative calculation.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2102261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-21&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added finer rotation increments with {{key|Ctrl}}: default rotation moves by 15°, fine rotation by 3°.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;2102262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-21&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Removed the {{Icon|Tools}} requirement for the [[Iron Mine]], making the tools production chain more profitable.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Iron Mine&amp;quot;,&lt;br /&gt;
			&amp;quot;Tools&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1902261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-19&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added user guidelines to the multiplayer world.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1902262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-19&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added a high-contrast colour mode.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1902263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-19&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Reversed the order in which [[Events|events]] are displayed (now old-to-new).&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Events&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added a 3-hour cooldown after deleting a slot to prevent exploiting starter resources.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Improved the UI to show which buildings are throttled due to lacking resources.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Improved the upgrading UI to show the &#039;&#039;change&#039;&#039; in rates rather than the rates of the new building.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The dirt texture can now be upgraded to the plaza texture.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Plaza&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The [[Square]] now correctly provides +10 population compared to the [[Center]], matching the popup description.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Square&amp;quot;,&lt;br /&gt;
			&amp;quot;Center&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed a game freeze when building a [[Center]] for the first time.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Center&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1802267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-18&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed white caps appearing at the north and south poles.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1702261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-17&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed a bug that prevented [[Events|events]] from coming through.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Events&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1702262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-17&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Woodcutter]]s and [[Tent]]s in the [[Wood Biome]] now require a small amount of {{Icon|Tools}} (−0.05/day), balancing exponential growth in the Wood Biome and increasing demand for the [[Stone Biome]]&#039;s tool production. The [[Nursery]] is unaffected. {{Icon|Tools}} consumption of the [[Saw]] was also lowered.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Woodcutter&amp;quot;,&lt;br /&gt;
			&amp;quot;Tent&amp;quot;,&lt;br /&gt;
			&amp;quot;Wood Biome&amp;quot;,&lt;br /&gt;
			&amp;quot;Stone Biome&amp;quot;,&lt;br /&gt;
			&amp;quot;Nursery&amp;quot;,&lt;br /&gt;
			&amp;quot;Saw&amp;quot;,&lt;br /&gt;
			&amp;quot;Tools&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1702263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-17&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Buttons are now disabled after being clicked to prevent accidental double actions.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1702264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-17&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Changed the center icon threshold to a population of 20. Center icons now shrink when zoomed out for clarity.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1502261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-15&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Performance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Center icons are now hidden for settlements with fewer than 30 population (performance improvement).&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1502262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-15&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;A larger icon is shown on the map at the threshold of 100 inhabitants.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Increased the maximum price for [[Market]] orders from 10 to 20 {{Icon|Coin}}.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Market&amp;quot;,&lt;br /&gt;
			&amp;quot;Coin&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Performance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Lowered the starting zoom level to reduce initial loading.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed missing icons on the map.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed an issue where typing messages triggered keyboard shortcuts.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The game now announces in-game when connection to the server is lost, and reconnects automatically.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Dropped clay production from 0.05 to 0.04 per square metre for balancing.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Claypit&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added more restrictions to reduce [[Field]] / [[Claypit]] / [[Quarry]] stacking.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Field&amp;quot;,&lt;br /&gt;
			&amp;quot;Claypit&amp;quot;,&lt;br /&gt;
			&amp;quot;Quarry&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1402268&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-14&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed fences causing buildings to disappear.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added line fences. Players can now place individual fences, draw polygons, and draw fence lines.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added the dirt texture. Like the plaza texture, dirt can now be drawn freely and is free to place. Dirt is more efficient than [[Road]]s and reduces tile loading.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Road&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Buffed the bread production chain: reduced the population requirement for [[Windmill]]s and boosted {{Icon|Food}} output of the [[Bakery]].&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Windmill&amp;quot;,&lt;br /&gt;
			&amp;quot;Bakery&amp;quot;,&lt;br /&gt;
			&amp;quot;Food&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Reduced the cost of the [[Town Hall]] (halved the {{Icon|Tools}} and {{Icon|Glass}} requirements).&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Town Hall&amp;quot;,&lt;br /&gt;
			&amp;quot;Tools&amp;quot;,&lt;br /&gt;
			&amp;quot;Glass&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed an incorrect biome startup message.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Road]]s now snap to other road nodes.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Road&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Slots now show how many people live in each slot.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1302268&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-13&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Introduced the message system. Players can send one-way messengers to other towns for a small {{Icon|Coin}} cost.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Coin&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1202261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-12&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added help buttons on the resource bar, [[Market]] panel, order panel, storage management, and object popup.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Market&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1202262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-12&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Performance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Improved tile rendering performance.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1202263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-12&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Made the [[Market]] list smaller for better readability, only the top listing is usable.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Market&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1102261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-11&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Removed the Discord popup from the screen; links to the Discord and wiki are now in the minimap menu.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1002261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-10&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;{{Icon|Coin}} values below 10 now display two decimal places.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Coin&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;1002262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-10&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Re-added the Discord link in-game and updated the server-offline message.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0902261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-09&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added the official wiki at [[Main Page|https://projectrebearth.com/]].&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Main Page&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0902262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-09&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Swapped assets for the [[Tools Workshop]] between the Stone and Earth biomes to correct a display issue.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Tools Workshop&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0902263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-09&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The demolish tooltip now shows how many resources are returned.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702261&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The stats panel in the top-right corner now opens by default.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702262&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added a timer behind bonuses and effects with an expiration date in the stats panel.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702263&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The [[Iron Mine]] placement restrictions were reworked. It is now easier to place relative to other buildings, but cannot be placed within 1.5 km of another Iron Mine.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Iron Mine&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702264&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;[[Tower]]s can no longer be moved, as they could previously be moved into their own territory.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Tower&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702265&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;New&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Added trade events to notify players when someone fulfils their order.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702266&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Balance&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;The [[Iron Mine]] has been rebalanced: maximum daily production is now 100 / 60 / 40 ({{Icon|Stone}} / {{Icon|Wood}} / {{Icon|Earth}} biomes). Production in the [[Wood Biome]] and [[Earth Biome]] is now feasible, though the [[Stone Biome]] remains most favourable.&amp;quot;,&lt;br /&gt;
		&amp;quot;pages&amp;quot;: [&lt;br /&gt;
			&amp;quot;Iron Mine&amp;quot;,&lt;br /&gt;
			&amp;quot;Wood Biome&amp;quot;,&lt;br /&gt;
			&amp;quot;Earth Biome&amp;quot;,&lt;br /&gt;
			&amp;quot;Stone Biome&amp;quot;,&lt;br /&gt;
			&amp;quot;Stone&amp;quot;,&lt;br /&gt;
			&amp;quot;Wood&amp;quot;,&lt;br /&gt;
			&amp;quot;Earth&amp;quot;&lt;br /&gt;
		]&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702267&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Fixed the stats count in the top-right corner and the population count on the main screen.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702268&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;Fix&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Daily cleanup now removes refunded players&#039; dead centers from the world.&amp;quot;&lt;br /&gt;
	},&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;id&amp;quot;: &amp;quot;0702269&amp;quot;,&lt;br /&gt;
		&amp;quot;date&amp;quot;: &amp;quot;2026-02-07&amp;quot;,&lt;br /&gt;
		&amp;quot;tag&amp;quot;: &amp;quot;QoL&amp;quot;,&lt;br /&gt;
		&amp;quot;text&amp;quot;: &amp;quot;Steam display names now update periodically.&amp;quot;&lt;br /&gt;
	}&lt;br /&gt;
]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Worker_safety&amp;diff=1337</id>
		<title>Worker safety</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Worker_safety&amp;diff=1337"/>
		<updated>2026-03-24T20:06:32Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to Worker Safety&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Worker Safety]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Woodcutters&amp;diff=1336</id>
		<title>Woodcutters</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Woodcutters&amp;diff=1336"/>
		<updated>2026-03-24T20:06:31Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to Woodcutter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Woodcutter]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Wood_biome&amp;diff=1335</id>
		<title>Wood biome</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Wood_biome&amp;diff=1335"/>
		<updated>2026-03-24T20:06:30Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to Wood Biome&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Wood Biome]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Windmills&amp;diff=1334</id>
		<title>Windmills</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Windmills&amp;diff=1334"/>
		<updated>2026-03-24T20:06:29Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to Windmill&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Windmill]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Watertower&amp;diff=1333</id>
		<title>Watertower</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Watertower&amp;diff=1333"/>
		<updated>2026-03-24T20:06:27Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to Water Tower&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Water Tower]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Water_tower&amp;diff=1332</id>
		<title>Water tower</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Water_tower&amp;diff=1332"/>
		<updated>2026-03-24T20:06:26Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to Water Tower&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Water Tower]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Warehouses&amp;diff=1331</id>
		<title>Warehouses</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Warehouses&amp;diff=1331"/>
		<updated>2026-03-24T20:06:25Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to Warehouse&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Warehouse]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Veggie_Stall&amp;diff=1330</id>
		<title>Veggie Stall</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Veggie_Stall&amp;diff=1330"/>
		<updated>2026-03-24T20:06:24Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to Market Stall Vegetable&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Market Stall Vegetable]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Vegetable_stall&amp;diff=1329</id>
		<title>Vegetable stall</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Vegetable_stall&amp;diff=1329"/>
		<updated>2026-03-24T20:06:23Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to Market Stall Vegetable&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Market Stall Vegetable]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Vegetable_Stall&amp;diff=1328</id>
		<title>Vegetable Stall</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Vegetable_Stall&amp;diff=1328"/>
		<updated>2026-03-24T20:06:21Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to Market Stall Vegetable&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Market Stall Vegetable]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Vegetable_Market&amp;diff=1327</id>
		<title>Vegetable Market</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Vegetable_Market&amp;diff=1327"/>
		<updated>2026-03-24T20:06:20Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to Market Stall Vegetable&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Market Stall Vegetable]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Vegan_society&amp;diff=1326</id>
		<title>Vegan society</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Vegan_society&amp;diff=1326"/>
		<updated>2026-03-24T20:06:19Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to Vegan Society&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Vegan Society]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Vegan&amp;diff=1325</id>
		<title>Vegan</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Vegan&amp;diff=1325"/>
		<updated>2026-03-24T20:06:18Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to Vegan Society&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Vegan Society]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Universities&amp;diff=1324</id>
		<title>Universities</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Universities&amp;diff=1324"/>
		<updated>2026-03-24T20:06:17Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to University&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[University]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Trade_alliance&amp;diff=1323</id>
		<title>Trade alliance</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Trade_alliance&amp;diff=1323"/>
		<updated>2026-03-24T20:06:15Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to Trade Alliance&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Trade Alliance]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Townhall&amp;diff=1322</id>
		<title>Townhall</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Townhall&amp;diff=1322"/>
		<updated>2026-03-24T20:06:14Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to Town Hall&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Town Hall]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Town_hall&amp;diff=1321</id>
		<title>Town hall</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Town_hall&amp;diff=1321"/>
		<updated>2026-03-24T20:06:13Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to Town Hall&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Town Hall]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Town_center&amp;diff=1320</id>
		<title>Town center</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Town_center&amp;diff=1320"/>
		<updated>2026-03-24T20:06:12Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to Town Hall&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Town Hall]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Town_Center&amp;diff=1319</id>
		<title>Town Center</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Town_Center&amp;diff=1319"/>
		<updated>2026-03-24T20:06:11Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to Town Hall&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Town Hall]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Tools_workshop&amp;diff=1318</id>
		<title>Tools workshop</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Tools_workshop&amp;diff=1318"/>
		<updated>2026-03-24T20:06:09Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to Tools Workshop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Tools Workshop]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Tool_workshop&amp;diff=1317</id>
		<title>Tool workshop</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Tool_workshop&amp;diff=1317"/>
		<updated>2026-03-24T20:06:08Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to Tools Workshop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Tools Workshop]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Tool_Workshop&amp;diff=1316</id>
		<title>Tool Workshop</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Tool_Workshop&amp;diff=1316"/>
		<updated>2026-03-24T20:06:07Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to Tools Workshop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Tools Workshop]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Tool&amp;diff=1315</id>
		<title>Tool</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Tool&amp;diff=1315"/>
		<updated>2026-03-24T20:06:06Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to Tools&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Tools]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Taxes&amp;diff=1314</id>
		<title>Taxes</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Taxes&amp;diff=1314"/>
		<updated>2026-03-24T20:06:05Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to Taxation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Taxation]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Tax&amp;diff=1313</id>
		<title>Tax</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Tax&amp;diff=1313"/>
		<updated>2026-03-24T20:06:03Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to Taxation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Taxation]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Taverns&amp;diff=1312</id>
		<title>Taverns</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Taverns&amp;diff=1312"/>
		<updated>2026-03-24T20:06:02Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to Tavern&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Tavern]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
	<entry>
		<id>https://projectrebearth.com/index.php?title=Tailors&amp;diff=1311</id>
		<title>Tailors</title>
		<link rel="alternate" type="text/html" href="https://projectrebearth.com/index.php?title=Tailors&amp;diff=1311"/>
		<updated>2026-03-24T20:06:01Z</updated>

		<summary type="html">&lt;p&gt;East6: Creating redirect to Tailor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Tailor]]&lt;/div&gt;</summary>
		<author><name>East6</name></author>
	</entry>
</feed>